Editing Mags

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Once the player has built to 100 Photon Blast (commonly abbreviated "PB"), the Photon Blast can be unleashed by pressing the appropriate button on the alternate palette; any other actions assigned to the alternate palette will become unavailable until a Photon Blast is used, the Mag is unequipped, or the player returns to Pioneer 2.
Once the player has built to 100 Photon Blast (commonly abbreviated "PB"), the Photon Blast can be unleashed by pressing the appropriate button on the alternate palette; any other actions assigned to the alternate palette will become unavailable until a Photon Blast is used, the Mag is unequipped, or the player returns to Pioneer 2.


Every Mag can learn up to a maximum of three Photon Blasts. Photon Blasts are learned at levels 10, 35, and 50. It is possible for a Mag to have less than three Photon Blasts if, during evolution, it learns a Photon Blast it has ''already'' learned (e.g. if a Mag learns the Photon Blast [[File:Golla.png|20px]][[Photon Blasts#Golla|Golla]] at level 35, then evolves at level 50 into a Mag that learns it again). If the Mag does not learn a Photon Blast at level 50, it may learn another one if it evolves again into another Mag that has a Photon Blast not previously learned.
Every Mag can learn up to three different Photon Blasts: one at level 10; a second at level 35; a third at level 50 (as long as the Photon Blast learned by the level 50 evolution is not one the Mag has already learned (e.g. if a Mag learns the Photon Blast {{Golla}} at level 35, and again at level 50, it will only have two Photon Blasts)). If the Mag does not learn a Photon Blast at level 50, it may learn another one if it evolves again into another Mag that has a Photon Blast not previously learned.


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==Mag triggers==
==Mag triggers==
Mags may possess "triggers," which are special effects that can occur under three different circumstances. These triggers are not guaranteed to occur, however, as each individual Mag has a pre-determined "trigger rate," which is the baseline percentage chance for any of that Mag's triggers to activate.
Mags may possess "triggers," which are special effects that can occur under three different circumstances.  
 
These triggers are not guaranteed to occur. Each individual Mag has a pre-determined "trigger rate," which is the baseline percentage chance for any of a Mag's triggers to activate.


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