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| == HUcast Autogun usage ==
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| Although [[HUcaseal]] can equip any [[Autogun]] that drops in this stage with starting stats, [[HUcast]] needs the following boosts to his ATA level from adding DEX to his [[Mag]], swapping Mags with a Ranger, or equipping any [[Marksman/Arm]] or [[General/Arm]] units that drop in the stage.
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| {| class="wikitable"
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| |+Additional stats required to equip Autogun on HUcast (no Mag swap)
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| !
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| !Level 13
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| !Level 14
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| !Level 15
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| !Level 16
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| !Level 17
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| !Level 18
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| !Level 19
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| |-
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| |Additional DEX levels on Mag
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| |0
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| |0-1
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| |1+
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| |1-2
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| |2
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| |1
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| |0
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| |-
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| |ATA-boosting units equipped
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| | colspan="2" |2 [[Marksman/Arm]]
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| | colspan="2" |[[General/Arm]]
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| | colspan="3" |[[Marksman/Arm]]
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| |}
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| {| class="wikitable"
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| |+Additional stats required to equip Autogun on HUcast (Mag swapped with Ranger)
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| !
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| !Level 13
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| !Level 14
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| !Level 15
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| !Level 16
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| !Level 17
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| !Level 18
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| !Level 19
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| |-
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| |Additional Dex levels on Mag
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| | colspan="3" |0
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| |1
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| | colspan="3" |0
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| |-
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| |ATA-boosting units equipped
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| | colspan="3" |[[Marksman/Arm]]
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| | colspan="4" |None
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| |}
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| == Fonewearl Breakpoints ==
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| [[Mind Material|Mind Materials]], [[Priest/Mind]], and [[General/Mind]] can all be found in this stage, which increase the player's MST by 10, 5, and 10 respectively when used. Depending on the number of Mind Materials consumed, and the number of MST-boosting units equipped, [[FOnewearl|FOnewearls]] can defeat the following enemies with fewer casts of a given technique than at the start of the stage.
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| {| class="wikitable"
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| |+Additional MST required
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| !Enemy name
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| !Technique casted
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| !Number of casts
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| !Total MST required
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| !Level 12
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| !Level 13
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| !Level 14
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| !Level 15
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| !Level 16
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| !Level 17
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| !Level 18
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| |-
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| |[[Barbarous Wolf]]
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| |[[Foie]]
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| |3
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| |179
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| | +45
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| | +35
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| | +30
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| | +25
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| | +20
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| | +15
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| | +10
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| |-
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| |[[Delsaber]]
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| |[[Barta]]
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| |6
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| |190
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| | +55
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| | +50
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| | +45
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| | +35
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| | +30
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| | +25
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| | +20
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| |-
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| |[[Dubchic]]
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| |[[Barta]]
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| |1
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| |212
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| | +75
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| | +70
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| | +65
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| | +60
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| | +50
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| | +45
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| | +40
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| |-
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| |[[Savage Wolf]]
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| |[[Zonde]]
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| |2
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| |224
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| | +90
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| | +80
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| | +75
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| | +70
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| | +65
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| | +60
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| | +55
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| |-
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| |[[Delsaber]]
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| |[[Barta]]
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| |5
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| |277
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| | +140
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| | +135
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| | +130
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| | +125
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| | +115
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| | +110
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| | +105
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| |}
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| ==== Area 8 ==== | | ==== Area 8 ==== |
| {| | | {| |
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| |style="vertical-align: top;"|[[File:2ca9.png|left|frameless|768x768px]] | | |style="vertical-align: top;"|[[File:2ca9.png|left|frameless|768x768px]] |
| |style="vertical-align: top;"| | | |style="vertical-align: top;"| |
| 1. Clear only Gilchic, go south | | 1. Clear, go east |
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| 2. Press west switch, Clear only Wolf, go south
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| 3. Press west switch, Clear only Wolf, go south
| | 2. Clear, go north (ignore hallway enemies) |
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| 4. Press west switch, Clear only Pan Arms, go south and warp
| | 3. Clear, go east, warp |
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| 5. Clear only Delsaber, go north
| | 4. Clear, go east |
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| 6. Clear only Garanz, go north to exit
| | 5. Clear, go north to exit |
| |} | | |} |
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| __NOTOC__ | | __NOTOC__ |
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| {{Guides}}
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| [[Category:Guides]] | | [[Category:Guides]] |