Editing Poison
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[[File:Poison.png|20px]] | |||
* | '''Poison''' is a status effect in ''PSO''. It can be inflicted by: | ||
* [[Traps#Poison traps|poison traps]] | |||
* [[Poison | * [[Poison Lily]]'s ranged attack | ||
* | * certain growths in the rooms and hallways of [[Ruins]] | ||
== Mechanics == | == Mechanics == | ||
=== Players === | === Players === | ||
Poison and [[paralysis]] will overwrite each other if inflicted on a player. | |||
Poison will gradually drain a player's HP until it reaches | Poison will gradually drain a player's HP until it reaches 0 or until cured. The damage dealt by the effect scales with difficulty. | ||
Poison does not wear off on its own. It will remain on a player even if they return to [[Pioneer 2]] | Poison does not wear off on its own. It will remain on a player even if they return to [[Pioneer 2]], however it will not damage players who are on Pioneer 2. It can be cured with {{Anti}} level 1 or greater, with an [[Antidote]], or with a [[Sol Atomizer]]. An equipped {{Unit|Rare|Cure/Poison}} will prevent players from becoming poisoned, but will not cure any ongoing poison when equipped. | ||
=== Monsters === | === Monsters === | ||
Players have no means by which to directly apply poison to monsters. A monster can become poisoned if it happens to be within the radius of a poison trap when it detonates | Players have no means by which to directly apply the poison effect to monsters. A monster can become poisoned if it happens to be within the radius of a poison trap when it detonates, however this is a rare occurrence. Poison will function the same on the monster, gradually siphoning its health until it dies. | ||
{{Status}} | {{Status}} |