Editing Accuracy glitch

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The '''accuracy glitch''' (commonly referred to as the "SNS glitch", or simply "SNS") is a glitch that allows the player to cause an [[attack]] in a combo to have the accuracy of a later attack.
The '''accuracy glitch''' (also known as the '''SN glitch''' or '''SNS glitch''') is a bug that allows the player to overwrite the accuracy of a ranged attack with the accuracy of a later attack in a combo.


If a second or third attack in a combo has begun, and the previous attack has not hit the target, the previous attack's accuracy will be updated to have the accuracy of the following attack.
The combo step (1, 2, 3) updates when the later attack is input but the attack type (N, H, S) is updated when the animation for the next attack starts.


This is most easily achieved with projectile-based [[weapons]], such as [[slicers]] and [[handguns]], but it can be performed with certain melee weapons as well.
For most projectile weapons this means that S1 can be glitched to have N2 accuracy (for example), but melee weapons that can be glitched S1 could only take on S2 accuracy.
 
===Example===
* If a player uses a special attack with their slicer, and then uses a normal attack before the special attack connects with any [[Enemies|enemy]], the special attack will have the accuracy of the second normal attack, greatly increasing the chance of the special attack connecting.
 
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