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| {{Shield|Barriers}} are a second piece of defensive equipment which supplement a character's [[Frames|frame]]. They typically add more EVP than DFP. Characters do not have a barrier when created; players must either find one in the field or buy one from the [[Guards Shop]].
| | [[File:Shield_icon.png|Left]] |
| | insert text |
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| ==List of Barriers== | | ==List of Barriers== |
| ===Common Barriers=== | | ===Common Barriers=== |
| {| class="wikitable sortable" style="text-align:center;" | | {| class="wikitable" style="text-align:center;" |
| {{FrameTableHead}} | | {{FrameTableHead}} |
| {{FrameTableSort}} | | {{FrameTableRow|Barrier |0| 2-7|25-30|20|15|20|0|0|None}} |
| {{BarrierTableRow|Barrier |0| 2-7|25-30|20|15|20|0|0|None}}
| | {{FrameTableRow|Soul Barrier |3|10-15| 55-60|19|19|19|0|0|Level 12}} |
| {{BarrierTableRow|Soul Barrier |3|10-15| 55-60|19|19|19|0|0|Level 13}} | | {{FrameTableRow|Brave Barrier |4|14-19| 65-70|20|18|20|0|0|Level 18}} |
| {{BarrierTableRow|Brave Barrier |4|14-19| 65-70|20|18|20|0|0|Level 19}} | | {{FrameTableRow|Flame Barrier |5|19-24| 85-90|30| 0| 0|0|0|Level 26}} |
| {{BarrierTableRow|Flame Barrier |5|19-24| 85-90|30| 0| 0|0|0|Level 27}} | | {{FrameTableRow|Plasma Barrier |5|21-26| 92-97| 0|30| 0|0|0|Level 30}} |
| {{BarrierTableRow|Plasma Barrier |5|21-26| 92-97| 0|30| 0|0|0|Level 31}} | | {{FrameTableRow|Freeze Barrier |5|23-28|100-105| 0| 0|30|0|0|Level 34}} |
| {{BarrierTableRow|Freeze Barrier |5|23-28|100-105| 0| 0|30|0|0|Level 35}} | | {{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 38}} |
| {{BarrierTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}} | | {{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 46}} |
| {{BarrierTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}} | | {{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 54}} |
| {{BarrierTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}} | | {{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 62}} |
| {{BarrierTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}} | |
| |} | | |} |
| ===Common Shields=== | | ===Common Shields=== |
| Common shields are a class of barrier that can only be equipped by Hunters and Rangers. | | Common shields are a class of barrier that can only be equipped by Hunters and Rangers. |
| {| class="wikitable sortable" style="text-align:center;" | | {| class="wikitable" style="text-align:center;" |
| {{FrameTableHead}} | | {{FrameTableHead}} |
| {{FrameTableSort}} | | {{FrameTableRow|Shield |0| 4-9| 32-37|20|15|20|0|0|Level 3 |class=111111110000}} |
| {{BarrierTableRow|Shield |0| 4-9| 32-37|20|15|20|0|0|Level 4 |class=111111110000}}
| | {{FrameTableRow|Core Shield |1| 6-11| 40-45|18|15|18|0|0|Level 6 |class=111111110000}} |
| {{BarrierTableRow|Core Shield |1| 6-11| 40-45|18|15|18|0|0|Level 7 |class=111111110000}} | | {{FrameTableRow|Giga Shield |2| 8-13| 47-52|20|18|20|0|0|Level 9 |class=111111110000}} |
| {{BarrierTableRow|Giga Shield |2| 8-13| 47-52|20|18|20|0|0|Level 10|class=111111110000}} | | {{FrameTableRow|Hard Shield |3|12-17| 57-62|20|20|20|0|0|Level 15|class=111111110000}} |
| {{BarrierTableRow|Hard Shield |3|12-17| 57-62|20|20|20|0|0|Level 16|class=111111110000}} | | {{FrameTableRow|Solid Shield |4|16-21| 72-77|20|20|20|0|0|Level 22|class=111111110000}} |
| {{BarrierTableRow|Solid Shield |4|16-21| 72-77|20|20|20|0|0|Level 23|class=111111110000}} | | {{FrameTableRow|General Shield |6|29-34|120-125|28|19|19|0|0|Level 42|class=111111110000}} |
| {{BarrierTableRow|General Shield |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}} | | {{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 50|class=111111110000}} |
| {{BarrierTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}} | | {{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 58|class=111111110000}} |
| {{BarrierTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}} | | {{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 66|class=111111110000}} |
| {{BarrierTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}} | | {{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 70|class=111111110000}} |
| {{BarrierTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}} | | {{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 74|class=111111110000}} |
| {{BarrierTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}} | |
| |} | | |} |
| ===Rare Barriers=== | | ===Rare Barriers=== |
| Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.
| | {| class="wikitable" style="text-align:center;" |
| {| class="wikitable sortable" style="text-align:center;" | |
| {{FrameTableHead}} | | {{FrameTableHead}} |
| {{FrameTableSort}} | | {{FrameTableRow|Hunter Wall | 9|70-80 |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=+15 ATP}} |
| {{BarrierTableRow|Bunny Ears | 9|2 |25 |1 |1 |1 |1 |1 |None}}
| | {{FrameTableRow|Ranger Wall | 9|70-80 |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=+20 ATA}} |
| {{BarrierTableRow|Cat Ears | 9|2 |25 |1 |1 |1 |1 |1 |None}} | | {{FrameTableRow|Force Wall | 9|65-75 |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=+20 MST}} |
| {{BarrierTableRow|Works Guard | 9|11-16 |75-80 |5 |5 |5 |0 |0 |Level 14}}
| | {{FrameTableRow|God's Shield "Suzaku"| 9|50 |100 |30|10|20|0 |0 |Level 51}} |
| {{BarrierTableRow|Black Gear | 9|23-28 |80-85 |0 |0 |0 |10|0 |Level 33}} | | {{FrameTableRow|God's Shield "Genbu" | 9|45 |80 |10|30|10|0 |0 |Level 51}} |
| {{BarrierTableRow|Angel Ring | 9|40 |60 |0 |0 |0 |0 |30|Level 40}} | | {{FrameTableRow|God's Shield "Byakko"| 9|45 |80 |10|10|30|0 |0 |Level 51}} |
| {{BarrierTableRow|Gods Shield "Suzaku"| 9|50 |100 |30|10|20|0 |0 |Level 51}} | | {{FrameTableRow|God's Shield "Seiryu"| 9|50 |100 |20|20|20|0 |0 |Level 51}} |
| {{BarrierTableRow|Gods Shield "Genbu" | 9|45 |80 |10|30|10|0 |0 |Level 51}} | | {{FrameTableRow|Sacred Guard |10|5-13 |15-23 |20|18|22|0 |15|Level 17}} |
| {{BarrierTableRow|Gods Shield "Byakko"| 9|45 |80 |10|10|30|0 |0 |Level 51}} | | {{FrameTableRow|Invisible Guard |10|15-23 |70-78 |18|30|25|0 |0 |Level 17}} |
| {{BarrierTableRow|Gods Shield "Seiryu"| 9|50 |100 |20|20|20|0 |0 |Level 51}} | | {{FrameTableRow|S-Parts ver1.16 |10|20-28 |60-68 |15|30|15|0 |0 |Level 17|class=001100110000}} |
| {{BarrierTableRow|Stink Shield | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Becomes {{Shield|rare|De Rol Le Shield}} if<br>used with {{Tool|rare|De Rol Le Shell}};<br>becomes {{Shield|rare|Epsiguard}} if used<br>with {{Tool|rare|Cladding of Epsilon}}}} | | {{FrameTableRow|S-Parts ver2.01 |10|25-32 |65-72 |10|30|10|0 |0 |Level 17|class=001100110000|notes=+15 ATA}} |
| {{BarrierTableRow|Weapons Copper Shield| 9|24 |25 |0 |0 |0 |0 |0 |Level 55|notes=Currently unobtainable}}
| | {{FrameTableRow|Light Relief |10|20-27 |70-77 |0 |0 |0 |25|0 |Level 17}} |
| {{BarrierTableRow|Weapons Silver Shield| 9|35 |50 |0 |0 |0 |0 |0 |Level 55|notes=Currently unobtainable}} | | {{FrameTableRow|Attribute Wall |10|75-85 |100-110|30|30|30|5 |5 |Level 41}} |
| {{BarrierTableRow|Weapons Gold Shield | 9|41 |100 |0 |0 |0 |0 |0 |Level 55|notes=Currently unobtainable}} | | {{FrameTableRow|Secret Gear |10|75-85 |105-115|30|30|20|0 |0 |Level 41}} |
| {{BarrierTableRow|Sacred Guard |10|5-13 |15-23 |20|18|22|0 |15|Level 17|notes=Grants immunity to [[Poison]]}} | | {{FrameTableRow|Shield of Delsaber |10|65-72 |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000}} |
| {{BarrierTableRow|Invisible Guard |10|15-23 |70-78 |18|30|25|0 |0 |Level 17|notes=Becomes {{Shield|rare|Safety Heart}} if<br>used with {{Tool|rare|Magic Rock Heart Key}}}} | | {{FrameTableRow|Secret Gear |10|0 |0 |0 |0 |0 |0 |0 |Level 66|notes=+35 ATP}} |
| {{BarrierTableRow|S-Parts ver1.16 |10|20-28 |60-68 |15|30|15|0 |0 |Level 17|class=001100110000}}
| | {{FrameTableRow|Custom Barrier ver.OO|10|65-75 |65-75 |30|30|28|0 |0 |Level 66}} |
| {{BarrierTableRow|Light Relief |10|20-27 |70-77 |0 |0 |0 |25|0 |Level 17}} | | {{FrameTableRow|DB's Shield |10|67-77 |67-77 |25|25|30|0 |0 |Level 66|class=111111110000}} |
| {{BarrierTableRow|Attribute Wall |10|75-85 |100-110|30|30|30|5 |5 |Level 41}} | | {{FrameTableRow|Flowen's Shield |10|62-72 |70-80 |25|30|22|0 |0 |Level 66|class=111111110000}} |
| {{BarrierTableRow|Secret Gear |10|75-85 |105-115|30|30|20|0 |0 |Level 41}} | | {{FrameTableRow|Proto Regene Gear |10|40-47 |85-92 |0 |0 |0 |0 |0 |Level 66}} |
| {{BarrierTableRow|Shield of Delsaber |10|65-72 |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set effect (see page)}} | | {{FrameTableRow|Regenerate Gear |10|40-47 |85-92 |0 |0 |0 |0 |0 |Level 66}} |
| {{BarrierTableRow|Union Guard |10|50 |0 |0 |0 |0 |5 |5 |Level 50}} | | {{FrameTableRow|Regene Gear Adv. |10|45-52 |90-97 |0 |0 |0 |0 |0 |Level 66}} |
| {{BarrierTableRow|Custom Barrier ver.OO|10|65-75 |65-75 |30|30|28|0 |0 |Level 66|notes=Set effect (see page)}} | | {{FrameTableRow|Standstill Shield |10|163-213|175-190|20|20|27|0 |0 |Level 102|class=111111110000}} |
| {{BarrierTableRow|DB's Shield |10|67-77 |67-77 |25|25|30|0 |0 |Level 66|class=111111110000|notes=Set effect (see page)}} | | {{FrameTableRow|Tripolic Shield |10|95-145 |231-246|20|25|20|0 |0 |Level 102}} |
| {{BarrierTableRow|Flowen's Shield |10|62-72 |70-80 |25|30|22|0 |0 |Level 66|class=111111110000|notes=Set effect (see page)}} | | {{FrameTableRow|Hunter's Shell |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}} |
| {{BarrierTableRow|Proto Regene Gear |10|40-47 |85-92 |0 |0 |0 |0 |0 |Level 66}} | | {{FrameTableRow|Kasami Bracer |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=+35 ATP}} |
| {{BarrierTableRow|Regenerate Gear |10|40-47 |85-92 |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when<br>an attack is blocked or evaded}} | | {{FrameTableRow|Secure Feet |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}} |
| {{BarrierTableRow|Regene Gear Adv. |10|45-52 |90-97 |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when<br>an attack is blocked or evaded}} | | {{FrameTableRow|Safety Heart |11|106-156|248-263|25|25|25|0 |0 |Level 123}} |
| {{BarrierTableRow|Genpei |10|158 |237 |0 |0 |0 |0 |0 |Level 80|notes=Set effect (see page)}} | | {{FrameTableRow|Rico's Earring |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}} |
| {{BarrierTableRow|Gratia |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set effect (see page)}} | | {{FrameTableRow|Rico's Glasses |11|1 |1 |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}} |
| {{BarrierTableRow|Regenerate Gear B.P. |10|90-97 |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when<br>an attack is blocked or evaded}} | | {{FrameTableRow|Red Ring |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes+20 ATP, MST, EVP and LCK}} |
| {{BarrierTableRow|De Rol Le Shield |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}} | |
| {{BarrierTableRow|Epsiguard |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on [[Beat time|beat time]]}}
| |
| {{BarrierTableRow|Honeycomb Reflector |10|110-120|140-150|25|25|30|0 |5 |Level 102|notes=+{{Note|Based on currently-equipped frame's minimum DFP stat|50% frame DFP}}, +70 EVP when standing still;<br>-50% frame DFP, -70 EVP when attacking}}
| |
| {{BarrierTableRow|Tripolic Shield |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}
| |
| {{BarrierTableRow|Hunter's Shell |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}
| |
| {{BarrierTableRow|Tripolic Reflector |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage<br>from enemy techniques}}
| |
| {{BarrierTableRow|Standstill Shield |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}
| |
| {{BarrierTableRow|Black Gauntlets |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes={{Megid}} pierces;<br>Currently unobtainable}}
| |
| {{BarrierTableRow|Three Seals |11|33-36 |33-36 |33|33|33|33|33|Level 33 |class=000000001111|notes=+30% {{Razonde}} damage;<br>occasionally blocks an attack;<br>gradually drains HP while moving}}
| |
| {{BarrierTableRow|DF Shield |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Randomly inflicts [[Status effects|status effects]] on the user}}
| |
| {{BarrierTableRow|Gods Shield "Kouryu"|11|95 |180 |40|40|40|0 |0 |Level 101|notes=Built-in {{Unit|rare|PB/Create}}}}
| |
| {{BarrierTableRow|Rupika |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=+100% {{Shifta}} Range}}
| |
| {{BarrierTableRow|Striker Plus |11|80-90 |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set effect (see page)}}
| |
| {{BarrierTableRow|Secure Feet |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}
| |
| {{BarrierTableRow|Safety Heart |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set effect (see page)}}
| |
| {{BarrierTableRow|Rico's Earring |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}
| |
| {{BarrierTableRow|Rico's Glasses |11|1 |1 |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants [[Trap Vision]]}}
| |
| {{BarrierTableRow|Ragol Ring |12|105 |130 |10|10|10|10|10|Level 101|notes=Acts as a {{Tool|Scape Doll}} upon death}}
| |
| {{BarrierTableRow|From the Depths |12|160 |240 |20|40|32|28|28|Level 150|notes=Inflicts [[Confusion]] on the user every 5 minutes}}
| |
| {{FrameTableFoot}}
| |
| ====Offensive Barriers====
| |
| Offensive Barriers are barriers primarily used to assist with attacking rather than defense.
| |
| {| class="wikitable sortable" style="text-align:center;"
| |
| {{FrameTableHead}}
| |
| {{FrameTableSort}}
| |
| {{BarrierTableRow|Hunter Wall | 9|70-80 |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=+15 ATP}}
| |
| {{BarrierTableRow|Ranger Wall | 9|70-80 |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=+20 ATA}}
| |
| {{BarrierTableRow|Force Wall | 9|65-75 |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=+20 MST}}
| |
| {{BarrierTableRow|S-Parts ver2.01 |10|25-32 |65-72 |10|30|10|0 |0 |Level 17|class=001100110000|notes=+15 ATA}}
| |
| {{BarrierTableRow|Combat Gear |10|0 |0 |0 |0 |0 |0 |0 |Level 66|notes=+35 ATP}}
| |
| {{BarrierTableRow|Kasami Bracer |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=+35 ATP}}
| |
| {{BarrierTableRow|Yata Mirror |10|40-60 |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=+35 ATP;<br>+30% {{Foie}} damage}};<br>+20% attack speed if equipped with {{Sword|rare|Kusanagi}}
| |
| |} | | |} |
|
| |
| ====Technique Merges==== | | ====Technique Merges==== |
| The technique merges are a set of shields that are designed to assist primarily with technique casting. | | The technique merges are a set of shields that are designed to assist primarily with technique casting. |
| {| class="wikitable sortable" style="text-align:center;" | | {| class="wikitable" style="text-align:center;" |
| {{FrameTableHead}} | | {{FrameTableHead}} |
| {{FrameTableSort}} | | {{FrameTableRow|Foie Merge |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=+30% Foie Damage}} |
| {{BarrierTableRow|Foie Merge |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=+30% {{Foie}} damage}}
| | {{FrameTableRow|Zonde Merge |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=+30% Zonde Damage}} |
| {{BarrierTableRow|Zonde Merge |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=+30% {{Zonde}} damage}} | | {{FrameTableRow|Barta Merge |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=+30% Barta Damage}} |
| {{BarrierTableRow|Barta Merge |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=+30% {{Barta}} damage}} | | {{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=+30% Gifoie Damage}} |
| {{BarrierTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=+30% {{Gifoie}} damage}} | | {{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=+30% Gizonde Damage}} |
| {{BarrierTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=+30% {{Gizonde}} damage}} | | {{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=+30% Gibarta Damage}} |
| {{BarrierTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=+30% {{Gibarta}} damage}} | | {{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=+30% Rafoie Damage}} |
| {{BarrierTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=+30% {{Rafoie}} damage}} | | {{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=+30% Razonde Damage}} |
| {{BarrierTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=+30% {{Razonde}} damage}} | | {{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=+30% Rabarta Damage}} |
| {{BarrierTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=+30% {{Rabarta}} damage}} | | {{FrameTableRow|Red Merge |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=+20% Foie, Gifoie and Rafoie Damage}} |
| {{BarrierTableRow|Red Merge |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=+20% {{Foie}}, {{Gifoie}} and {{Rafoie}} damage}} | | {{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=+20% Zonde, Gizonde and Razonde Damage}} |
| {{BarrierTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=+20% {{Zonde}}, {{Gizonde}} and {{Razonde}} damage}} | | {{FrameTableRow|Blue Merge |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=+20% Barta, Gibarta and Rabarta Damage}} |
| {{BarrierTableRow|Blue Merge |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=+20% {{Barta}}, {{Gibarta}} and {{Rabarta}} damage}} | | {{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=+100% Shifta Range}} |
| {{BarrierTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=+100% {{Shifta}} range}} | | {{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=+100% Deband Range}} |
| {{BarrierTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=+100% {{Deband}} range}} | | {{FrameTableRow|Resta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=+100% Resta Range}} |
| {{BarrierTableRow|Resta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=+100% {{Resta}} range}} | | {{FrameTableRow|Anti Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=+100% Anti Range}} |
| {{BarrierTableRow|Anti Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=+100% {{Anti}} range}} | |
| |} | | |} |
| =====Technique Barriers===== | | =====Technique Barriers===== |
| The technique barriers are the base item to combine with amplifiers to create the technique merges. | | The technique barriers are the base item to combine with amplifiers to create the technique merges. |
| {| class="wikitable sortable" style="text-align:center;" | | {| class="wikitable" style="text-align:center;" |
| {{FrameTableHead}}
| |
| {{FrameTableSort}}
| |
| {{BarrierTableRow|Red Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Foie merges}}
| |
| {{BarrierTableRow|Yellow Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Zonde merges}}
| |
| {{BarrierTableRow|Blue Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Barta merges}}
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| {{BarrierTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Recovery merges}}
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| {{BarrierTableRow|Assist Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Support merges}}
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| |}
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| | |
| ====Rings====
| |
| The rings are a set of colored rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.
| |
| {| class="wikitable sortable" style="text-align:center;"
| |
| {{FrameTableHead}} | | {{FrameTableHead}} |
| {{FrameTableSort}} | | {{FrameTableRow|Red Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=+Creates fire merges}} |
| {{BarrierTableRow|Blue Ring | 9|35-40 |130-135|5 |5 |5 |5 |5 |Level 81 |notes=+50 MST for each extra player with a Blue Ring}}
| | {{FrameTableRow|Yellow Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=+Creates thunder merges}} |
| {{BarrierTableRow|Green Ring | 9|35-40 |130-135|5 |5 |5 |5 |5 |Level 81 |notes=+10 ATA for each extra player with a Green Ring}} | | {{FrameTableRow|Blue Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=+Creates ice merges}} |
| {{BarrierTableRow|Yellow Ring | 9|35-40 |130-135|5 |5 |5 |5 |5 |Level 81 |notes=+25 LCK for each extra player with a Yellow Ring}} | | {{FrameTableRow|Assist Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=+Creates support merges}} |
| {{BarrierTableRow|Purple Ring | 9|35-40 |130-135|5 |5 |5 |5 |5 |Level 81 |notes=+50 DFP for each extra player with a Purple Ring}} | | {{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=+Creates healing merges}} |
| {{BarrierTableRow|White Ring | 9|35-40 |130-135|5 |5 |5 |5 |5 |Level 81 |notes=+25 EVP for each extra player with a White Ring}} | |
| {{BarrierTableRow|Black Ring | 9|35-40 |130-135|5 |5 |5 |5 |5 |Level 81 |notes=+50 ATP for each extra player with a Black Ring}}
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| {{BarrierTableRow|Anti-Light Ring |10|90 |80 |0 |0 |0 |0 |60|Level 30}}
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| {{BarrierTableRow|Anti-Dark Ring |10|20 |135 |0 |0 |0 |60|0 |Level 80}}
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| {{BarrierTableRow|Red Ring |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=+20 ATP, MST, ATA and LCK<br>Restores 1 HP/TP every 15 seconds}}
| |
| |} | | |} |
| {{Items}} | | {{Items}} |
| [[Category:Items]]
| |