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| ===Forces=== | | ===Forces=== |
| Hildebears in Ep. 1 are weak to Barta until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Barta and Megid in all difficulties. | | Hildebears in Ep. 1 are weak to Barta until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Barta and Megid in all difficulties. |
| ==Fixed Damage==
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| {| style="width: 19.26%"
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| {{#tag:tabber|
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| Normal=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage|| 5
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| |-
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| | Jump Attack || 24
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| |-
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| | {{Foie}} || 22
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| |}
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| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage || 5
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| |-
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| | Jump Attack || 14
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| |-
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| | {{Foie}} || 22
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| |}
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| </tabber>
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| {{!}}-{{!}}
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| Hard=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage || 5
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| |-
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| | Jump Attack || 120
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| |-
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| | {{Foie}} || 22
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| |}
| |
| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage || 5
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| |-
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| | Jump Attack || 60
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| |-
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| | {{Foie}} || 22
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| |}
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| </tabber>
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| {{!}}-{{!}}
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| Very Hard=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage || 5
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| |-
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| | Jump Attack || 240
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| |-
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| | {{Foie}} || 22
| |
| |}
| |
| |-|
| |
| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage || 5
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| |-
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| | Jump Attack || 140
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| |-
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| | {{Foie}} || 22
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| |}
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| </tabber>
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| {{!}}-{{!}}
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| Ultimate=
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| <tabber>
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| Normal=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage|| 5
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| |-
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| | Jump Attack || 300
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| |-
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| | {{Gizonde}} || 136
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| |}
| |
| |-|
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| One Person=
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| {| class="wikitable sticky"
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| |- class="sticky-main"
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| ! Attack
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| ! Damage
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| |-
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| | Spawn Damage || 5
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| |-
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| | Jump Attack || 300
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| |-
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| | {{Gizonde}} || 136
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| |}
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| </tabber>
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| }}
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| |}
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|
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| <nowiki>*</nowiki>Elemental Attack is the Damage number Multiply by [(100 - Your Resistance)/100]. Example: Gizonde deals 136 Damage x [(100-20)/100]= 108.8 which PSO always rounds down. So in this case it deals 108 damage if you have 20 ETH.
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| ==Rare Spawns== | | ==Rare Spawns== |