Editing Jizai/Guide
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!Enemy | !Enemy | ||
!Hit | !Hit % | ||
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==Breakpoint analysis== | ==Breakpoint analysis== | ||
===Ill Gill=== | ===Ill Gill=== | ||
It is advised only to [[Gallon's Shop#Adding attributes to weapons|sphere]] Jizai of 35 [[Weapon attributes|Hit]] or greater due to its usability on [[Ill Gill|Ill Gills]]. Being able to cleanly defeat an unfrozen Ill Gill is a significant option to have, as making quick work of an isolated Ill Gill allows for the conservation of [[Traps#Freeze trap|freeze traps]] and thus better trap management overall. | It is advised only to [[Gallon's Shop#Adding attributes to weapons|sphere]] Jizai of 35 [[Weapon attributes|Hit %]] or greater due to its usability on [[Ill Gill|Ill Gills]]. Being able to cleanly defeat an unfrozen Ill Gill is a significant option to have, as making quick work of an isolated Ill Gill allows for the conservation of [[Traps#Freeze trap|freeze traps]] and thus better trap management overall. | ||
Although Ill Gills require more damage to kill than Jizai can deal with [[Shifta]] 20 and 15, this damage can be accounted for by laying a [[Traps#Damage trap|damage trap]] before the combo, which deals 305 damage to Ill Gills on Ultimate difficulty. | Although Ill Gills require more damage to kill than Jizai can deal with [[Shifta]] 20 and 15, this damage can be accounted for by laying a [[Traps#Damage trap|damage trap]] before the combo, which deals 305 damage to Ill Gills on Ultimate difficulty. |