- HP: +15%
- XP: +20%
- ATP: +15%
- DFP: No boost
- MST: +15%
- ATA: +5%
- EVP: +1%
- LCK: +2%
- EFR, EIC, ETH, ELT: +3%
- EDK: +6%
- ESP: +7%
- Fixed damage: +25%
Special attack effectiveness is diminished as well:
- Freeze: 4 seconds
- Paralysis: 5.6 seconds
- Confusion: 8 seconds
- HP Cut: 44% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +1%
- Rare Drop Rate (RDR): +2%
- Meseta quantity dropped: +16%
- ID-specific common weapon rate: +2%
- Untekked common weapon rate: +7% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +0.15%
- HP: +38%
- XP: +50%
- ATP: +38%
- DFP: No boost
- MST: +38%
- ATA: +13%
- EVP: +3%
- LCK: +5%
- EFR, EIC, ETH, ELT: +7%
- EDK: +15%
- ESP: +18%
- Fixed damage: +63%
Special attack effectiveness is diminished as well:
- Freeze: 3.077 seconds
- Paralysis: 4.308 seconds
- Confusion: 6.154 seconds
- HP Cut: 35% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +2%
- Rare Drop Rate (RDR): +4%
- Meseta quantity dropped: +39%
- ID-specific common weapon rate: +4%
- Untekked common weapon rate: +14% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +0.3%
- HP: +60%
- XP: +80%
- ATP: +60%
- DFP: No boost
- MST: +60%
- ATA: +20%
- EVP: +4%
- LCK: +8%
- EFR, EIC, ETH, ELT: +11%
- EDK: +24%
- ESP: +28%
- Fixed damage: +100%
Special attack effectiveness is diminished as well:
- Freeze: 2.5 seconds
- Paralysis: 3.5 seconds
- Confusion: 5 seconds
- HP Cut: 26% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +3%
- Rare Drop Rate (RDR): +6%
- Meseta quantity dropped: +62%
- ID-specific common weapon rate: +6%
- Untekked common weapon rate: +21% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +0.45%
- HP: +90%
- XP: +120%
- ATP: +90%
- DFP: No boost
- MST: +90%
- ATA: +30%
- EVP: +6%
- LCK: +12%
- EFR, EIC, ETH, ELT: +16%
- EDK: +36%
- ESP: +42%
- Fixed damage: +150%
Special attack effectiveness is diminished as well:
- Freeze: 2 seconds
- Paralysis: 2.8 seconds
- Confusion: 4 seconds
- HP Cut: 14% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +4%
- Rare Drop Rate (RDR): +8%
- Meseta quantity dropped: +93%
- ID-specific common weapon rate: +8%
- Untekked common weapon rate: +28% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +0.6%
- HP: +120%
- XP: +160%
- ATP: +120%
- DFP: No boost
- MST: +120%
- ATA: +40%
- EVP: +8%
- LCK: +16%
- EFR, EIC, ETH, ELT: +21%
- EDK: +48%
- ESP: +56%
- Fixed damage: +200%
Special attack effectiveness is diminished as well:
- Freeze: 1.667 seconds
- Paralysis: 2.333 seconds
- Confusion: 3.333 seconds
- HP Cut: 2% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +5%
- Rare Drop Rate (RDR): +11%
- Meseta quantity dropped: +124%
- ID-specific common weapon rate: +10%
- Untekked common weapon rate: +35% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +0.75%
- HP: +150%
- XP: +200%
- ATP: +150%
- DFP: No boost
- MST: +150%
- ATA: +50%
- EVP: +10%
- LCK: +20%
- EFR, EIC, ETH, ELT: +27%
- EDK: +60%
- ESP: +70%
- Fixed damage: +250%
Special attack effectiveness is diminished as well:
- Freeze: 1.429 seconds
- Paralysis: 2 seconds
- Confusion: 2.857 seconds
- HP Cut: 1% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +6%
- Rare Drop Rate (RDR): +14%
- Meseta quantity dropped: +155%
- ID-specific common weapon rate: +12%
- Untekked common weapon rate: +42% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +0.9%
- HP: +180%
- XP: +225%
- ATP: +180%
- DFP: No boost
- MST: +180%
- ATA: +60%
- EVP: +12%
- LCK: +24%
- EFR, EIC, ETH, ELT: +32%
- EDK: +72%
- ESP: +84%
- Fixed damage: +300%
Special attack effectiveness is diminished as well:
- Freeze: 1.25 seconds
- Paralysis: 1.75 seconds
- Confusion: 2.5 seconds
- HP Cut: 1% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +7%
- Rare Drop Rate (RDR): +18%
- Meseta quantity dropped: +186%
- ID-specific common weapon rate: +14%
- Untekked common weapon rate: +49% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +1.05%
- HP: +225%
- XP: +250%
- ATP: +225%
- DFP: No boost
- MST: +225%
- ATA: +75%
- EVP: +15%
- LCK: +30%
- EFR, EIC, ETH, ELT: +39%
- EDK: +90%
- ESP: +105%
- Fixed damage: +375%
Special attack effectiveness is diminished as well:
- Freeze: 1.053 seconds
- Paralysis: 1.474 seconds
- Confusion: 2.105 seconds
- HP Cut: 1% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +8%
- Rare Drop Rate (RDR): +23%
- Meseta quantity dropped: +233%
- ID-specific common weapon rate: +16%
- Untekked common weapon rate: +56% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +1.2%
- HP: +263%
- XP: +275%
- ATP: +263%
- DFP: No boost
- MST: +263%
- ATA: +88%
- EVP: +18%
- LCK: +35%
- EFR, EIC, ETH, ELT: +46%
- EDK: +105%
- ESP: +122%
- Fixed damage: +438%
Special attack effectiveness is diminished as well:
- Freeze: 0.93 seconds
- Paralysis: 1.302 seconds
- Confusion: 1.86 seconds
- HP Cut: 1% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +9%
- Rare Drop Rate (RDR): +28%
- Meseta quantity dropped: +272%
- ID-specific common weapon rate: +18%
- Untekked common weapon rate: +63% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +1.35%
- HP: +300%
- XP: +300%
- ATP: +300%
- DFP: No boost
- MST: +300%
- ATA: +100%
- EVP: +20%
- LCK: +40%
- EFR, EIC, ETH, ELT: +53%
- EDK: +120%
- ESP: +140%
- Fixed damage: +500%
Special attack effectiveness is diminished as well:
- Freeze: 0.833 seconds
- Paralysis: 1.167 seconds
- Confusion: 1.667 seconds
- HP Cut: 1% activation chance
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +10%
- Rare Drop Rate (RDR): +34%
- Meseta quantity dropped: +311%
- ID-specific common weapon rate: +20%
- Untekked common weapon rate: +70% (caps at 95%)
- Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
- Photon Drop rate: +1.5%
|