Endless: Episode 2

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Revision as of 16:41, 28 February 2022 by Necrodoom (talk | contribs) (add note for disabled rare enemies, like BTH disabled drops)
Quest icon.pngEndless: Episode 2
Episode 2
Category: VR
Reward: ??? Meseta
Info: A VR simulation designed to test a team's limits!
Author: Alisaryn
Languages: English
Total XP

N H VH U
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N H VH U
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Test the simulator to see how high you can get your score!
- Quest description

Rare enemies are disabled in this quest.

Room Objectives

Each room of the quest has one of five objectives, chosen randomly for non-boss areas:

  • Avoid taking damage.
  • Avoid healing.
  • Avoid death.
  • Avoid losing meseta.
  • Avoid using Hell or Megid.

Time and points added per area is based on the number of penalties the party receives for the current objective.

Additionally, areas 5 and 10 each have a bonus objective on top of their typical objective, which is a task that awards additional points if completed successfully.

Boss rooms each have their own static objective, which are the following:

  • Barba Ray: Avoid healing.
  • Gol Dragon: Avoid taking damage.
  • Gal Gryphon: Avoid losing meseta.
  • Olga Flow: Avoid death.

A lap ends after 20 total areas, or 21 if Olga is reached (mentioned in the Additional Area section.)

Lap Completion

After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:

  • Reduced invincibility (blessing) chance. (Max: 5 ranks)
  • Room clear time decrease. (Max: 5 ranks)
  • Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: 4 ranks)
  • Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: Infinite ranks)

Quest Board

The Quest Board (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:

  • Check their current points.
  • Check the current room's objective.
  • Check the number of objective penalties for the current room.
  • Check the current lap number.

Invincibility Blessing

Each non-boss room has a small chance of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.

Additional Area

If the party manages to reach the end of a lap with a low amount of overall penalties (the exact amount is based on the number of party members), Olga Flow (with the "Avoid death" objective) is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.

Gemstone Side Quest

A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found here.