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Line 26: Line 26:
* ID-specific common weapon rate: +0.86%
* ID-specific common weapon rate: +0.86%
* Untekked common weapon rate: +1%
* Untekked common weapon rate: +1%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +0.15%
* Photon Drop rate: +0.15%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|2 1 1
|-
|Forest 2
|Temple Beta
| -
|2 1 1
|-
|Caves 1
|Spaceship Alpha
|Crater East
|2 2 2
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 2 2
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|3 3 3
|-
|Mines 2
|Mountain
|Crater Interior
|4 3 3
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 3
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 2=
Lv. 2=
Line 108: Line 50:
* ID-specific common weapon rate: +1.71%
* ID-specific common weapon rate: +1.71%
* Untekked common weapon rate: +2%
* Untekked common weapon rate: +2%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +0.3%
* Photon Drop rate: +0.3%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|2 2 1
|-
|Forest 2
|Temple Beta
| -
|2 2 1
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 2 2
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 2
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 3 3
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 3
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 3=
Lv. 3=
Line 190: Line 74:
* ID-specific common weapon rate: +2.53%
* ID-specific common weapon rate: +2.53%
* Untekked common weapon rate: +3%
* Untekked common weapon rate: +3%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +0.45%
* Photon Drop rate: +0.45%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|2 2 2
|-
|Forest 2
|Temple Beta
| -
|2 2 2
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 2
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 3
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 4=
Lv. 4=
Line 272: Line 98:
* ID-specific common weapon rate: +3.35%
* ID-specific common weapon rate: +3.35%
* Untekked common weapon rate: +4%
* Untekked common weapon rate: +4%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +0.6%
* Photon Drop rate: +0.6%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 2 2
|-
|Forest 2
|Temple Beta
| -
|3 2 2
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 5=
Lv. 5=
Line 354: Line 122:
* ID-specific common weapon rate: +4.14%
* ID-specific common weapon rate: +4.14%
* Untekked common weapon rate: +5%
* Untekked common weapon rate: +5%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +0.75%
* Photon Drop rate: +0.75%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 3 2
|-
|Forest 2
|Temple Beta
| -
|3 3 2
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 6=
Lv. 6=
Line 436: Line 146:
* ID-specific common weapon rate: +4.92%
* ID-specific common weapon rate: +4.92%
* Untekked common weapon rate: +6%
* Untekked common weapon rate: +6%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +0.9%
* Photon Drop rate: +0.9%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 3 3
|-
|Forest 2
|Temple Beta
| -
|3 3 3
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 7=
Lv. 7=
Line 518: Line 170:
* ID-specific common weapon rate: +5.69%
* ID-specific common weapon rate: +5.69%
* Untekked common weapon rate: +7%
* Untekked common weapon rate: +7%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +1.05%
* Photon Drop rate: +1.05%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 3 3
|-
|Forest 2
|Temple Beta
| -
|3 3 3
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 8=
Lv. 8=
Line 600: Line 194:
* ID-specific common weapon rate: +6.44%
* ID-specific common weapon rate: +6.44%
* Untekked common weapon rate: +8%
* Untekked common weapon rate: +8%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +1.2%
* Photon Drop rate: +1.2%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 3 3
|-
|Forest 2
|Temple Beta
| -
|3 3 3
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 9=
Lv. 9=
Line 682: Line 218:
* ID-specific common weapon rate: +7.18%
* ID-specific common weapon rate: +7.18%
* Untekked common weapon rate: +9%
* Untekked common weapon rate: +9%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +1.35%
* Photon Drop rate: +1.35%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 3 3
|-
|Forest 2
|Temple Beta
| -
|3 3 3
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
|-|
|-|
Lv. 10=
Lv. 10=
Line 764: Line 242:
* ID-specific common weapon rate: +7.91%
* ID-specific common weapon rate: +7.91%
* Untekked common weapon rate: +10%
* Untekked common weapon rate: +10%
* Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert)
* Photon Drop rate: +1.5%
* Photon Drop rate: +1.5%
<br>
Weapon percentage patterns are altered:
{| class="wikitable" style="text-align:center;"
!colspan="3"|Area
!Patterns
|-
|Forest 1
|Temple Alpha
| -
|3 3 3
|-
|Forest 2
|Temple Beta
| -
|3 3 3
|-
|Caves 1
|Spaceship Alpha
|Crater East
|3 3 3
|-
|Caves 2
|Spaceship Beta
|Crater West
|3 3 3
|-
|Caves 3
|Jungle North
|Crater South
|3 3 3
|-
|Mines 1
|Jungle East
|Crater North
|4 4 4
|-
|Mines 2
|Mountain
|Crater Interior
|4 4 4
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|4 4 4
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|4 4 4
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|4 4 4
|-
|colspan="3"|Rares (Anywhere)
|5 5 5
|}
</tabber></td></table>
</tabber></td></table>


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