Editing Hunting common weapons

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|}*Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons.
: Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons.
=== Central Control Area (CCA) ===
 
=== Central Control Area ===
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance.
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance.


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*[[Merillia]] (30% DAR)
*[[Merillia]] (30% DAR)
*[[Gee]] (30% DAR)
* [[Gee]] (30% DAR)
*[[Ul Gibbon]] (30% DAR)
*[[Ul Gibbon]] (30% DAR)
*[[Meriltas]] (35% DAR)
*[[Meriltas]] (35% DAR)
*[[Sinow Berill]] (40% DAR)
* [[Sinow Berill]] (40% DAR)


Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" />
Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" />
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<nowiki>*</nowiki> Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1,  Penumbral Surge 3, or Lost FILL CANNON.
<nowiki>*</nowiki>Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1,  Penumbral Surge 3, or Lost FILL CANNON.


=== Seabed ===
=== Seabed ===
Seabed Upper and Lower have natural access to Pattern 4 attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons.
Seabed Upper and Lower have natural access to 4th pattern attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons.


The following enemies in Seabed have weapons as their set drop:  
The following enemies in Seabed have weapons as their set drop:  
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*[[Recon]] (10 DAR)*
*[[Recon]] (10 DAR)*
*[[Ill Gill]] (40 DAR)
*[[Ill Gill|Ill gill]] (40 DAR)
*[[Delbiter]] (80 DAR)
* [[Delbiter]] (80 DAR)


Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy.
Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy.
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=== Dark Falz ===
=== Dark Falz ===
Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below.
Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below.
{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!Mine enemies
!Mine enemies
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!Total Average
!Total Average
|-
|-
|style="text-align:left"|{{Quest link|Towards the Future}}
|[[Towards the Future]]
|5.1
|5.1
|3
|3
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|17.84
|17.84
|-
|-
| style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Episode 1}}
|[[Maximum Attack E: Episode 1]]
|8
|8
|0
|0
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|21.25-25.25
|21.25-25.25
|-
|-
| style="text-align:left"|{{Quest link|Tyrell's Ego}}
|[[Tyrell's Ego]]
| 16
| 16
| 9.72
| 9.72
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|59.66-69.26
|59.66-69.26
|-
|-
| style="text-align:left"|{{Quest link|Forsaken Friends}}
| [[Forsaken Friends]]
|11
|11
|3.12
|3.12
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The following quests do not feature boxes after defeating Dark Falz:
The following quests do not feature boxes after defeating Dark Falz:


* {{Quest link|Maximum Attack 4th Stage -1C-}}
* [[Maximum Attack 4th Stage -1C-]]
* {{Quest link|Lost HELL PALLASCH}}
* [[Lost HELL PALLASCH]]


=== Olga Flow ===
=== Olga Flow ===
Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below.
Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below.
{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="11" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!CCA enemies
!CCA enemies
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!Total Average
!Total Average
|-
|-
|style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Gal Da Val}}
|[[Maximum Attack E: Gal Da Val]]
|4.23
|4.23
|0
|0
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|29.45
|29.45
|-
|-
|style="text-align:left"|{{Quest link|The Military Strikes Back}}
|[[The Military Strikes Back]]
| 17.75
| 17.75
| 10.66
| 10.66
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|45.85
|45.85
|-
|-
|style="text-align:left"|{{Quest link|Raid on Central Tower}}
| [[Raid on Central Tower]]
|N/A
|N/A
|N/A
|N/A
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|25.97  
|25.97  
|-
|-
|style="text-align:left"|{{Quest link|Respective Tomorrow}}*
|[[Respective Tomorrow]]*
|11.93
|11.93
|14.38
|14.38
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<nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional.
<nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional.


=== Saint-Milion (Shambertin/Kondrieu) ===
=== Episode 4 boss (Saint-Million, Shambertin, and Kondrieu) ===
Defeating the boss of Episode 4 often spawns 8 weapon boxes. {{Quest link|Point of Disaster}} contains 9 weapon boxes after defeating the boss. Boxes dropped by the boss of Episode 4 are counted under "Desert boxes" in the table below.
Defeating the boss of Episode 4 often spawns 8 weapon boxes. [[Point of Disaster]] contains 9 weapon boxes after defeating the boss. Boxes dropped by the boss of Episode 4 are counted under "Desert boxes" in the table below.
{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!Crater enemies
!Crater enemies
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!Total Average
!Total Average
|-
|-
|style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Episode 4}}*
|[[Maximum Attack E: Episode 4]]*
|N/A
|N/A
|N/A
|N/A
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