Editing Hunting common weapons

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Each time an enemy is defeated, the game rolls to determine whether an item will drop, and if so, what that item will be in the following order:
Each time an enemy is defeated, the game rolls to determine whether an item will drop, and if so, what that item will be in the following order:


#The game rolls for event drops, such as {{Tool|rare|Event Egg}}, {{Tool|rare|Halloween Cookie}}, or {{Tool|Present (Christmas)}}
#The game rolls for event drops, such as [[Event Egg]] or [[Present (Christmas)]]
#The game rolls for {{Tool|Music disks}} (1/600 across all enemies)
#The game rolls for [[Music disks]] (1/600 across all enemies)
#The game rolls based on the enemy's [[Drop anything rate]] (DAR) to determine if the enemy has the possibility of dropping anything else
#The game rolls based on the enemy's [[Drop anything rate]] (DAR) to determine if the enemy has the possibility of dropping anything else
#The game rolls to decide if the enemy will drop its specified rare item (depending on area, Section ID, and difficulty)
#The game rolls to decide if the enemy will drop its specified rare item (depending on area, Section ID, and difficulty)
#The game rolls to determine whether the drop is {{Meseta}}, a {{Tool|Tools|Tool}}, or the enemy's set drop (1/3 chance for any of these)
#The game rolls to determine whether the drop is [[Meseta]], a [[Tools|Tool]], or the enemy's set drop (1/3 chance for any of these)


Therefore, if an enemy that could drop a common weapon drops its designated rare item, it loses out on a 1/3 chance of dropping a weapon. Because event drops and Music disks are rolled prior to DAR, they are less likely to nullify the chance for a weapon to drop.
Therefore, if an enemy that could drop a common weapon drops its designated rare item, it loses out on a 1/3 chance of dropping a weapon. Because event drops and Music disks are rolled prior to DAR, they are less likely to nullify the chance for a weapon to drop.
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Boxes in Mine 1 and Mine 2 have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in Mine 1 and Mine 2 have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ |Number of Weapons Found on average per run (no boosts)
|+
! colspan="7" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!Gilchic
!Gilchic
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!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 3}}
|[[Sweep-up Operation 3]]
|5.7
|5.7
|2.2
|2.2
Line 58: Line 60:
|14.26
|14.26
|-
|-
| style="text-align:left"|{{Quest link|Mop-up Operation 3}}
|[[Mop-up Operation 3]]
|5.9
|5.9
|0.9
|0.9
Line 66: Line 68:
|21.56
|21.56
|-
|-
| style="text-align:left"|{{Quest link|Endless Nightmare 3}}
|[[Endless Nightmare 3]]
| 10.8
| 10.8
| 3.7
| 3.7
Line 74: Line 76:
|34.82
|34.82
|-
|-
| style="text-align:left"|{{Quest link|Scarlet Realm 3}}
|[[Scarlet Realm 3]]
|13
|13
|4
|4
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|30
|30
|-
|-
| style="text-align:left"|{{Quest link|Lost SOUL BLADE}}
| [[Lost SOUL BLADE]]
|8.5
|8.5
|1.7
|1.7
Line 90: Line 92:
|49.6  
|49.6  
|-
|-
| style="text-align:left"|{{Quest link|Mine Offensive}}
|[[Mine Offensive]]
|3.8
|3.8
|1.8
|1.8
Line 98: Line 100:
|25.04
|25.04
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Mine}}
|[[Maximum Attack E: Mine]]
|4.2
|4.2
|1.2
|1.2
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Boxes in Ruins 1 have an 8% chance of containing a weapon, while boxes in Ruins 2 and Ruins 3 have a 9% chance of containing a weapon.<ref name=":0" />
Boxes in Ruins 1 have an 8% chance of containing a weapon, while boxes in Ruins 2 and Ruins 3 have a 9% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
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!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 4}}
|[[Sweep-up Operation 4]]
|4.5
|4.5
|4.3
|4.3
Line 139: Line 141:
|15.57-18.77
|15.57-18.77
|-
|-
| style="text-align:left"|{{Quest link|Mop-up Operation 4}}
|[[Mop-up Operation 4]]
|3.5
|3.5
|5
|5
Line 148: Line 150:
|14.93
|14.93
|-
|-
| style="text-align:left"|{{Quest link|Endless Nightmare 4}}
|[[Endless Nightmare 4]]
| 4.9
| 4.9
| 9
| 9
Line 157: Line 159:
|42.3-44.7
|42.3-44.7
|-
|-
| style="text-align:left"|{{Quest link|Scarlet Realm 4}}
| [[Scarlet Realm 4]]
|7.2
|7.2
|8.5
|8.5
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|22.23-27.83  
|22.23-27.83  
|-
|-
| style="text-align:left"|{{Quest link|Lost HELL PALLASCH}}
|[[Lost HELL PALLASCH]]
|5.4
|5.4
|8.7
|8.7
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|17.42-39.42
|17.42-39.42
|-
|-
| style="text-align:left"|{{Quest link|4-5:Dark Inheritance}}
|[[4-5:Dark Inheritance]]
|11.1
|11.1
|14.3
|14.3
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|71.93-74.33
|71.93-74.33
|-
|-
| style="text-align:left"|{{Quest link|Fragments of a Memory}}
|[[Fragments of a Memory]]
|7.4
|7.4
|23.7
|23.7
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|54.05-88.45
|54.05-88.45
|-
|-
| style="text-align:left"|{{Quest link|This Must Be The Place}}
|[[This Must Be The Place]]
|7.8
|7.8
|12.4
|12.4
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|54.23-73.43
|54.23-73.43
|-
|-
| style="text-align:left"|{{Quest link|Road To Nowhere}}
|[[Road To Nowhere]]
|7.8
|7.8
|12.7
|12.7
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|56.89-76.49
|56.89-76.49
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Ruins}}
|[[Maximum Attack E: Ruins]]
|3.2
|3.2
|2.4
|2.4
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|0
|0
|10.17-14.57
|10.17-14.57
|}
|}*Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons.
: Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons.
=== Central Control Area (CCA) ===
 
=== Central Control Area ===
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance.
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance.


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*[[Merillia]] (30% DAR)
*[[Merillia]] (30% DAR)
*[[Gee]] (30% DAR)
* [[Gee]] (30% DAR)
*[[Ul Gibbon]] (30% DAR)
*[[Ul Gibbon]] (30% DAR)
*[[Meriltas]] (35% DAR)
*[[Meriltas]] (35% DAR)
*[[Sinow Berill]] (40% DAR)
* [[Sinow Berill]] (40% DAR)


Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" />
Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="9" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
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!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 1}}*
|[[Phantasmal World 1]]*
|2.5
|2.5
|6.7
|6.7
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|16.89
|16.89
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 2}}
|[[Phantasmal World 2]]
|5.4
|5.4
|8
|8
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|37.03
|37.03
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 3}}*
|[[Penumbral Surge 3]]*
| 4.3
| 4.3
| 8
| 8
Line 278: Line 278:
|26.51
|26.51
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 4}}
| [[Penumbral Surge 4]]
|6.3
|6.3
|6.6
|6.6
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|30.82  
|30.82  
|-
|-
| style="text-align:left"|{{Quest link|Lost FILL CANNON}}*
|[[Lost FILL CANNON]]*
|7.6
|7.6
|10.7
|10.7
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|66.92
|66.92
|-
|-
| style="text-align:left"|{{Quest link|Dream Messenger}}
|[[Dream Messenger]]
|0
|0
|4.9
|4.9
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|10.03
|10.03
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: CCA}}
|[[Maximum Attack E: CCA]]
|1.6
|1.6
|1.5
|1.5
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|8.21
|8.21
|}
|}
<nowiki>*</nowiki> Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1,  Penumbral Surge 3, or Lost FILL CANNON.
<nowiki>*</nowiki>Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1,  Penumbral Surge 3, or Lost FILL CANNON.


=== Seabed ===
=== Seabed ===
Seabed Upper and Lower have natural access to Pattern 4 attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons.
Seabed Upper and Lower have natural access to 4th pattern attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons.


The following enemies in Seabed have weapons as their set drop:  
The following enemies in Seabed have weapons as their set drop:  
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Boxes in all areas of Seabed have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in all areas of Seabed have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="9" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
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!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 3}}
|[[Phantasmal World 3]]
|10.3
|10.3
|3.3
|3.3
Line 361: Line 361:
|43.8
|43.8
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 8}}
|[[Sweep-up Operation 8]]
|6.9
|6.9
|1.9
|1.9
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|19.4
|19.4
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 5}}
|[[Penumbral Surge 5]]
| 11.6
| 11.6
| 3.9
| 3.9
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|36.36-37.03
|36.36-37.03
|-
|-
| style="text-align:left"|{{Quest link|Lost DEMON'S RAILGUN}}
| [[Lost DEMON'S RAILGUN]]
|8.3
|8.3
|4.4
|4.4
Line 391: Line 391:
|55.22  
|55.22  
|-
|-
| style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Seabed}}
|[[Maximum Attack E: Seabed]]
|2.7
|2.7
|1.7
|1.7
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*[[Recon]] (10 DAR)*
*[[Recon]] (10 DAR)*
*[[Ill Gill]] (40 DAR)
*[[Ill Gill|Ill gill]] (40 DAR)
*[[Delbiter]] (80 DAR)
* [[Delbiter]] (80 DAR)


Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy.
Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy.
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Boxes in Control Tower have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in Control Tower have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="6" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
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!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 4}}
|[[Phantasmal World 4]]
|9.6
|9.6
|5.07
|5.07
Line 434: Line 434:
|18.99
|18.99
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 9}}
|[[Sweep-up Operation 9]]
| 3.6
| 3.6
|2.67
|2.67
Line 441: Line 441:
|7.71
|7.71
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 6}}
|[[Penumbral Surge 6]]
|7.6
|7.6
|4.8
|4.8
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|12.4
|12.4
|-
|-
| style="text-align:left"|{{Quest link|Lost CHARGE VULCAN}}
| [[Lost CHARGE VULCAN]]
|7.33
|7.33
|7.47
|7.47
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|30.32  
|30.32  
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Tower}}
|[[Maximum Attack E: Tower]]
|2.53
|2.53
|2.13
|2.13
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Boxes in all areas of Crater have a 7% chance of dropping a weapon.<ref name=":0" />
Boxes in all areas of Crater have a 7% chance of dropping a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
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!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 2}}
|[[War of Limits 2]]
|3.9
|3.9
|9.37
|9.37
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|21.18
|21.18
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 2}}
|[[New Mop-Up Operation 2]]
|3.1
|3.1
|4.56
|4.56
Line 509: Line 509:
|12.11
|12.11
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 11}}
|[[Sweep-up Operation 11]]
| 2.5
| 2.5
| 2.79
| 2.79
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|13.02
|13.02
|-
|-
| style="text-align:left"|{{Quest link|Lost BERSERK BATON}}*
|[[Lost BERSERK BATON]]*
|3.4
|3.4
|4.05
|4.05
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Boxes in Desert 1 have a 7% chance of containing a weapon, while boxes in Desert 2 and Desert 3 have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in Desert 1 have a 7% chance of containing a weapon, while boxes in Desert 2 and Desert 3 have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="6" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 552: Line 552:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 3}}
|[[War of Limits 3]]
|8.7
|8.7
|3.03
|3.03
Line 559: Line 559:
|12.85
|12.85
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 3}}
|[[New Mop-Up Operation 3]]
| 10.8
| 10.8
|6.42
|6.42
Line 566: Line 566:
|19.74
|19.74
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 12}}
|[[Sweep-up Operation 12]]
|9
|9
|5.02
|5.02
Line 573: Line 573:
|20.29
|20.29
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 4}}
| [[War of Limits 4]]
|3.7
|3.7
|4.2
|4.2
Line 580: Line 580:
|15.42  
|15.42  
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 4}}
|[[New Mop-Up Operation 4]]
|4.6
|4.6
|4.67
|4.67
Line 587: Line 587:
|11.43
|11.43
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 13}}
|[[Sweep-up Operation 13]]
|5
|5
|3.03
|3.03
Line 594: Line 594:
|11.75
|11.75
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 5}}
|[[War of Limits 5]]
|4.9
|4.9
|2.22
|2.22
Line 601: Line 601:
|10.96
|10.96
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 5}}
|[[New Mop-Up Operation 5]]
|3.7
|3.7
|3.5
|3.5
Line 608: Line 608:
|11.28
|11.28
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 14}}
|[[Sweep-up Operation 14]]
|7
|7
|3.73
|3.73
Line 615: Line 615:
|14.27
|14.27
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Desert}}
|[[Maximum Attack E: Desert]]
|2.4
|2.4
|3.03
|3.03
Line 628: Line 628:
=== Dark Falz ===
=== Dark Falz ===
Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below.
Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below.
{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!Mine enemies
!Mine enemies
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!Total Average
!Total Average
|-
|-
|style="text-align:left"|{{Quest link|Towards the Future}}
|[[Towards the Future]]
|5.1
|5.1
|3
|3
Line 648: Line 649:
|17.84
|17.84
|-
|-
| style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Episode 1}}
|[[Maximum Attack E: Episode 1]]
|8
|8
|0
|0
Line 657: Line 658:
|21.25-25.25
|21.25-25.25
|-
|-
| style="text-align:left"|{{Quest link|Tyrell's Ego}}
|[[Tyrell's Ego]]
| 16
| 16
| 9.72
| 9.72
Line 666: Line 667:
|59.66-69.26
|59.66-69.26
|-
|-
| style="text-align:left"|{{Quest link|Forsaken Friends}}
| [[Forsaken Friends]]
|11
|11
|3.12
|3.12
Line 677: Line 678:
The following quests do not feature boxes after defeating Dark Falz:
The following quests do not feature boxes after defeating Dark Falz:


* {{Quest link|Maximum Attack 4th Stage -1C-}}
* [[Maximum Attack 4th Stage -1C-]]
* {{Quest link|Lost HELL PALLASCH}}
* [[Lost HELL PALLASCH]]


=== Olga Flow ===
=== Olga Flow ===
Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below.
Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below.
{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="11" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!CCA enemies
!CCA enemies
Line 696: Line 698:
!Total Average
!Total Average
|-
|-
|style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Gal Da Val}}
|[[Maximum Attack E: Gal Da Val]]
|4.23
|4.23
|0
|0
Line 708: Line 710:
|29.45
|29.45
|-
|-
|style="text-align:left"|{{Quest link|The Military Strikes Back}}
|[[The Military Strikes Back]]
| 17.75
| 17.75
| 10.66
| 10.66
Line 720: Line 722:
|45.85
|45.85
|-
|-
|style="text-align:left"|{{Quest link|Raid on Central Tower}}
| [[Raid on Central Tower]]
|N/A
|N/A
|N/A
|N/A
Line 732: Line 734:
|25.97  
|25.97  
|-
|-
|style="text-align:left"|{{Quest link|Respective Tomorrow}}*
|[[Respective Tomorrow]]*
|11.93
|11.93
|14.38
|14.38
Line 746: Line 748:
<nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional.
<nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional.


=== Saint-Milion (Shambertin/Kondrieu) ===
=== Episode 4 boss (Saint-Million, Shambertin, and Kondrieu) ===
Defeating the boss of Episode 4 often spawns 8 weapon boxes. {{Quest link|Point of Disaster}} contains 9 weapon boxes after defeating the boss. Boxes dropped by the boss of Episode 4 are counted under "Desert boxes" in the table below.
Defeating the boss of Episode 4 often spawns 8 weapon boxes. [[Point of Disaster]] contains 9 weapon boxes after defeating the boss. Boxes dropped by the boss of Episode 4 are counted under "Desert boxes" in the table below.
{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!Crater enemies
!Crater enemies
Line 759: Line 762:
!Total Average
!Total Average
|-
|-
|style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Episode 4}}*
|[[Maximum Attack E: Episode 4]]*
|N/A
|N/A
|N/A
|N/A
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