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Line 26: |
Line 26: |
| * ID-specific common weapon rate: +0.86% | | * ID-specific common weapon rate: +0.86% |
| * Untekked common weapon rate: +1% | | * Untekked common weapon rate: +1% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +0.15% | | * Photon Drop rate: +0.15% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |2 1 1
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |2 1 1
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |2 2 2
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 2 2
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |3 3 3
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 3 3
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 3
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 2= | | Lv. 2= |
Line 108: |
Line 50: |
| * ID-specific common weapon rate: +1.71% | | * ID-specific common weapon rate: +1.71% |
| * Untekked common weapon rate: +2% | | * Untekked common weapon rate: +2% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +0.3% | | * Photon Drop rate: +0.3% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |2 2 1
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |2 2 1
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 2 2
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 2
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 3 3
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 3
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 3= | | Lv. 3= |
Line 190: |
Line 74: |
| * ID-specific common weapon rate: +2.53% | | * ID-specific common weapon rate: +2.53% |
| * Untekked common weapon rate: +3% | | * Untekked common weapon rate: +3% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +0.45% | | * Photon Drop rate: +0.45% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |2 2 2
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |2 2 2
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 2
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 3
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 4= | | Lv. 4= |
Line 272: |
Line 98: |
| * ID-specific common weapon rate: +3.35% | | * ID-specific common weapon rate: +3.35% |
| * Untekked common weapon rate: +4% | | * Untekked common weapon rate: +4% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +0.6% | | * Photon Drop rate: +0.6% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 2 2
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 2 2
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 5= | | Lv. 5= |
Line 354: |
Line 122: |
| * ID-specific common weapon rate: +4.14% | | * ID-specific common weapon rate: +4.14% |
| * Untekked common weapon rate: +5% | | * Untekked common weapon rate: +5% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +0.75% | | * Photon Drop rate: +0.75% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 3 2
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 3 2
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 6= | | Lv. 6= |
Line 436: |
Line 146: |
| * ID-specific common weapon rate: +4.92% | | * ID-specific common weapon rate: +4.92% |
| * Untekked common weapon rate: +6% | | * Untekked common weapon rate: +6% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +0.9% | | * Photon Drop rate: +0.9% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 7= | | Lv. 7= |
Line 518: |
Line 170: |
| * ID-specific common weapon rate: +5.69% | | * ID-specific common weapon rate: +5.69% |
| * Untekked common weapon rate: +7% | | * Untekked common weapon rate: +7% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +1.05% | | * Photon Drop rate: +1.05% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 8= | | Lv. 8= |
Line 600: |
Line 194: |
| * ID-specific common weapon rate: +6.44% | | * ID-specific common weapon rate: +6.44% |
| * Untekked common weapon rate: +8% | | * Untekked common weapon rate: +8% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +1.2% | | * Photon Drop rate: +1.2% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 9= | | Lv. 9= |
Line 682: |
Line 218: |
| * ID-specific common weapon rate: +7.18% | | * ID-specific common weapon rate: +7.18% |
| * Untekked common weapon rate: +9% | | * Untekked common weapon rate: +9% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +1.35% | | * Photon Drop rate: +1.35% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| |-| | | |-| |
| Lv. 10= | | Lv. 10= |
Line 764: |
Line 242: |
| * ID-specific common weapon rate: +7.91% | | * ID-specific common weapon rate: +7.91% |
| * Untekked common weapon rate: +10% | | * Untekked common weapon rate: +10% |
| | * Weapon percentage patterns set to 3 for early areas (Forest, Cave, VR Temple, VR Spaceship, Crater) and 4 for later areas (Mine, Ruins, Central Control Area, Seabed, Control Tower, Subterranean Desert) |
| * Photon Drop rate: +1.5% | | * Photon Drop rate: +1.5% |
| <br>
| |
| Weapon percentage patterns are altered:
| |
| {| class="wikitable" style="text-align:center;"
| |
| !colspan="3"|Area
| |
| !Patterns
| |
| |-
| |
| |Forest 1
| |
| |Temple Alpha
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Forest 2
| |
| |Temple Beta
| |
| | -
| |
| |3 3 3
| |
| |-
| |
| |Caves 1
| |
| |Spaceship Alpha
| |
| |Crater East
| |
| |3 3 3
| |
| |-
| |
| |Caves 2
| |
| |Spaceship Beta
| |
| |Crater West
| |
| |3 3 3
| |
| |-
| |
| |Caves 3
| |
| |Jungle North
| |
| |Crater South
| |
| |3 3 3
| |
| |-
| |
| |Mines 1
| |
| |Jungle East
| |
| |Crater North
| |
| |4 4 4
| |
| |-
| |
| |Mines 2
| |
| |Mountain
| |
| |Crater Interior
| |
| |4 4 4
| |
| |-
| |
| |Ruins 1
| |
| |Seaside & CCA
| |
| |Sub Desert 1
| |
| |4 4 4
| |
| |-
| |
| |Ruins 2
| |
| |Seabed Upper
| |
| |Sub Desert 2
| |
| |4 4 4
| |
| |-
| |
| |Ruins 3
| |
| |Seabed Lower & Tower
| |
| |Sub Desert 3
| |
| |4 4 4
| |
| |-
| |
| |colspan="3"|Rares (Anywhere)
| |
| |5 5 5
| |
| |}
| |
| </tabber></td></table> | | </tabber></td></table> |
|
| |
|