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<div class="noexcerpt">< [[Sealed items|Return to Sealed items]]</div>
The below guide will advise on the best strategies on how to unseal the four different [[sealed items]], which are [[Lame d'Argent]], [[Limiter]], [[Proof of Sword-Saint]], and [[Sealed J-Sword]].


The below guide will advise on the best strategies for unsealing the four different [[sealed items]]:
[[Techniques]] are advised for all sealed items, as they are able to attack quickly across large ranges, meaning more kills in a shorter amount of time, thus the optimal strategies use characters which are able to use techniques.


{| class="wikitable" style="text-align:center"
==Character and equipment==
|+
===Limiter and Lame d'Argent===
!Item Name
 
!Equippable By
Requirements:
!Kills Required
* 800+ ATP for unsealing Lame d'Argent
!Unseals Into
* Any [[frame]] with slots for unsealing Limiter
|-
|style="text-align:left" |{{Sword|rare|Sealed J-Sword}}
|[[Hunters]]
|23,000
|style="text-align:left" |{{Sword|rare|Tsumikiri J-Sword}}
|-
|style="text-align:left" |{{Sword|rare|Lame d'Argent}}
|{{Note|Except FOnewearl, who does not reach enough ATP|Any}}
|10,000
|style="text-align:left" |{{Sword|rare|Excalibur}}
|-
|style="text-align:left" |{{Unit|rare|Limiter}}
|Any
|20,000
|style="text-align:left" |{{Unit|rare|Adept}}
|-
|style="text-align:left" |{{Unit|rare|Swordsman Lore}}
|[[Hunters]]
|20,000
|style="text-align:left" |{{Unit|rare|Proof of Sword-Saint}}
|}
[[Techniques]] are advised for unsealing any item, as they are able to attack quickly across large ranges, meaning more kills in a shorter amount of time. Thus, the optimal strategies use characters which are able to use techniques.


==Character and equipment==
Recommended:
===Lame d'Argent and Limiter===
* [[FOnewm]], though any Force is good
Limiter and Lame d'Argent are equippable by any {{Note|The only exception is FOnewearl, who cannot reach enough ATP to equip Lame d'Argent|class}}, so the use of a [[Force]] is advised for unsealing these items. Optimally, [[FOnewm]] is recommended, as his high MST and boosts to [[Techniques#Normal techniques|normal]] and [[Techniques#Hard techniques|hard]] techniques means he can kill multiple enemies faster than the other Forces.
* High level (20+) [[Gifoie]]. The higher, the better
* As much MST as possible


====Requirements====
Limiter and Lame d'Argent are equippable by any class (except [[FOnewearl]] in the case of Lame d'Argent), so the use of any Force is advised for unsealing these items. Optimally, FOnewm is recommended as his high MST and boost to Gi and Ra techs means he can kill various enemies faster than the other Forces.
* 800+ [[ATP]] to equip Lame d'Argent
* Any [[Frames|frame]] with slots for unsealing Limiter


====Recommended====
<big>Recommended equipment</big>
* FOnewm > [[FOmar]] > [[FOmarl]] > [[FOnewearl]]
* High level (20+) {{Gifoie}} (the higher the better)
* As much [[MST]] as possible


====Equipment====
* Weapon: Barehand (if male) or [[Magical Piece]] (if female) - If unsealing Lame d'Argent, Lame d'Argent must be equipped so this can be ignored.
* '''Weapon''': Barehand (if male) or {{Cane|rare|Magical Piece}} (if female)
* Frame: [[Ignition Cloak]]
** If unsealing Lame d'Argent, Lame d'Argent must be equipped
* Barrier: [[Gifoie Merge]]
* '''Frame''': {{Frame|rare|Ignition Cloak}}
* Units: [[V801]], any Mind units if not max MST - Multiple Limiters can be unsealed at one time, this is preferable over more MST or V801.
* '''Barrier''': {{Shield|rare|Gifoie Merge}}
* Mag: Any mag with as much MIND as possible
* '''Units''': {{Unit|rare|V801}}, any Mind units if not max MST
** Multiple Limiters can be unsealed at one time--this is considered preferable over more MST or V801 if required
* '''Mag''': Any mag with as much MIND as possible


===Sealed J-Sword and Swordsman Lore===
===Proof of Sword-Saint and Sealed J-Sword===
Both Sealed J-Sword and Swordsman Lore can only be equipped by [[Hunters]], and thus must be unsealed by them. The most viable choice for this is [[HUnewearl]], as [[HUmar]]'s MST and technique caps fall short of effective offensive technique use. Androids, naturally, cannot use techniques, and thus cannot unseal effectively.


====Requirements====
Requirements:
* [[HUnewearl]]
* 800+ ATP for unsealing Sealed J-Sword
* 800+ ATP for unsealing Sealed J-Sword
* Any frame with slots for unsealing Swordsman Lore
* Any frame with slots for unsealing Proof of Sword-Saint


====Recommended====
Recommended:
* HUnewearl > HUmar
* High level (16-20) Gifoie. The higher, the better
* High level (16-20) {{Gifoie|n}} (the higher the better)
* As much MST as possible
* As much MST as possible


====Equipment====
Proof of Sword-Saint and Sealed J-Sword can only be equipped by Hunters, so must be unsealed by them. The only viable choice for this is HUnewearl, as [[HUmar]]'s MST and technique cap fall short of effective offensive technique use, and naturally the androids cannot unseal effectively as they do not have access to techniques.
* '''Weapon''': {{Sword|rare|Rika's Claw}}
** If unsealing Sealed J-Sword, Sealed J-Sword must be equipped
* '''Frame''': Any with slots
* '''Barrier''': Gifoie Merge
* '''Units''': V801, any Mind units if not max MST
** Multiple Swordsman Lores can be unsealed at one time--this is considered preferable over more MST or V801 if required
* '''Mag''': Any mag with as much MIND as possible.


==Quests==
<big>Recommended equipment</big>
Both [[quests]] below should be played in '''Normal''' difficulty for fastest kill speed.
 
* Weapon: [[Rika's Claw]] - If unsealing Sealed J-Sword, Sealed J-Sword must be equipped so this can be ignored.
* Frame: Any with slots
* Barrier: [[Gifoie Merge]]
* Units: [[V801]], any Mind units if not max MST - Multiple Proof of Sword-Saint can be unsealed at one time, this is preferable over more MST or V801.
* Mag: Any mag with as much MIND as possible.
 
==Quest==
For all [[quests]] below, they should be played in ''normal'' difficulty for fastest kill speed.
===Beyond the Horizon===
===Beyond the Horizon===
{{Quest link|Beyond the Horizon}} is the optimal quest for unsealing items. Beyond the Horizon will net the player roughly 5,000 kills per hour, including remaking and the quest beginning. This quest requires very little attention, as {{Gifoie|n}} can be used from the beginning of the quest until the end without moving.
[[Beyond the Horizon]] is the optimal quest for unsealing items. Beyond the Horizon will grant the user with roughly 5,000 kills per hour, including remaking and the quest beginning. This quest requires very little attention, as Gifoie can be used from the beginning of the quest until the end without moving.
 
# Begin the quest and talk to the guard outside the Hunters Guild to begin
# Move to the middle of the first area and use {{Gifoie|n}} until clear
# Repeat for the second area (no movement is required at start)
# After the second area is cleared, use the <code>/lobby</code> [[Chat commands|chat command]] to return to the lobby


Repeating this process is 330 kills (and costs 10,000 meseta) per run, meaning each item will cost the following amount of meseta to unseal:
# Begin the quest and talk to the guard outside the Hunters Guild to begin.
# Move to the middle of the first area and use Gifoie until clear.
# Repeat for area 2 (no movement is required at start).
# After area 2 is complete, use '''/lobby''' to return to the lobby and repeat the process.


* {{Sword|rare|Lame d'Argent}} - 310,000 meseta
Each run is 330 kills, and also costs 10,000 meseta per run, meaning each item would cost the following amount of meseta to unseal:
* {{Unit|rare|Limiter}} - 610,000 meseta
* {{Unit|rare|Proof of Sword-Saint}} - 610,000 meseta
* {{Sword|rare|Sealed J-Sword}} - 700,000 meseta


===CAL's Clock Challenge===
* [[Lame d'Argent]] - 310,000 meseta
{{Quest link|CAL's Clock Challenge}}, an Episode 2 [[Quests#Extermination 2|extermination quest]], can also be cleared with only {{Gifoie|n}} and minimal movement. It does not cost an entry fee, begins immediately in the VR Temple, and allows enemies to drop items. Resetting after the second area (Spaceship) will net 226 kills per run. The process for CAL's Clock Challenge is the same as Beyond the Horizon (though some additional movement is required to force some [[Pan Arms]] to become vulnerable in Spaceship). Ignoring the Pan Arms results in 200 kills.
* [[Limiter]] - 610,000 meseta
* [[Proof of Sword-Saint]] - 610,000 meseta
* [[Sealed J-Sword]] - 700,000 meseta


{{Sealed items}}
=== CAL's Clock Challenge ===
{{Guides}}
[[CAL's Clock Challenge]] can also be cleared with only gifoie and minimal movement. It does not cost an entry fee and drops are enabled. Players typically reset at the end of area 2 (Spaceship).{{Guides}}
[[Category:Guides]]
[[Category:Guides]]
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