Editing Barriers

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{{Shield|Barriers}} are a second piece of defensive equipment which supplement a character's [[Frames|frame]]. They typically add more EVP than DFP. Characters do not have a barrier when created; players must either find one in the field or buy one from the [[Guards Shop]].
[[File:Shield_icon.png|Left]]
Barriers are a secondary form of defensive equipment, supplementing a player's Frame or Armor and adding more to EVP than they do to DFP.
 
Players do not have any starting Barrier, and must either find one in the field or buy one from a shop.
==List of Barriers==
==List of Barriers==
===Common Barriers===
===Common Barriers===
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Barrier        |0|  2-7|25-30|20|15|20|0|0|None}}
{{BarrierTableRow|Barrier        |0|  2-7|25-30|20|15|20|0|0|None}}
{{FrameTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}
{{BarrierTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}
{{FrameTableRow|Brave Barrier  |4|14-19|  65-70|20|18|20|0|0|Level 19}}
{{BarrierTableRow|Brave Barrier  |4|14-19|  65-70|20|18|20|0|0|Level 19}}
{{FrameTableRow|Flame Barrier  |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}
{{BarrierTableRow|Flame Barrier  |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}
{{FrameTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}
{{BarrierTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}
{{FrameTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}
{{BarrierTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}
{{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}
{{BarrierTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}
{{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}
{{BarrierTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}
{{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}
{{BarrierTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}
{{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}
{{BarrierTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}
|}
|}
===Common Shields===
===Common Shields===
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}
{{BarrierTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}
{{FrameTableRow|Core Shield    |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}
{{BarrierTableRow|Core Shield    |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}
{{FrameTableRow|Giga Shield    |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}
{{BarrierTableRow|Giga Shield    |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}
{{FrameTableRow|Hard Shield    |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}
{{BarrierTableRow|Hard Shield    |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}
{{FrameTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}
{{BarrierTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}
{{FrameTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}
{{BarrierTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}
{{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}
{{BarrierTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}
{{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}
{{BarrierTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}
{{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}
{{BarrierTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}
{{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}
{{BarrierTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}
{{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}
{{BarrierTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}
|}
|}
===Rare Barriers===
===Rare Barriers===
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableRow|Bunny Ears          | 9|2      |25    |1 |1 |1 |1 |1 |None}}
{{FrameTableRow|Cat Ears            | 9|2      |25    |1 |1 |1 |1 |1 |None}}
{{FrameTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}
{{FrameTableRow|Black Gear          | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}
{{FrameTableRow|Angel Ring          | 9|40    |60    |0 |0 |0 |0 |30|Level 40}}
{{FrameTableRow|God's Shield "Suzaku"| 9|50    |100    |30|10|20|0 |0 |Level 51}}
{{FrameTableRow|God's Shield "Genbu" | 9|45    |80    |10|30|10|0 |0 |Level 51}}
{{FrameTableRow|God's Shield "Byakko"| 9|45    |80    |10|10|30|0 |0 |Level 51}}
{{FrameTableRow|God's Shield "Seiryu"| 9|50    |100    |20|20|20|0 |0 |Level 51}}
{{FrameTableRow|Stink Shield        | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Turns into [[De Rol Le Shield]] if used with a [[De Rol Le Shell]]<br>Turns into [[Epsiguard]] if used with a [[Cladding of Epsilon]]}}
{{FrameTableRow|Weapons Copper Shield| 9|24    |25    |0 |0 |0 |0 |0 |Level 55}}
{{FrameTableRow|Weapons Silver Shield| 9|35    |50    |0 |0 |0 |0 |0 |Level 55}}
{{FrameTableRow|Weapons Gold Shield  | 9|41    |100    |0 |0 |0 |0 |0 |Level 55}}
|-
{{FrameTableHead}}
{{FrameTableRow|Sacred Guard        |10|5-13  |15-23  |20|18|22|0 |15|Level 17}}
{{FrameTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17}}
{{FrameTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}
{{FrameTableRow|Light Relief        |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}
{{FrameTableRow|Attribute Wall      |10|75-85  |100-110|30|30|30|5 |5 |Level 41}}
{{FrameTableRow|Secret Gear          |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}
{{FrameTableRow|Shield of Delsaber  |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set Effect (See Page)}}
{{FrameTableRow|Union Guard          |10|50    |0      |0 |0 |0 |5 |5 |Level 50}}
{{FrameTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66}}
{{FrameTableRow|DB's Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000}}
{{FrameTableRow|Flowen's Shield      |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000}}
{{FrameTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}
|-
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when an attack is blocked or evaded}}
{{BarrierTableRow|Bunny Ears          | 9|2      |25    |1 |1 |1 |1 |1 |None}}
{{FrameTableRow|Regene Gear Adv.    |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when an attack is blocked or evaded}}
{{BarrierTableRow|Cat Ears            | 9|2      |25    |1 |1 |1 |1 |1 |None}}
{{FrameTableRow|Genpei              |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set Effect (See Page)}}
{{BarrierTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}
{{FrameTableRow|Gratia              |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set Effect (See Page)}}
{{BarrierTableRow|Black Gear          | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}
{{FrameTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when an attack is blocked or evaded}}
{{BarrierTableRow|Angel Ring          | 9|40    |60    |0 |0 |0 |0 |30|Level 40}}
{{FrameTableRow|De Rol Le Shield     |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}
{{BarrierTableRow|Gods Shield "Suzaku"| 9|50     |100    |30|10|20|0 |0 |Level 51}}
{{FrameTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on Beat Time}}
{{BarrierTableRow|Gods Shield "Genbu" | 9|45    |80    |10|30|10|0 |0 |Level 51}}
{{FrameTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102|&#43;+50% frame DFP, +70 EVP when standing still<br>-50% frame DFP, -70 EVP when attacking}}
{{BarrierTableRow|Gods Shield "Byakko"| 9|45    |80    |10|10|30|0 |0 |Level 51}}
{{FrameTableRow|Tripolic Shield     |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}
{{BarrierTableRow|Gods Shield "Seiryu"| 9|50     |100    |20|20|20|0 |0 |Level 51}}
{{FrameTableRow|Hunter's Shell      |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}
{{BarrierTableRow|Stink Shield         | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Becomes {{Shield|rare|De Rol Le Shield}} if<br>used with {{Tool|rare|De Rol Le Shell}};<br>becomes {{Shield|rare|Epsiguard}} if used<br>with {{Tool|rare|Cladding of Epsilon}}}}
{{FrameTableRow|Tripolic Reflector  |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage from enemy techniques}}
{{BarrierTableRow|Weapons Copper Shield| 9|24    |25    |0 |0 |0 |0 |0 |Level 55|notes=Currently unobtainable}}
{{FrameTableRow|Standstill Shield   |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}
{{BarrierTableRow|Weapons Silver Shield| 9|35    |50    |0 |0 |0 |0 |0 |Level 55|notes=Currently unobtainable}}
{{FrameTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes=Megid Pierces}}
{{BarrierTableRow|Weapons Gold Shield  | 9|41    |100    |0 |0 |0 |0 |0 |Level 55|notes=Currently unobtainable}}
|-
{{BarrierTableRow|Sacred Guard        |10|5-13  |15-23 |20|18|22|0 |15|Level 17|notes=Grants immunity to [[Poison]]}}
{{FrameTableHead}}
{{BarrierTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17|notes=Becomes {{Shield|rare|Safety Heart}} if<br>used with {{Tool|rare|Magic Rock Heart Key}}}}
{{FrameTableRow|Three Seals          |11|33-36  |33-36 |33|33|33|33|33|Level 33 |class=000000001111|notes=&#43;30% Razonde Damage<br>Occasionally blocks an attack<br>Gradually drains HP when walking}}
{{BarrierTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}
{{FrameTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Random inflicts status effect on the user}}
{{BarrierTableRow|Light Relief        |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}
{{FrameTableRow|God's Shield "Kouryu"|11|95    |180    |40|40|40|0 |0 |Level 101|notes=Built-in [[PB/Create]]}}
{{BarrierTableRow|Attribute Wall      |10|75-85 |100-110|30|30|30|5 |5 |Level 41}}
{{FrameTableRow|Rupika              |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&#43;100% Shifta Range}}
{{BarrierTableRow|Secret Gear         |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}
{{FrameTableRow|Striker Plus        |11|80-90 |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set Effect (See Page)}}
{{BarrierTableRow|Shield of Delsaber  |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set effect (see page)}}
{{FrameTableRow|Secure Feet         |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}
{{BarrierTableRow|Union Guard          |10|50    |0      |0 |0 |0 |5 |5 |Level 50}}
{{FrameTableRow|Safety Heart        |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set Effect (See Page)}}
{{BarrierTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66|notes=Set effect (see page)}}
{{FrameTableRow|Rico's Earring      |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}
{{BarrierTableRow|DB's Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000|notes=Set effect (see page)}}
{{FrameTableRow|Rico's Glasses      |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}}
{{BarrierTableRow|Flowen's Shield     |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000|notes=Set effect (see page)}}
|-
{{BarrierTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}
{{FrameTableHead}}
{{BarrierTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when<br>an attack is blocked or evaded}}
{{FrameTableRow|Ragol Ring          |12|105    |130    |10|10|10|10|10|Level 101|notes=Revives the user upon death and is deleted}}
{{BarrierTableRow|Regene Gear Adv.    |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when<br>an attack is blocked or evaded}}
{{FrameTableRow|From the Depths     |12|160    |240    |20|40|32|28|28|Level 150|notes=Randomly inflicts confuse on the user}}
{{BarrierTableRow|Genpei              |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set effect (see page)}}
|}
{{BarrierTableRow|Gratia              |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set effect (see page)}}
{{BarrierTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when<br>an attack is blocked or evaded}}
{{BarrierTableRow|De Rol Le Shield    |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}
{{BarrierTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on [[Beat time|beat time]]}}
{{BarrierTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102|notes=&#43;{{Note|Based on currently-equipped frame's minimum DFP stat|50% frame DFP}}, +70 EVP when standing still;<br>-50% frame DFP, -70 EVP when attacking}}
{{BarrierTableRow|Tripolic Shield      |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}
{{BarrierTableRow|Hunter's Shell      |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}
{{BarrierTableRow|Tripolic Reflector  |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage<br>from enemy techniques}}
{{BarrierTableRow|Standstill Shield    |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}
{{BarrierTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes={{Megid}} pierces;<br>Currently unobtainable}}
{{BarrierTableRow|Three Seals          |11|33-36  |33-36  |33|33|33|33|33|Level 33 |class=000000001111|notes=&#43;30% {{Razonde}} damage;<br>occasionally blocks an attack;<br>gradually drains HP while moving}}
{{BarrierTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Randomly inflicts [[Status effects|status effects]] on the user}}
{{BarrierTableRow|Gods Shield "Kouryu"|11|95    |180    |40|40|40|0 |0 |Level 101|notes=Built-in {{Unit|rare|PB/Create}}}}
{{BarrierTableRow|Rupika              |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&#43;100% {{Shifta}} Range}}
{{BarrierTableRow|Striker Plus        |11|80-90  |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set effect (see page)}}
{{BarrierTableRow|Secure Feet          |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}
{{BarrierTableRow|Safety Heart        |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set effect (see page)}}
{{BarrierTableRow|Rico's Earring      |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}
{{BarrierTableRow|Rico's Glasses      |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants [[Trap Vision]]}}
{{BarrierTableRow|Ragol Ring          |12|105    |130    |10|10|10|10|10|Level 101|notes=Acts as a {{Tool|Scape Doll}} upon death}}
{{BarrierTableRow|From the Depths      |12|160    |240    |20|40|32|28|28|Level 150|notes=Inflicts [[Confusion]] on the user every 5 minutes}}
{{FrameTableFoot}}
====Offensive Barriers====
====Offensive Barriers====
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&#43;15 ATP}}
{{BarrierTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&#43;15 ATP}}
{{FrameTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&#43;20 ATA}}
{{BarrierTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&#43;20 ATA}}
{{FrameTableRow|Force Wall          | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&#43;20 MST}}
{{BarrierTableRow|Force Wall          | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&#43;20 MST}}
{{FrameTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&#43;15 ATA}}
{{BarrierTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&#43;15 ATA}}
{{FrameTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&#43;35 ATP}}
{{BarrierTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&#43;35 ATP}}
{{FrameTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&#43;35 ATP}}
{{BarrierTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&#43;35 ATP}}
{{FrameTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&#43;35 ATP and +30% Foie Damage}}
{{BarrierTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&#43;35 ATP;<br>+30% {{Foie}} damage}};<br>+20% attack speed if equipped with {{Sword|rare|Kusanagi}}
|}
|}


====Technique Merges====
====Technique Merges====
The technique merges are a set of shields that are designed to assist primarily with technique casting.
The technique merges are a set of shields that are designed to assist primarily with technique casting.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Foie Merge  |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&#43;30% Foie Damage}}
{{BarrierTableRow|Foie Merge  |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&#43;30% {{Foie}} damage}}
{{FrameTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&#43;30% Zonde Damage}}
{{BarrierTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&#43;30% {{Zonde}} damage}}
{{FrameTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&#43;30% Barta Damage}}
{{BarrierTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&#43;30% {{Barta}} damage}}
{{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&#43;30% Gifoie Damage}}
{{BarrierTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&#43;30% {{Gifoie}} damage}}
{{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&#43;30% Gizonde Damage}}
{{BarrierTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&#43;30% {{Gizonde}} damage}}
{{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&#43;30% Gibarta Damage}}
{{BarrierTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&#43;30% {{Gibarta}} damage}}
{{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&#43;30% Rafoie Damage}}
{{BarrierTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&#43;30% {{Rafoie}} damage}}
{{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&#43;30% Razonde Damage}}
{{BarrierTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&#43;30% {{Razonde}} damage}}
{{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&#43;30% Rabarta Damage}}
{{BarrierTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&#43;30% {{Rabarta}} damage}}
{{FrameTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&#43;20% Foie, Gifoie and Rafoie Damage}}
{{BarrierTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&#43;20% {{Foie}}, {{Gifoie}} and {{Rafoie}} damage}}
{{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&#43;20% Zonde, Gizonde and Razonde Damage}}
{{BarrierTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&#43;20% {{Zonde}}, {{Gizonde}} and {{Razonde}} damage}}
{{FrameTableRow|Blue Merge  |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&#43;20% Barta, Gibarta and Rabarta Damage}}
{{BarrierTableRow|Blue Merge  |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&#43;20% {{Barta}}, {{Gibarta}} and {{Rabarta}} damage}}
{{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&#43;100% Shifta Range}}
{{BarrierTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&#43;100% {{Shifta}} range}}
{{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&#43;100% Deband Range}}
{{BarrierTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&#43;100% {{Deband}} range}}
{{FrameTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&#43;100% Resta Range}}
{{BarrierTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&#43;100% {{Resta}} range}}
{{FrameTableRow|Anti Merge  |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&#43;100% Anti Range}}
{{BarrierTableRow|Anti Merge  |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&#43;100% {{Anti}} range}}
|}
|}
=====Technique Barriers=====
=====Technique Barriers=====
The technique barriers are the base item to combine with amplifiers to create the technique merges.
The technique barriers are the base item to combine with amplifiers to create the technique merges.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Red Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates fire merges}}
{{BarrierTableRow|Red Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Foie merges}}
{{FrameTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates thunder merges}}
{{BarrierTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Zonde merges}}
{{FrameTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates ice merges}}
{{BarrierTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Barta merges}}
{{FrameTableRow|Assist Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates support merges}}
{{BarrierTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Recovery merges}}
{{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates healing merges}}
{{BarrierTableRow|Assist Barrier |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates Support merges}}
|}
|}
====Rings====
====Rings====
The rings are a set of colored rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.
The rings are a set of coloured rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{FrameTableHead}}
{{FrameTableHead}}
{{FrameTableSort}}
{{FrameTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;50 MST for each extra player with a Blue Ring<br>Hex Note: 59}}
{{BarrierTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;50 MST for each extra player with a Blue Ring}}
{{FrameTableRow|Green Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;10 ATA for each extra player with a Green Ring<br>Hex Note: 5F}}
{{BarrierTableRow|Green Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;10 ATA for each extra player with a Green Ring}}
{{FrameTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;25 LCK for each extra player with a Yellow Ring<br>Hex Note: ??}}
{{BarrierTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;25 LCK for each extra player with a Yellow Ring}}
{{FrameTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;50 DFP for each extra player with a Purple Ring<br>Hex Note: 6C}}
{{BarrierTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;50 DFP for each extra player with a Purple Ring}}
{{FrameTableRow|White Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;25 EVP for each extra player with a White Ring<br>Hex Note: 75}}
{{BarrierTableRow|White Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;25 EVP for each extra player with a White Ring}}
{{FrameTableRow|Black Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;50 ATP for each extra player with a Black Ring<br>Hex Note: 80}}
{{BarrierTableRow|Black Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&#43;50 ATP for each extra player with a Black Ring}}
{{FrameTableRow|Anti-Light Ring      |10|90    |80    |0 |0 |0 |0 |60|Level 30}}
{{BarrierTableRow|Anti-Light Ring      |10|90    |80    |0 |0 |0 |0 |60|Level 30}}
{{FrameTableRow|Anti-Dark Ring      |10|20    |135    |0 |0 |0 |60|0 |Level 80}}
{{BarrierTableRow|Anti-Dark Ring      |10|20    |135    |0 |0 |0 |60|0 |Level 80}}
{{FrameTableRow|Red Ring            |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&#43;20 ATP, MST, EVP and LCK<br>Slowly restores HP/TP over time}}
{{BarrierTableRow|Red Ring            |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&#43;20 ATP, MST, ATA and LCK<br>Restores 1 HP/TP every 15 seconds}}
|}
|}
{{Items}}
{{Items}}
[[Category:Items]]
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