Editing Drop charts/Level 30 techniques

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Level 30 techniques drop on Ultimate difficulty only, and only in specific areas.
Level 30 Techniques drop on Ultimate difficulty only, and only in specific areas.


In the areas where the level 30 attack technique drops, typically there is a {{Note|1/1000. For Rafoie and Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance of this technique dropping instead of a different technique and a {{Note|1/10. For Megid: 1/9 or approximately 11.11%|10%}} chance for the dropped technique's level to be 30. On average across all drops generated that can potentially be a technique, the drop rate for a level 30 technique is 1/500,000.
In the areas where the 30 technique drops, there is a 0.1% chance of dropping that technique with any level, and then 10% chance for it to drop with level 30. Combined with other drop rate modifiers, this puts the chance of a level 30 technique drop at 1/500,000.
==Drop charts==
==Drop Chart==
===Offensive techniques===
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
!
!rowspan="2"|Technique
!Episode 1
!rowspan="1" colspan="3"|Area(s)
!Episode 2
!Episode 4
|-
|-
!rowspan="1"|Episode 1
!Foie
!rowspan="1"|Episode 2
|Ruins 2
!rowspan="1"|Episode 4
|VR Temple Alpha
|N/A
|-
|-
! || || ||
!Gifoie
|Ruins 1
|VR Temple Beta
|N/A
|-
|-
|style="text-align:left"|{{Foie}}
!Rafoie
|[[Ruins 2]]
|Mine 2
|[[VR Temple Alpha]]
|VR Spaceship Alpha
| -
|Crater (East)
|-
|-
|style="text-align:left"|{{Barta}}
!Barta
|[[Mine 1]]
|Mine 1
|[[VR Spaceship Beta]]
|VR Spaceship Beta
|[[Crater (Western Route)]]
|Crater (West)
|-
|-
|style="text-align:left"|{{Zonde}}
!Gibarta
|[[Mine 2]]
|Cave 3
|[[Mountain Area]]
|Jungle North
|[[Crater Interior]]
|Crater (South)
|-
|-
|style="text-align:left"|{{Gifoie}}
!Rabarta
|[[Ruins 1]]
|Mine 1
|[[VR Temple Beta]]
|Jungle East
| -
|Crater (North)
|-
|-
|style="text-align:left"|{{Gibarta}}
!Zonde
|[[Cave 3]]
|Mine 2
|[[Jungle Area (North)]]
|Mountain
|[[Crater (Southern Route)]]
|Crater (Interior)
|-
|-
|style="text-align:left"|{{Gizonde}}
!Gizonde
|[[Ruins 1]]
|Ruins 1
|[[Seaside Area]];<br>[[Central Control Area]]
|Seaside/CCA
|[[Subterranean Desert 1]]
|Sub. Desert 1
|-
|-
|style="text-align:left"|{{Rafoie}}
!Razonde
|[[Mine 2]]
|Ruins 2
|[[VR Spaceship Alpha]]
|Seabed Upper
|[[Crater (Eastern Route)]]
|Sub. Desert 2
|-
|-
|style="text-align:left"|{{Rabarta}}
!Grants
|[[Mine 1]]
|Ruins 3
|[[Jungle Area (East)]]
|Seabed Lower/Tower
|[[Crater (Northern Route)]]
|Sub. Desert 3/Boss
|-
|-
|style="text-align:left; white-space:nowrap; min-width:80px"|{{Razonde}}
!Megid
|[[Ruins 2]]
|N/A
|[[Seabed Upper Levels]]
|Seabed Lower/Tower
|[[Subterranean Desert 2]]
|Sub. Desert 3/Boss
|-
|-
|style="text-align:left"|{{Grants}}
!Resta
|[[Ruins 3]]
|Cave 3, Mine (1, 2), Ruins (1, 2, 3)
|[[Seabed Lower Levels]];<br>[[Control Tower]]
|Jungle (North, East), Mountain, Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Subterranean Desert 3]]
|Crater (South, North, Interior), Sub Desert (1, 2, 3), Meteor Impact Site
|-
|-
|style="text-align:left"|{{Megid}}
!Anti (7)
| -
|Cave 3, Mine (1, 2), Ruins (1, 2, 3)
|[[Seabed Lower Levels]];<br>[[Control Tower]]
|Jungle (North, East), Mountain, Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Subterranean Desert 3]]
|Crater (South, North, Interior), Sub Desert (1, 2, 3), Meteor Impact Site
|}
 
===Recovery and Support techniques===
{| class="wikitable sortable" style="text-align:center;"
!rowspan="2"|Techniques
!rowspan="1" colspan="3"|Area(s)
|-
|-
!rowspan="1"|Episode 1
!Shifta
!rowspan="1"|Episode 2
|Ruins (1, 2, 3)
!rowspan="1"|Episode 4
|Seaside, CCA, Seabed (Upper, Lower), Tower
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|-
|-
! || || ||
!Deband
|Ruins (1, 2, 3)
|Seaside, CCA, Seabed (Upper, Lower), Tower
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|-
|-
|style="text-align:left"|{{Resta}}<br>{{Anti}} (7)
!Jellen
|[[Cave 3]];<br>[[Mine]];<br>[[Ruins]]
|Ruins (1, 2, 3)
|[[Central Control Area]] (All);<br>[[Seabed]];<br>[[Control Tower]]
|Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Crater]] ([[Crater#Southern Route|South]], [[Crater#Northern Route|North]], [[Crater#Interior|Interior]]);<br>[[Subterranean Desert]]
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|-
|-
|style="text-align:left"|{{Shifta}}<br>{{Deband}}<br>{{Jellen}}<br>{{Zalure}}
!Zalure
|[[Ruins]]
|Ruins (1, 2, 3)
|[[Seaside Area]];<br>[[Central Control Area]];<br>[[Seabed]];<br>[[Control Tower]]
|Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Subterranean Desert]]
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|}
|}
==Drop rates==
In order to calculate the drop rate of a level 30 attack technique from an [[Item box]]:
# The Item box must not be designated to drop a specific set item or set item type other than [[Tools|Tool]] (ex: the quest [[Lost HEAT SWORD]] contains 55 non-set Box, 2 set Box (Moon Atomizer), 2 set Box (Weapon), and 5 set Box (Tool). Any non-set Item box must succeed all of the following rolls. Any set Item box of type Box (Tool) skips the next roll).
# The Item box must roll to drop a Tool ({{Note|10/100|10%}} chance).
# The Tool must roll as a Technique Disk ({{Note|1000/10000|10%}} chance).
# The Technique Disk must roll as this technique ({{Note|1/1000. For Rafoie and Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance in the area where the level 30 technique is available).
# The Technique must roll as level 30 from the range of levels ({{Note|1/10. For Megid: 1/9 or approximately 11.11% chance|10%}} chance).
In order to estimate the drop rate of a level 30 attack technique from a [[Monsters|Monster]], first assume the following negligible* rolls fail:
* (During Easter, Anniversary, Halloween, or Christmas events) The [[Tools#Event_items|Event Item]] roll fails.
* The [[Music disks|Music disk]] roll fails.
* After the [[Drop anything rate]] roll succeeds, the [[Rare drop rate]] roll {{Note|Very high RDR (1/1.14, 1/2, 1/3.2, 1/4, 1/8) rare enemy drops are not negligible and affect the final rate significantly|fails*}}.
Next, the following rolls must be successful:
# The Drop anything rate roll must be successful to drop an item (DAR% chance. Variable per enemy).
# The item must roll as a Tool (approximately {{Note|1/3. Equal chances for Tool, Meseta, or the Monster's Set drop type|33.33%}} chance).
# The Tool must roll as a Technique Disk ({{Note|1000/10000|10%}} chance).
# The Technique Disk must roll as this technique ({{Note|1/1000. For Rafoie or Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance in the area where the level 30 technique is available).
# The Technique must roll as level 30 from the range of levels ({{Note|1/10. For Megid: 1/9 or approximately 11.11% chance|10%}} chance).
See [[Techniques#Technique%20disks%20drop%20table|Technique disks drop table]] for a comprehensive view of technique and technique disk level distribution.




After multiplying the above rates together, the combined final rate for a level 30 attack technique disk is 1/1,000,000 from any non-set Item box in the area. Coincidentally, 1/1,000,000 is also the approximate rate for the level 30 attack technique disk from any 30% DAR monster in the area. Monsters with higher DAR will have an increased overall rate while monsters with lower DAR will have a decreased overall rate.
{{Techs}}
{{Guides}}
{{Guides}}
[[Category:Guides]]
[[Category:Guides]]
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