Editing Episode 2: Stage 3/Guide
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==== Area | ==== Area 1 ==== | ||
{| | {| | ||
|style="vertical-align: top;"|[[File: | |style="vertical-align: top;"|[[File:2ca1.png|left|frameless|644x644px]] | ||
|style="vertical-align: top;"| | |style="vertical-align: top;"| | ||
1. Clear, go south | |||
2. Clear, go south | |||
3. Press switch, let one player through. That player breaks one of the barriers to access the switch (avoid/kill floor traps), let the other players exit west, then wait for east door to open | |||
4. Clear, go north. Press switch, take warp | |||
5. Clear, go north (ignore hallway enemies) | |||
6. Clear, go east | |||
7. Clear, go south | |||
8. Press west switch to raise bridge. One player press switch to let other three warp, then wait for south exit to open | |||
9. Clear, go south | |||
10. Clear, go east | |||
11. Clear, go south to exit | |||
|} | |} | ||
==== Area | ==== Area 2 ==== | ||
{| | {| | ||
|style="vertical-align: top;"|[[File: | |style="vertical-align: top;"|[[File:2ca2.png|left|frameless|630x630px]] | ||
|style="vertical-align: top;"| | |style="vertical-align: top;"| | ||
Have FO walk forward into the open area and Clear the Mericarol, then everyone continue to the next area. | Have FO walk forward into the open area and Clear the Mericarol, then everyone continue to the next area. | ||
|} | |} | ||
==== Area | ==== Area 3 ==== | ||
{| | {| | ||
|style="vertical-align: top;"|[[File: | |style="vertical-align: top;"|[[File:2ca3.png|left|frameless|630x630px]] | ||
|style="vertical-align: top;"| | |style="vertical-align: top;"| | ||
Gi-Gue spawns near northern set item box. Clear it to spawn the portal to the next area. | Gi-Gue spawns near northern set item box. Clear it to spawn the portal to the next area. | ||
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|} | |} | ||
==== Area | ==== Area 4 ==== | ||
{| | {| | ||
|style="vertical-align: top;"|[[File: | |style="vertical-align: top;"|[[File:2ca4.png|left|frameless|630x630px]] | ||
|style="vertical-align: top;"| | |style="vertical-align: top;"| | ||
Both teams go directly to the room with the portal to the next area. Clear the Gibbles and continue to next area. | Both teams go directly to the room with the portal to the next area. Clear the Gibbles and continue to next area. | ||
|} | |} | ||
==== Area | ==== Area 5 ==== | ||
{| | {| | ||
|style="vertical-align: top;"|[[File: | |style="vertical-align: top;"|[[File:2ca5.png|left|frameless|630x630px]] | ||
|style="vertical-align: top;"| | |style="vertical-align: top;"| | ||
Rooms 5 and 6 each have set item boxes that contain an Autogun, a General/Power, and a General/Body, and they’re both very easy to get. Simply get to the room using the corresponding warp (you can open your quick menu to avoid the auto-warps on the way to room 6), then head straight for the boxes, dodging the traps and the enemies. | Rooms 5 and 6 each have set item boxes that contain an Autogun, a General/Power, and a General/Body, and they’re both very easy to get. Simply get to the room using the corresponding warp (you can open your quick menu to avoid the auto-warps on the way to room 6), then head straight for the boxes, dodging the traps and the enemies. | ||
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Between farming Gees in Mountain and/or the set Autogun spawns here, you will be equipped to beat Gal Gryphon, even if the fight takes a while. | Between farming Gees in Mountain and/or the set Autogun spawns here, you will be equipped to beat Gal Gryphon, even if the fight takes a while. | ||
|} | |||
==== Area 6 ==== | |||
{| | |||
|style="vertical-align: top;"|[[File:2ca6.png|left|frameless|630x630px]] | |||
|style="vertical-align: top;"| | |||
1. Clear, go south | |||
2. Press button, have one team use the west warp which allows the other team to use the east warp | |||
Team A (west warp/w1): | |||
3a. Press southwest switch, Clear. Go west when door opens and press south switch, then continue west when door opens | |||
3b. Clear, go south | |||
Team B (east warp/w2): | |||
3c. Go west when door opens, then press south switch. Continue west when next door opens and press north switch, then continue west to 4 | |||
4. Clear, go west | |||
5. Press switch to allow one player to warp, then that player presses switch to allow others to cross bridge. Clear, go southeast | |||
6. Clear, go east | |||
7. Break the third barrier from the door to proceed to the south wall and warp | |||
8. Clear, go north, warp | |||
9. Clear, go west | |||
10. Clear, go north | |||
11. Clear, go east (ignore hallway Monest) | |||
12. Clear, go east | |||
13. Clear, go north to boss | |||
|} | |} | ||