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: ''This article refers to and contains information about all Mags. For information on the basic starting Mag, see {{Mag|Mag}}. For how to make a useful fully-leveled Mag, see the [[Mags/Guide|below guide]]. For information on recommended Mag plans, see the appropriate [[class guides|class guide]].''
: ''This article is information about all Mags. For information on the basic starting Mag, see [[Mag]]. For how to make a useful fully-leveled Mag, see the [[Mags/Guide|below guide]]. For information on recommended Mag plans, see the appropriate [[class guides|class guide]].''
{{Guide link
{{Guide link
| link = Mags/Guide
| link = Mags/Guide
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}}
}}
[[File:Player mag.png|Right|thumb|A player with their starter Mag]]
[[File:Player mag.png|Right|thumb|A player with their starter Mag]]
{{Mag|Mags}} are equippable robotic companions that accompany hunters on their quests and help out in various ways. Mags are primarily used to increase a character's [[stats]], but they can also offer other bonuses, such as casting {{Resta}}, {{Shifta}}, and {{Deband}} on the player, granting temporary invincibility, and unleashing powerful attacks known as [[Photon Blast|Photon Blasts]].
{{Mag|Mags}} are equippable robotic companions that accompany hunters on their quests and help out in various ways. Mags are primarily used to increase a characters's [[stats]], but they can also offer other bonuses, such as casting {{Resta}}, {{Shifta}}, and {{Deband}} on the player, granting temporary invincibility, and unleashing powerful attacks known as [[Photon Blast|Photon Blasts]].


All characters start with a level 5 {{Mag|Mag}}, which grants the player 5 base [[DFP]], and a Mag's stats and level can be raised by "feeding" it various [[Tools#Consumables|consumable items]] (with the exception of {{Tool|Telepipe}} and {{Tool|Trap Vision}}). Feeding the Mag will cause it to level up depending on type of Mag and item given, which can grant a character extra base stats.
All characters start with a level 5 [[Mag]], which grants the player 5 base [[DFP]], and a Mag's stats and level can be raised by "feeding" it various [[Tools#Consumables|consumable items]] (with the exception of Telepipe and Trap Vision). Feeding the Mag will cause it to level up depending on type of Mag and item given, which can grant a character extra base stats.


Mags can also be found from [[Item box|item box]] drops in [[Mine]], [[Jungle Area (East)]], and [[Mountain Area]]. For more specific details, see {{Mag|Mag}}.
Mags can also be found from [[Item boxes|item box]] drops in Mine, Jungle East, and Mountain. For more specific details, see [[Mag]].
==Mag basics==
==Mag basics==
[[File:Mag overview.png|frame|An overview of a Mag's stats]]
[[File:Mag overview.png|frame|An overview of a Mag's stats]]
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===Evolution===
===Evolution===
When Mags reach levels 10, 35, and 50 through feeding and leveling up, they will evolve. Evolution will grant a Mag a new form and allow it to (potentially) learn a [[Photon Blast]]. The new form (and new type of Mag) gained after evolution depends on the following conditions:
At levels 10, 35, and 50, Mags will evolve, granting them a new form and potentially learning a [[Photon Blast]]. How the Mag evolves depends on the stats of the Mag, the section ID of the character to feed it the last item before evolution, and the class of the character evolving the Mag. After level 50, Mags may also evolve every 5 levels if another evolution condition is met.
# The Mag's stats
# The [[Section ID]] of the character it evolves on
# The [[class]] of the character it evolves on
In both of the latter conditions, "the character" refers to ''any'' character that feeds the Mag its last item before evolution.
 
The [[Mags#List of Mags|list of Mags]] section further down this page lists Mags by the evolution number at which it is ''first'' possible to obtain them, but this does not necessarily mean you can ''only'' obtain that Mag at that evolution.
* As an example, after level 50, Mags can evolve again every '''fifth''' level if another evolution condition is met (e.g. the Mag is transferred to and fed by a different character).
 
This also means that "third-" and "fourth-evolution" Mags is somewhat of a misnomer, as you can obtain a "fourth evolution" Mag as a Mag's sixth, seventh, or further evolution, provided it can still meet the prerequisites.


==Photon Blasts==
==Photon Blasts==
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===Second evolution Mags===
===Second evolution Mags===
Second evolution Mags occur at '''level 35''', and their evolution depends on what Mag they evolved ''from'', and what their ''highest stat'' is.  The class of the character raising the Mag's level to 35 is irrelevant in almost all cases; for example, if the Mag is a {{Mag|Kalki}}, it can only evolve into {{Mag|Surya}}, {{Mag|Mitra}}, and {{Mag|Tapas}}.  
Second evolution Mags occur at '''level 35''', and their evolution depends on what Mag they evolved ''from'', and what their ''highest stat'' is.  The class of the character raising the Mag's level to 35 is irrelevant in almost all cases; for example, if the Mag is a {{PSO icon|Mag}}Kalki, it can only evolve into {{PSO icon|Mag}}Surya, {{PSO icon|Mag}}Mitra, and {{PSO icon|Mag}}Tapas.  


If two stats are equal, the Mag will evolve depending on the class that evolved its first evolution; for example, if a Mag's stats are 7/14/14/0:  
If two stats are equal, the Mag will evolve depending on the class that evolved its first evolution; for example, if a Mag's stats are 7/14/14/0:  
: {{Mag|Varuna}} follows <code>{{POW}} > Others</code>. Evolves into {{Mag|Rudra}}.
: {{PSO icon|Mag}}Varuna follows <code>{{POW}} > Others</code>. Evolves into {{PSO icon|Mag}}Rudra.
: {{Mag|Kalki}} follows <code>{{DEX}} > Others</code>. Evolves into {{Mag|Mitra}}.
: {{PSO icon|Mag}}Kalki follows <code>{{DEX}} > Others</code>. Evolves into {{PSO icon|Mag}}Mitra.
: {{Mag|Vritra}} follows <code>{{MIND}} > Others</code>. Evolves into {{Mag|Namuci}}.  
: {{PSO icon|Mag}}Vritra follows <code>{{MIND}} > Others</code>. Evolves into {{PSO icon|Mag}}Namuci.  


{| class="wikitable sortable sticky-header" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
!rowspan="2"|Mag Name
!rowspan="2"|Mag Name
!rowspan="2" class="unsortable"|Evolution Conditions
!rowspan="2"|Evolution Conditions
!rowspan="2"|PB Learned
!rowspan="2"|PB Learned
!rowspan="2"|Trigger<br>Rate (%)
!colspan="3"|Triggers
!colspan="3"|Triggers
!rowspan="2"|Feed Table
!rowspan="2"|Feed Table
|-
|-
!''100 PB''
!100 PB
!''1/10 HP''
!1/10 HP
!''Boss Room''
!Boss Room
|-
|-
|[[File:Rudra.png|30px|link=Rudra]]<br>[[Rudra]]
|[[File:Rudra.png|30px|link=Rudra]]<br>[[Rudra]]
|{{POW}} > Others<br>Evolves from Varuna
|{{POW}} > Others<br>Evolves from Varuna
|[[File:Golla.png|30px|link=]]<br>Golla
|[[File:Golla.png|30px|link=]]<br>Golla
|{{Invinc}}<br>Invincibility (50-85%)
|50
|{{RestaMag}}<br>Resta (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{SD}}<br>S&D (50%)
|{{RestaMag}}<br>Resta (-)
|{{SD}}<br>S&D
|[[Mag feeding tables#Table 2|Table 2]]
|[[Mag feeding tables#Table 2|Table 2]]
|-
|-
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|{{DEX}} > Others<br>Evolves from Varuna
|{{DEX}} > Others<br>Evolves from Varuna
|[[File:Pilla.png|30px]]<br>Pilla
|[[File:Pilla.png|30px]]<br>Pilla
|{{Invinc}}<br>Invincibility (40-75%)
|40
|{{SD}}<br>S&D (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{SD}}<br>S&D (-)
| -
| -
|[[Mag feeding tables#Table 2|Table 2]]
|[[Mag feeding tables#Table 2|Table 2]]
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|{{MIND}} > Others<br>Evolves from Varuna
|{{MIND}} > Others<br>Evolves from Varuna
|[[File:Mylla & Youlla.png|30px|link=]]<br>Mylla & Youlla
|[[File:Mylla & Youlla.png|30px|link=]]<br>Mylla & Youlla
|{{Invinc}}<br>Invincibility (45-80%)
|45
|{{RestaMag}}<br>Resta (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{RestaMag}}<br>Resta (45%)
|{{RestaMag}}<br>Resta (-)
|{{RestaMag}}<br>Resta
|[[Mag feeding tables#Table 4|Table 4]]
|[[Mag feeding tables#Table 4|Table 4]]
|-
|-
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|{{POW}} > Others<br>Evolves from Kalki
|{{POW}} > Others<br>Evolves from Kalki
|[[File:Golla.png|30px|link=]]<br>Golla
|[[File:Golla.png|30px|link=]]<br>Golla
|{{Invinc}}<br>Invincibility (50-85%)
|50
|{{RestaMag}}<br>Resta (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{SD}}<br>S&D (50%)
|{{RestaMag}}<br>Resta (-)
|{{SD}}<br>S&D
|[[Mag feeding tables#Table 3|Table 3]]
|[[Mag feeding tables#Table 3|Table 3]]
|-
|-
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|{{DEX}} > Others<br>Evolves from Kalki
|{{DEX}} > Others<br>Evolves from Kalki
|[[File:Pilla.png|30px]]<br>Pilla
|[[File:Pilla.png|30px]]<br>Pilla
|{{Invinc}}<br>Invincibility (40-75%)
|40
|{{SD}}<br>S&D (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{SD}}<br>S&D (-)
| -
| -
|[[Mag feeding tables#Table 3|Table 3]]
|[[Mag feeding tables#Table 3|Table 3]]
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|{{MIND}} > Others<br>Evolves from Kalki
|{{MIND}} > Others<br>Evolves from Kalki
|[[File:Mylla & Youlla.png|30px|link=]]<br>Mylla & Youlla
|[[File:Mylla & Youlla.png|30px|link=]]<br>Mylla & Youlla
|{{Invinc}}<br>Invincibility (45-80%)
|45
|{{RestaMag}}<br>Resta (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{RestaMag}}<br>Resta (45%)
|{{RestaMag}}<br>Resta (-)
|{{RestaMag}}<br>Resta
|[[Mag feeding tables#Table 3|Table 3]]
|[[Mag feeding tables#Table 3|Table 3]]
|-
|-
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|{{POW}} > Others<br>Evolves from Vritra
|{{POW}} > Others<br>Evolves from Vritra
|[[File:Golla.png|30px|link=]]<br>Golla
|[[File:Golla.png|30px|link=]]<br>Golla
|{{Invinc}}<br>Invincibility (50-85%)
|50
|{{RestaMag}}<br>Resta (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{SD}}<br>S&D (50%)
|{{RestaMag}}<br>Resta (-)
|{{SD}}<br>S&D
|[[Mag feeding tables#Table 2|Table 2]]
|[[Mag feeding tables#Table 2|Table 2]]
|-
|-
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|{{DEX}} > Others<br>Evolves from Vritra
|{{DEX}} > Others<br>Evolves from Vritra
|[[File:Pilla.png|30px]]<br>Pilla
|[[File:Pilla.png|30px]]<br>Pilla
|{{Invinc}}<br>Invincibility (40-75%)
|40
|{{SD}}<br>S&D (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{SD}}<br>S&D (-)
| -
| -
|[[Mag feeding tables#Table 2|Table 2]]
|[[Mag feeding tables#Table 2|Table 2]]
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|{{MIND}} > Others<br>Evolves from Vritra
|{{MIND}} > Others<br>Evolves from Vritra
|[[File:Mylla & Youlla.png|30px|link=]]<br>Mylla & Youlla
|[[File:Mylla & Youlla.png|30px|link=]]<br>Mylla & Youlla
|{{Invinc}}<br>Invincibility (45-80%)
|45
|{{RestaMag}}<br>Resta (0-35%)
|{{Invinc}}<br>Invincibility (+)
|{{RestaMag}}<br>Resta (45%)
|{{RestaMag}}<br>Resta (-)
|{{RestaMag}}<br>Resta
|[[Mag feeding tables#Table 2|Table 2]]
|[[Mag feeding tables#Table 2|Table 2]]
|}
|}
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{| class="wikitable sortable sticky-header" style="text-align: center;"
{| class="wikitable sortable sticky-header" style="text-align: center;"
!rowspan="2"|Mag Name
!rowspan="2"|Mag Name
!rowspan="2" class="unsortable"|Evolution Conditions
!rowspan="2"|Evolution Conditions
!rowspan="2"|PB Learned
!rowspan="2"|PB Learned
!rowspan="2"|Trigger<br>Rate (%)
!rowspan="2"|Trigger<br>Rate (%)
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!rowspan="2"|Feed Table
!rowspan="2"|Feed Table
|-
|-
!''100 PB''
!100 PB
!''1/10 HP''
!1/10 HP
!''Boss Room''
!Boss Room
|-
|-
|[[File:Andhaka.png|30px|link=Andhaka]]<br>[[Andhaka]]
|[[File:Andhaka.png|30px|link=Andhaka]]<br>[[Andhaka]]
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Unlike other evolutions, fourth evolutions are ''not guaranteed'', as they can require a specific class, gender, and stat formula to be met, all of which are based on [[Section IDs|Section ID]]. If a Mag is leveled past 100 without evolving into a fourth evolution Mag (due to the character who performed the level 100 feed not having the correct formula), it is possible to transfer the Mag to another character that ''does'' have a fourth evolution and feed the Mag once to evolve it. Once a Mag has evolved into a fourth evolution Mag, it ''cannot evolve further based on its stats''.
Unlike other evolutions, fourth evolutions are ''not guaranteed'', as they can require a specific class, gender, and stat formula to be met, all of which are based on [[Section IDs|Section ID]]. If a Mag is leveled past 100 without evolving into a fourth evolution Mag (due to the character who performed the level 100 feed not having the correct formula), it is possible to transfer the Mag to another character that ''does'' have a fourth evolution and feed the Mag once to evolve it. Once a Mag has evolved into a fourth evolution Mag, it ''cannot evolve further based on its stats''.


{| class="wikitable sortable sticky-header" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
!rowspan="2"|Mag Name
!rowspan="2"|Mag Name
!rowspan="2" class="unsortable"|Evolution Conditions
!rowspan="2"|Evolution Conditions
!rowspan="2"|Trigger<br>Rate (%)
!rowspan="2"|Trigger<br>Rate (%)
!colspan="3"|Triggers
!colspan="3"|Triggers
!rowspan="2"|Feed Table
!rowspan="2"|Feed Table
|-
|-
!''100 PB''
!100 PB
!''1/10 HP''
!1/10 HP
!''Boss Room''
!Boss Room
|-
|-
|[[File:Bhima.png|30px|link=Bhima]]<br>[[Bhima]]
|[[File:Bhima.png|30px|link=Bhima]]<br>[[Bhima]]
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===Cell Mags===
===Cell Mags===
Cell Mags are fourth evolution Mags that are obtained by using the appropriate Mag cell on a Mag (sometimes a specific Mag). Most cell Mags evolve from third evolution Mags. Most Mags that have reached fourth evolution cannot evolve again. In several instances Mags can evolve from fourth evolution Mags or a Mag.
Cell Mags are fourth evolution Mags that are obtained by using the appropriate Mag Cell on a Mag (sometimes a specific Mag). Most Cell Mags evolve from third evolution Mags. Most Mags that have reached fourth evolution cannot evolve again. In several instances Mags can evolve from fourth evolution Mags or a Mag.


While most cell Mags are evolved from third evolution Mags, and will not evolve again afterward, some cell Mags can be evolved again through the use of subsequent Mag cells (e.g. {{Mag|rare|Devil's Wing}} evolving into {{Mag|rare|Devil's Tail}} with the use of a second {{Tool|rare|Heart of Devil}}, or the "System" Mags' progression from {{Mag|rare|Mark III}} up to {{Mag|rare|Dreamcast}}).
While most Cell Mags are evolved from third evolution Mags, and will not evolve again afterward, some Cell Mags can be evolved again through the use of subsequent Mag Cells (e.g. {{Mag|rare|Devil's Wing}} evolving into {{Mag|rare|Devil's Tail}} with the use of a second {{Tool|rare|Heart of Devil}}, or the "System" Mags' progression from {{Mag|rare|Mark III}} up to {{Mag|rare|Dreamcast}}).


All cell Mags use [[Mag feeding tables#Table 7|feeding table 7]].
All cell Mags use [[Mag feeding tables#Table 7|feeding table 7]].


====List of Mag cells====
====List of Mag Cells====
{| class="wikitable sortable mw-collapsible mw-collapsed" width="400px"
{| class="wikitable sortable mw-collapsible mw-collapsed"
!colspan="1" class="unsortable" |Mag Cell
|+
!colspan="1" class="unsortable" |Associated Mag(s)
!Mag Cell
!Associated Mag(s)
|-
|-
|{{Tool|rare|Amitie's Memo}}
|{{Tool|rare|Amitie's Memo}}
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|-
|-
|{{Tool|rare|Cell of Mag 213}}
|{{Tool|rare|Cell of Mag 213}}
|{{Mag|attributes|Churel}};<br>{{Mag|attributes|Preta}}
|{{Mag|attributes|Churel}}, {{Mag|attributes|Preta}}
|-
|-
|{{Tool|rare|Cell of Mag 502}}
|{{Tool|rare|Cell of Mag 502}}
|{{Mag|attributes|Pitri}};<br>{{Mag|attributes|Soniti}}
|{{Mag|attributes|Pitri}}, {{Mag|attributes|Soniti}}
|-
|-
|{{Tool|rare|D-Photon Core}}
|{{Tool|rare|D-Photon Core}}
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|-
|-
|{{Tool|rare|Heart of Devil}}
|{{Tool|rare|Heart of Devil}}
|{{Mag|rare|Devil's Tail}};<br>{{Mag|rare|Devil's Wing}}
|{{Mag|rare|Devil's Tail}}, {{Mag|rare|Devil's Wing}}
|-
|-
|{{Tool|rare|Heart of Kapu Kapu}}
|{{Tool|rare|Heart of Kapu Kapu}}
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|}
|}


====List of cell Mags====
====List of Cell Mags====
{| class="wikitable sortable sticky-header" style="text-align: center;"
{| class="wikitable sortable sticky-header" style="text-align: center;"
!rowspan="2"|Mag Name
!rowspan="2"|Mag Name
!rowspan="2" class="unsortable"|Cell Required
!rowspan="2"|Cell Required
!rowspan="2" class="unsortable"|Evolution Conditions
!rowspan="2"|Evolution Conditions
!rowspan="2"|Trigger<br>Rate (%)
!rowspan="2"|Trigger<br>Rate (%)
!colspan="3"|Triggers
!colspan="3"|Triggers
!rowspan="2" class="unsortable"|Notes
!rowspan="2"|Notes
|-
|-
!''100 PB''
!100 PB
!''1/10 HP''
!1/10 HP
!''Boss Room''
!Boss Room
|-
|-
|[[File:Agastya.png|30px|link=Agastya]]<br>[[Agastya]]
|[[File:Agastya.png|30px|link=Agastya]]<br>[[Agastya]]
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* The number of frames for invulnerability is calculated using the formula <code>1200 + 30 * ( (Mag Synchro) + (Mag IQ) / 3 )</code>. The client then limits this value to 900 if it's greater, which it always is. This formula was probably used by Version 1 and Version 2 of PSO to calculate the length of mag invulnerability trigger.
* The number of frames for invulnerability is calculated using the formula <code>1200 + 30 * ( (Mag Synchro) + (Mag IQ) / 3 )</code>. The client then limits this value to 900 if it's greater, which it always is. This formula was probably used by Version 1 and Version 2 of PSO to calculate the length of mag invulnerability trigger.


{{Mags}}
{{Items}}
{{Items}}
{{Guides}}
{{Guides}}
[[Category:Items]]
[[Category:Items]]
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