Heat: Difference between revisions
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==Common weapons== | ==Common weapons== | ||
When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Heat]] as a special. [[Heat]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Fire]] special. | The chance of obtaining specials on common weapons depend on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Heat]] as a special. [[Heat]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Fire]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Heat]] special (including the ability to tekk down from [[Fire]]). | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
Line 39: | Line 39: | ||
|11.25% | |11.25% | ||
|11.25% | |11.25% | ||
|5. | |5.63% | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
Line 47: | Line 47: | ||
|11.25% | |11.25% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
Line 55: | Line 55: | ||
|11.25% | |11.25% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
Line 63: | Line 63: | ||
|7.5% | |7.5% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
Line 70: | Line 70: | ||
|12.5% | |12.5% | ||
|11.25% | |11.25% | ||
|5. | |5.63% | ||
|5. | |5.63% | ||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
Line 78: | Line 78: | ||
|12.5% | |12.5% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|5. | |5.63% | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
Line 86: | Line 86: | ||
|12.5% | |12.5% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|5. | |5.63% | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
Line 94: | Line 94: | ||
|11.25% | |11.25% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|5. | |5.63% | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
Line 102: | Line 102: | ||
|11.25% | |11.25% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|5. | |5.63% | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
Line 110: | Line 110: | ||
|11.25% | |11.25% | ||
|7.5% | |7.5% | ||
|5. | |5.63% | ||
|5. | |5.63% | ||
|- | |- | ||
|} | |} |
Revision as of 11:00, 6 July 2024
Heat is a fire damage weapon special. It is the lowest tier of fire damage specials (1★).
Damage
Damage inflicted by Heat depends on the Player level and Enemy EFR.
Rarity | Special Name | Power |
---|---|---|
1★ | Heat | (Lv. - 1)/4 +40 |
Damage = (Power) * (100 - (Enemy EFR)) * 0.01
List of Heat weapons
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons
There are no rare weapons with Heat as a special attack.
Common weapons
The chance of obtaining specials on common weapons depend on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Heat as a special. Heat can also be obtained by tekking down a common weapon that drops with the Fire special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Heat special (including the ability to tekk down from Fire).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | Temple Alpha | - | 0% | 11.25% | 11.25% | 5.63% |
Forest 2 | Temple Beta | - | 0% | 11.25% | 7.5% | 5.63% |
Caves 1 | Spaceship Alpha | Crater East | 12.5% | 11.25% | 7.5% | 5.63% |
Caves 2 | Spaceship Beta | Crater West | 12.5% | 7.5% | 7.5% | 5.63% |
Caves 3 | Jungle North | Crater South | 12.5% | 11.25% | 5.63% | 5.63% |
Mines 1 | Jungle East | Crater North | 12.5% | 7.5% | 5.63% | 5.63% |
Mines 2 | Mountain | Crater Interior | 12.5% | 7.5% | 5.63% | 5.63% |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 11.25% | 7.5% | 5.63% | 5.63% |
Ruins 2 | Seabed Upper | Sub Desert 2 | 11.25% | 7.5% | 5.63% | 5.63% |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 11.25% | 7.5% | 5.63% | 5.63% |
ES weapons
Heat can not be added to ES Weapons as a special.