Editing Mags

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All characters start with a level 5 {{Mag|Mag}}, which grants the player 5 base [[DFP]], and a Mag's stats and level can be raised by "feeding" it various [[Tools#Consumables|consumable items]] (with the exception of {{Tool|Telepipe}} and {{Tool|Trap Vision}}). Feeding the Mag will cause it to level up depending on type of Mag and item given, which can grant a character extra base stats.
All characters start with a level 5 {{Mag|Mag}}, which grants the player 5 base [[DFP]], and a Mag's stats and level can be raised by "feeding" it various [[Tools#Consumables|consumable items]] (with the exception of {{Tool|Telepipe}} and {{Tool|Trap Vision}}). Feeding the Mag will cause it to level up depending on type of Mag and item given, which can grant a character extra base stats.


Mags can also be found from [[Item box|item box]] drops in [[Mine]], [[Jungle Area (East)]], and [[Mountain Area]]. For more specific details, see {{Mag|Mag}}.
Mags can also be found from [[Item boxes|item box]] drops in [[Mine]], [[Jungle Area (East)]], and [[Mountain Area]]. For more specific details, see {{Mag|Mag}}.
==Mag basics==
==Mag basics==
[[File:Mag overview.png|frame|An overview of a Mag's stats]]
[[File:Mag overview.png|frame|An overview of a Mag's stats]]
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In both of the latter conditions, "the character" refers to ''any'' character that feeds the Mag its last item before evolution.  
In both of the latter conditions, "the character" refers to ''any'' character that feeds the Mag its last item before evolution.  


The [[Mags#List of Mags|list of Mags]] section further down this page lists Mags by the evolution number at which it is ''first'' possible to obtain them, but this does not necessarily mean you can ''only'' obtain that Mag at that evolution.
Later in this page, Mags are listed by the evolution number at which it is ''first'' possible to obtain them, but this does not necessarily mean you can only obtain that Mag at that evolution.
* As an example, after level 50, Mags can evolve again every '''fifth''' level if another evolution condition is met (e.g. the Mag is transferred to and fed by a different character).
* As an example, after level 50, Mags can evolve again every '''fifth''' level if another evolution condition is met (e.g. the Mag is transferred to and fed by a different character).


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: {{Mag|Vritra}} follows <code>{{MIND}} > Others</code>. Evolves into {{Mag|Namuci}}.  
: {{Mag|Vritra}} follows <code>{{MIND}} > Others</code>. Evolves into {{Mag|Namuci}}.  


{| class="wikitable sortable sticky-header" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
!rowspan="2"|Mag Name
!rowspan="2"|Mag Name
!rowspan="2" class="unsortable"|Evolution Conditions
!rowspan="2"|Evolution Conditions
!rowspan="2"|PB Learned
!rowspan="2"|PB Learned
!colspan="3"|Triggers
!colspan="3"|Triggers
!rowspan="2"|Feed Table
!rowspan="2"|Feed Table
|-
|-
!''100 PB''
!100 PB
!''1/10 HP''
!1/10 HP
!''Boss Room''
!Boss Room
|-
|-
|[[File:Rudra.png|30px|link=Rudra]]<br>[[Rudra]]
|[[File:Rudra.png|30px|link=Rudra]]<br>[[Rudra]]
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* The number of frames for invulnerability is calculated using the formula <code>1200 + 30 * ( (Mag Synchro) + (Mag IQ) / 3 )</code>. The client then limits this value to 900 if it's greater, which it always is. This formula was probably used by Version 1 and Version 2 of PSO to calculate the length of mag invulnerability trigger.
* The number of frames for invulnerability is calculated using the formula <code>1200 + 30 * ( (Mag Synchro) + (Mag IQ) / 3 )</code>. The client then limits this value to 900 if it's greater, which it always is. This formula was probably used by Version 1 and Version 2 of PSO to calculate the length of mag invulnerability trigger.


{{Mags}}
{{Items}}
{{Items}}
{{Guides}}
{{Guides}}
[[Category:Items]]
[[Category:Items]]
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