Quests: Difference between revisions
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Basic Rules | Basic Rules | ||
● At the start of each challange stage, all levels and statuses will be reset to the levels default | ● At the start of each challange stage, all levels and statuses will be reset to the levels default | ||
● Return to the City is not possible unit selected stage is cleared. Usage of Telepipes or Ryuker is not possible | ● Return to the City is not possible unit selected stage is cleared. Usage of Telepipes or Ryuker is not possible | ||
● Usage of Reverser , Moon Atomizer, or Mag to revive fallen teammates is not possible | ● Usage of Reverser , Moon Atomizer, or Mag to revive fallen teammates is not possible | ||
● Each player is given a set number of Scape Dolls. The mode is over when HP of one of the participating member drops to zero and they are not holding a scape doll . The whole team will be sent back to the Hunter’s Guild | ● Each player is given a set number of Scape Dolls. The mode is over when HP of one of the participating member drops to zero and they are not holding a scape doll . The whole team will be sent back to the Hunter’s Guild | ||
==Battle Mode== | ==Battle Mode== |
Revision as of 20:39, 8 April 2018
Quests
Government Quests
Hunter's Guild
Challenge Mode
Challenge stages are available for both Episode I and II. They consist of nine and 5 stages respectively. Teams must clear each stage in order to progress. In
Basic Rules
● At the start of each challange stage, all levels and statuses will be reset to the levels default
● Return to the City is not possible unit selected stage is cleared. Usage of Telepipes or Ryuker is not possible
● Usage of Reverser , Moon Atomizer, or Mag to revive fallen teammates is not possible
● Each player is given a set number of Scape Dolls. The mode is over when HP of one of the participating member drops to zero and they are not holding a scape doll . The whole team will be sent back to the Hunter’s Guild