Demon's: Difference between revisions

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=List of Demon's weapons=
=List of Demon's weapons=
 
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
All common weapons can drop with [[Demon's]] as a special attack, except for drops in Normal difficulty; Hard difficulty; and [[Forest]], [[Cave 1]], [[Cave 2]], [[VR Spaceship]], [[Crater|Crater East]], [[Crater|Crater West]] on Very Hard difficulty. Common weapons dropping with the [[Demon's]] special can be [[Tekking#Specials|tekked down]] one special tier to gain the [[Devil's]] special. [[Demon's]] can be added to [[ES Weapons]] as a special for 50 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.


==Rare weapons==
==Rare weapons==
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{{WeaponTableRowRanged|Meteor Rouge|9|265-315|48|0|265-315|140 ATA|special=Demon's|class=000011110000}}
{{WeaponTableRowRanged|Meteor Rouge|9|265-315|48|0|265-315|140 ATA|special=Demon's|class=000011110000}}
|}
|}
==Common weapons==
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Demon's]] as a special. [[Demon's]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Devil's]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Demon's]] special (including the ability to tekk down from [[Devil's]]).
{| class="wikitable" style="text-align:center;"
|+ style=white-space:nowrap | Demon's drop chance
!colspan="3"|Area
!Normal
!Hard
!Very Hard
!Ultimate
|-
|Forest 1
|Temple Alpha
| -
|0%
|0%
|0%
|4.55%
|-
|Forest 2
|Temple Beta
| -
|0%
|0%
|3.03%
|4.55%
|-
|Caves 1
|Spaceship Alpha
|Crater East
|0%
|0%
|3.03%
|4.55%
|-
|Caves 2
|Spaceship Beta
|Crater West
|0%
|3.03%
|3.03%
|4.55%
|-
|Caves 3
|Jungle North
|Crater South
|0%
|0%
|4.55%
|4.55%
|-
|Mines 1
|Jungle East
|Crater North
|0%
|3.03%
|4.55%
|4.55%
|-
|Mines 2
|Mountain
|Crater Interior
|0%
|3.03%
|4.55%
|4.55%
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|0%
|3.03%
|4.55%
|4.55%
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|0%
|3.03%
|4.55%
|4.55%
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|0%
|3.03%
|4.55%
|4.55%
|-
|}
==ES weapons==
[[Demon's]] can be added to [[ES Weapons]] as a special for 50 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.

Revision as of 08:43, 15 July 2024

Demon's weapons have a chance to cut 75% HP (45% for Androids) of their targets. Demon's is the highest tier of HP cutting specials (4★).

Damage

Rarity Special Name HP cut from Enemy
4★ Demon's 75% HP
  • The amount of HP cut is based on the target's current HP (not its maximum).
    • If the target only has 1 HP, an HP cut special will kill it.
  • The special has a 50% chance to activate after passing the accuracy check against the target.
  • Androids receive a penalty to the amount of HP cut on Ultimate difficulty:
    • The technical reason for this is that the Power value of the Demon's specials is 25% in the ItemPMT, but the client (as with the other specials androids receive a boost to) adds the 30% boost to these values.
      • Therefore, the enemy's HP after a Devil's attack from an android in Ultimate is (25+30)% of the enemy's current HP.
  • Integer truncation occurs after calculating the amount of HP to remove from the enemy.

List of Demon's weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngKusanagi 10★ 560-575 53 32 624-639 Demon's 502 ATP × × × × +20% attack speed if equipped with Shield icon.pngYata Mirror;
+30 ATA if equipped with Unit icon.pngYasakani Magatama
Sword icon.pngSlicer of Fanatic 10★ 340-360 40 30 400-420 Demon's 570 ATP Increased range;
maximum three targets
Gun icon.pngBringer's Rifle 10★ 330-370 63 9 348-388 Demon's 140 ATA × × × × −20 EVP
Gun icon.pngMeteor Rouge 9★ 265-315 48 0 265-315 Demon's 140 ATA × × × × × × × ×

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Demon's as a special. Demon's can also be obtained by tekking up a common weapon that drops with the Devil's special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Demon's special (including the ability to tekk down from Devil's).

Demon's drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 0% 0% 4.55%
Forest 2 Temple Beta - 0% 0% 3.03% 4.55%
Caves 1 Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Caves 2 Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Caves 3 Jungle North Crater South 0% 0% 4.55% 4.55%
Mines 1 Jungle East Crater North 0% 3.03% 4.55% 4.55%
Mines 2 Mountain Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside & CCA Sub Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Sub Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower & Tower Sub Desert 3 0% 3.03% 4.55% 4.55%

ES weapons

Demon's can be added to ES Weapons as a special for 50 Tool icon.pngPhoton drops.