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| ==Location / Hunting== | | ==Location / Hunting== |
| The following quests are recommended for hunting this enemy: | | The following quests are recommended for hunting this enemy: |
| | * [Retrieval] [[Dark Research 2.0]]: East 2 rooms, Go South West, Clear 3 more rooms (18), Clear Ruins 2 (30), Clear Ruins 3 (67) |
| * [Halloween] [[Hollow Battlefield: Ruins]]: Clear Quest (20) | | * [Halloween] [[Hollow Battlefield: Ruins]]: Clear Quest (20) |
| * [Event] [[Maximum Attack E: Ruins]]: Clear Quest (11) | | * [Event] [[Maximum Attack E: Ruins]]: Clear Quest (11) |
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| [[Category:Enemies]] | | [[Category:Enemies]] |
| [[Category:Ruins Enemies]] | | [[Category:Ruins Enemies]] |
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| ==Mechanics==
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| Chaos Bringers have three attacks:
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| * A charge attack damaging any players caught in its path. This attack has a very long range; a Chaos Bringer can easily cross an entire room with its charge. This attack can inflict [[confusion]].
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| * A swipe attack with its sword arm.
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| * A ranged beam attack fired from its sword arm. Before using this attack, a Chaos Bringer will siphon [[TP]] from all players around it. If a Chaos Bringer successfully steals TP, the beam attack's damage is increased.
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| ==Fixed Damage==
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| {| style="width: 19.26%"
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| {{#tag:tabber|
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| Normal=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 84
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| |-
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| | Bringer Shot || 86-172
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| |}
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| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 76
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| |-
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| | Bringer Shot || 80-160
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| |}
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| </tabber>
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| {{!}}-{{!}}
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| Hard=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 162
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| |-
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| | Bringer Shot || 166-332
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| |}
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| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 150
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| |-
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| | Bringer Shot || 158-316
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| |}
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| </tabber>
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| {{!}}-{{!}}
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| Very Hard=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 270
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| |-
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| | Bringer Shot || 280-560
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| |}
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| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 230
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| |-
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| | Bringer Shot || 250-500
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| |}
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| </tabber>
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| {{!}}-{{!}}
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| Ultimate=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 680
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| |-
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| | Bringer Shot || 700-1400
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| |}
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| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Dash || 560
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| |-
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| | Bringer Shot || 490-980
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| |}
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| </tabber>
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| }}
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| |-
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| |}
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| ==Rare Drops==
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| {{EnemyDropTable|Chaos Bringer}}
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| {{Episode1Enemies}} | | {{Episode1Enemies}} |