Template:WeaponTypeRow: Difference between revisions

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==Usage==
<pre>
{{WeaponTypeRow|Name|Rarity|ATP|ATA|max grind|special=special|requirement to equip|class=001000000000|notes=notes}}
</pre>
The <code>class</code> argument is in class order (HUmar, HUnewearl, HUcast, HUcaseal, RAmar, RAmarl, RAcast, RAcaseal, FOmar, FOmarl, FOnewm, FOnewearl), with a 1 if the class can use it and a 0 if they can't. Leave the argument blank if all classes can equip it.
The <code>notes</code> argument is for things like additional stats and features unique to the weapon. Use <code>&amp;#43;</code> for a plus sign and <code>&amp;minus;</code> for a minus sign at the start of <code>notes</code>.
[[Category:Templates]]
[[Category:Templates]]
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Revision as of 16:29, 12 July 2017

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Usage

{{WeaponTypeRow|Name|Rarity|ATP|ATA|max grind|special=special|requirement to equip|class=001000000000|notes=notes}}

The class argument is in class order (HUmar, HUnewearl, HUcast, HUcaseal, RAmar, RAmarl, RAcast, RAcaseal, FOmar, FOmarl, FOnewm, FOnewearl), with a 1 if the class can use it and a 0 if they can't. Leave the argument blank if all classes can equip it. The notes argument is for things like additional stats and features unique to the weapon. Use &#43; for a plus sign and &minus; for a minus sign at the start of notes.