Editing Photon Blasts
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[[File:Mag PB.png|frame|A Mag with three Photon Blasts]] | [[File:Mag PB.png|frame|A Mag with three Photon Blasts]] | ||
[[Category:Needs Verification]] | [[Category:Needs Verification]] | ||
Photon Blasts are special attacks performed by a Mag by unleashing its power built up over time. They can be used after a Mag is level 10 and learns its first Photon Blast, and the player has built the Photon Blast gauge by dealing and receiving damage. Once the player has built to 100%, the Photon Blast can be unleashed by pressing the appropriate face button on the alternate palette; any other actions on the alternate palette will be temporarily unavailable. | |||
A Mag can learn up to 3 different Photon Blasts, learning another Photon Blast at 35, and potentially a third at level 50 if the Photon Blast of the newly evolved Mag has not been learned previously. If the Mag does not learn a Photon Blast at level 50, it may learn another one if it evolves into another Mag that has a Photon Blast not previously learned. | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 12: | Line 10: | ||
!Formula | !Formula | ||
|- | |- | ||
| | |Dealt damage | ||
|<code>Damage dealt / (character level * 15.0)</code> | |<code>Damage dealt / (character level * 15.0)</code> | ||
|- | |- | ||
| | |Received damage | ||
|<code>(Damage taken * 20.0) / (character level * 15.0)</code> | |<code>(Damage taken * 20.0) / (character level * 15.0)</code> | ||
|} | |} | ||
==Photon Blast Strength== | == Photon Blast Strength == | ||
Each Photon Blast has a formula for calculating its strength. This calculation depends on the | Each Photon Blast has a formula for calculating its strength. This calculation depends on the mag and player stats of the player that's observed as going first in the Photon Blast chain. After performing this calculation specific to the Photon Blast type, the game then modifies the strength of the Photon Blast using a formula that considers the PB amount and the number of PBs in the chain. | ||
All Photon Blast damage is | All Photon Blast damage is performed as light based damage similar to Grants. | ||
Note that all Photon Blast damage, healing, and status effects are done entirely client-side. Due to latency or desync, a chain can sometimes appear incorrect for a player | Note that all Photon Blast damage, healing, and status effects are done entirely client-side. Due to latency or desync, a chain can sometimes appear incorrect for a player which gives varying Shifta and Deband levels on that player's client. | ||
* Base Strength = The first calculation performed specific to the PB. | * Base Strength = The first calculation performed specific to the PB. | ||
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* EVP = The first player's EVP stat. | * EVP = The first player's EVP stat. | ||
* ATA = The first player's ATA stat. | * ATA = The first player's ATA stat. | ||
The calculations below perform integer truncation after finishing each line. | The calculations below perform integer truncation after finishing each line. | ||
=== | ==== Farlla ==== | ||
Spinning attack that hits all nearby enemies. | Spinning attack that hits all nearby enemies. | ||
<pre> | <pre> | ||
Base Strength = (Mag Synchro) * ATP * 0.025 + (Mag IQ) * 2.5 + 500.0 | Base Strength = (Mag Synchro) * ATP * 0.025 + (Mag IQ) * 2.5 + 500.0 | ||
PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | ||
Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | ||
</pre> | </pre> | ||
=== | ==== Estlla ==== | ||
Linear attack that strikes enemies in front. | Linear attack that strikes enemies in front. | ||
<pre> | <pre> | ||
Base Strength = (Mag Synchro) * EVP * 0.15 + (Mag IQ) * 15.0 + 350.0 | Base Strength = (Mag Synchro) * EVP * 0.15 + (Mag IQ) * 15.0 + 350.0 | ||
PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | ||
Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | ||
</pre> | </pre> | ||
=== | ==== Golla ==== | ||
Concentrated attack that focuses one enemy. | Concentrated attack that focuses one enemy. | ||
<pre> | <pre> | ||
Base Strength = (Mag Synchro) * ATP * 0.075 + (Mag IQ) * 7.5 + 1200.0 | Base Strength = (Mag Synchro) * ATP * 0.075 + (Mag IQ) * 7.5 + 1200.0 | ||
PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | ||
Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | ||
</pre> | </pre> | ||
=== | ==== Pilla ==== | ||
Aerial attack that hits nearby enemies. | Aerial attack that hits nearby enemies. | ||
<pre> | <pre> | ||
Base Strength = (Mag Synchro) * ATP * 0.075 + (Mag IQ) * 7.5 + 1200.0 | Base Strength = (Mag Synchro) * ATP * 0.075 + (Mag IQ) * 7.5 + 1200.0 | ||
PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | ||
Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | ||
</pre> | </pre> | ||
=== | ==== Leilla ==== | ||
Restores health of a player. | Restores health of a player. | ||
When the Photon Blast is initiated, either | When the Photon Blast is initiated, either anti or reverser is cast on each player in the chain depending if the player is alive or not. For players that were alive, they will receive Resta using a base power calculated below. | ||
<pre> | <pre> | ||
Line 86: | Line 83: | ||
</pre> | </pre> | ||
=== | ==== Mylla & Youlla ==== | ||
Raises attack and defense status of a player. | Raises attack and defense status of a player. | ||
Also referred to as Twins, this Photon Blast is commonly used to provide higher level Shifta and Deband for the party. When the Photon Blast is initiated, either anti or reverser is cast on each player in the chain depending if the player is alive or not. Then the calculated level of Shifta and Deband is applied to the player. Players that are revived by this Photon Blast chain will not receive Shifta and Deband. | |||
The level of Shifta and Deband can be calculated using the following formula. | |||
<code>1 + ((PB amount) * (Number of PBs) * 0.01) * ((Mag IQ) * 0.1)</code> | <code>1 + ((PB amount) * (Number of PBs) * 0.01) * ((Mag IQ) * 0.1)</code> | ||
==Trivia== | ==== Trivia ==== | ||
Pilla is a direct upgrade in strength compared to Farlla | Pilla is a direct upgrade in strength compared to Farlla because Pilla is using the same calculation as Golla. This is likely a mistake in Pilla's base power or a bug in the mapping of Photon Blast to calculations inside the client. There is an unused Photon Blast damage calculation that would match to an internal identifier for Pilla, but instead Pilla is mapped to Golla. | ||
The unused Photon Blast calculation is provided below | The unused Photon Blast calculation is provided below where X is either 500 or 1200, depending which should be the correct Pilla base power. | ||
<pre> | <pre> | ||
Base Strength = (Mag Synchro) * ATA * 0.075 * (Mag IQ) * 7.5 + X | Base Strength = (Mag Synchro) * ATA * 0.075 * (Mag IQ) * 7.5 + X | ||
PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | PB Strength = (Base Strength) * (PB amount) * (Number of PBs) * 0.01 | ||
Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | Damage = ((PB Strength) / 5) * ((100 - (Enemy ELT)) / 100) | ||
</pre> | </pre> | ||