Editing Snow Queen
From Ephinea PSO Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 26: | Line 26: | ||
Snow Queen's special attack is identical to Frozen Shooter's. It fires a projectile with heavy attack {{Note|1.89x|power}} and {{Note|0.7x|accuracy}}, infinite vertical range (similar to a launcher), and has a 100% chance to [[Freeze (status)|freeze]] an enemy on hit. | Snow Queen's special attack is identical to Frozen Shooter's. It fires a projectile with heavy attack {{Note|1.89x|power}} and {{Note|0.7x|accuracy}}, infinite vertical range (similar to a launcher), and has a 100% chance to [[Freeze (status)|freeze]] an enemy on hit. | ||
Because Snow Queen is able to hit multiple targets with one attack, but unable to combo, it is considered supplementary to Frozen Shooter, rather than a replacement. Also because of its inability to combo, it is recommended to create a Snow Queen from a Frozen Shooter with significant [[Attributes|Hit %]], as even [[Rangers]] will struggle to land first-hit {{Note| | Because Snow Queen is able to hit multiple targets with one attack, but unable to combo, it is considered supplementary to Frozen Shooter, rather than a replacement. Also because of its inability to combo, it is recommended to create a Snow Queen from a Frozen Shooter with significant [[Attributes|Hit %]], as even [[Rangers]] will struggle to land first-hit {{Note|heavy-attack accuracy|special}} attacks on some of the more dangerous and evasive enemies that are susceptible to freeze. | ||
Snow Queen has a 25% chance of freezing the player if it remains equipped for two minutes. Being on Pioneer 2 will not stop the timer, though it will prevent one from being frozen. The timer will reset after reaching two minutes regardless. Importantly, the timer will reset and does not count if the weapon is unequipped. Β | Snow Queen has a 25% chance of freezing the player if it remains equipped for two minutes. Being on Pioneer 2 will not stop the timer, though it will prevent one from being frozen. The timer will reset after reaching two minutes regardless. Importantly, the timer will reset and does not count if the weapon is unequipped. Β |