Editing Guil Shark
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The following quests are recommended for hunting this enemy: | The following quests are recommended for hunting this enemy: | ||
* [Extermination] [[Today's Rate]]: Turn left at the first side-road and finish the first room of Cave 3 (17) / Clear Quest (53) | * [Extermination] [[Today's Rate]]: Turn left at the first side-road and finish the first room of Cave 3 (17) / Clear Quest (53) | ||
* [Retrieval] [[Lost ICE SPINNER]]: Clear Cave 1 ( | * [Retrieval] [[Lost ICE SPINNER]]: Clear Cave 1 (49) / Clear Quest (125) | ||
* [Maximum Attack] [[Maximum Attack 4th Stage -1B-]] or [[Maximum Attack 4th Stage -1C-|-1C-]]: Clear Cave (32) | * [Maximum Attack] [[Maximum Attack 4th Stage -1B-]] or [[Maximum Attack 4th Stage -1C-|-1C-]]: Clear Cave (32) | ||
* [Event] [[Christmas Fiasco (E1)|Christmas Fiasco]]: Clear Cave (32) | * [Event] [[Christmas Fiasco (E1)|Christmas Fiasco]]: Clear Cave (32) | ||
* [Maximum Attack] [[Maximum Attack 4th Stage -1A-]]: Clave Cave (28) | * [Maximum Attack] [[Maximum Attack 4th Stage -1A-]]: Clave Cave (28) | ||
* [Side Story] [[Soul of a Blacksmith]]: Clear Cave (25) | * [Side Story] [[Soul of a Blacksmith]]: Clear Cave (25) | ||
==Mechanics== | ==Mechanics== | ||
Sharks of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it. | Sharks of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it. | ||
{{Episode1Enemies}} | {{Episode1Enemies}} |