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<small><div class="noexcerpt | <small><div class="wiki"noexcerpt>< Return to [[RAmar]]</div></small> | ||
{{Template:Stub}} | {{Template:Stub}} | ||
[[File:RAmar.png|right]] | [[File:RAmar.png|right]] | ||
'''RAmar''' is a human Ranger who has the highest ATA in the game, along with the second highest ATP of the | '''RAmar''' is a human Ranger who has the highest ATA in the game, along with the second highest ATP of the rangers. Paired with access to basic supports, including level 15 [[Shifta]] and [[Deband]], this makes him a very powerful option in every situation. The versatility of the ranger arsenal allows him to provide large range AoE with good damage and some of the best crowd control outside of android [[traps]]. He is largely believed to be the best solo class, even better than [[HUcast]] in most situations, while still able to hold his own in multiplayer parties regardless of scenario. | ||
In comparison to [[RAmarl]], he is stronger in all situations, but the lack of | In comparison to [[RAmarl]], he is stronger in all situations, but the lack of Jellen and extremely weak, slow Resta means that mistakes and dangerous situations are more punishing if the player is unable to control the enemies properly. While he can support the party with Shifta and Deband, he cannot support further than this, making RAmarl much more useful in a party which would benefit from a supporting role. | ||
==Pros and cons== | ==Pros and cons== | ||
<big>Pros</big> | <big>Pros</big> | ||
* Highest ATA in the game - RAmar's high ATA allows him to hit | * Highest ATA in the game - RAmar's high ATA allows him to hit special attacks more often than any other class, giving him extremely good crowd control and ability to use sacrificials very well. | ||
* Extremely powerful solo - With the | * Extremely powerful solo - With the ranger arsenal, RAmar's ATP, and access to Shifta, RAmar is a top-tier solo class. | ||
* Very powerful in multiplayer - Regardless of if there is | * Very powerful in multiplayer - Regardless of if there is support or not, RAmar can fit into any party as a top damage dealer. | ||
* Ranger arsenal - With options such as | * Ranger arsenal - With options such as [[Frozen Shooter]], [[ES Needle]], [[Heaven Striker]], and sacrificial [[Arms]], rangers have options for every situation. | ||
<big>Cons</big> | <big>Cons</big> | ||
* Weak | * Weak earlygame - RAmar has less HP and ATP than all the other rangers early on, and takes some time to grow into his strengths. | ||
==Section ID choice== | ==Section ID choice== | ||
Note that the section ID choices below are merely suggestions, and are not required | Note that the section ID choices below are merely suggestions, and are not required to have on your RAmar. All IDs are good in different ways, and it is up to the player which ID they would like depending on what items they'd like to hunt. If you are unsure as to what ID you would want, the below are recommended depending on what sort of ID you would prefer. | ||
===Finding items for RAmar=== | ===Finding items for RAmar=== | ||
<big> | <big>[[File:Greenill_icon.png|32px]] Greenill</big><br><br> | ||
Greenill has access to many essential RAmar items. Key items include [[Cannon Rouge]], [[Frozen Shooter]], [[Heavenly/Arms]], [[V502]], [[Red Ring]] and [[Heaven Striker]]. | |||
Greenill has access to many | |||
===Finding items that RAmar hunts well=== | ===Finding items that RAmar hunts well=== | ||
<big> | <big>[[File:Bluefull_icon.png|32px]] Bluefull</big><br><br> | ||
Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes [[Yunchang]], [[Zanba]], [[Psycho Wand]], and [[Parasitic Gene "Flow"]]. On top of this, Bluefull can hunt Limiter very well from [[Astark]]s, which is an easy hunt for Rangers as well. [[Heaven Striker]] also makes an appearance in Episode 1 from [[Del-D]]s. | |||
Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes | <big>[[File:Skyly icon.png|32px]] Skyly</big><br><br> | ||
Similarly to Bluefull, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include [[Heaven Punisher]], [[Sealed J-Sword]], [[Monkey King Bar]], [[Vivienne]], [[Daylight Scar]], and [[Guren]]. On top of this, [[Lame d'Argent]] can be found from [[Dorphon]]s, which is a very useful item for all classes, but especially Rangers. | |||
<big> | |||
Similarly to | |||
===General good ID=== | ===General good ID=== | ||
<big> | <big>[[File:Whitill_icon.png|32px]] Whitill</big><br><br> | ||
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as [[Bluefull]], which focus players into certain areas. Whitill finds many good items such as [[V502]], [[Heaven Striker]], [[Diska of Braveman]], [[Frozen Shooter]], [[Slicer of Fanatic]], and more! | |||
==Material plans== | |||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling.<br> | |||
==Material | '''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.<br> | ||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for | '''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended. | ||
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200. | |||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
|rowspan="2"| | |||
!rowspan="2"|Mag | !rowspan="2"|Mag | ||
!rowspan="2"|Units | !rowspan="2"|Units | ||
!rowspan="2"|Shield | !rowspan="2"|Shield | ||
! colspan=" | !colspan="6"|Materials | ||
|- | |- | ||
!Power | !Power | ||
Line 54: | Line 44: | ||
!Evade | !Evade | ||
!Luck | !Luck | ||
!Unused | |||
|- | |- | ||
|Important Stats Only | |Important Stats Only | ||
|5/160/35/0 | |rowspan="2"|5/160/35/0 | ||
| | |rowspan="2"|[[V101]] | ||
| | |rowspan="2"|[[Red Ring]] | ||
|222 | |222 | ||
| - | | - | ||
| - | | - | ||
| - | | - | ||
|28 | |rowspan="2"|28 | ||
|rowspan="2"| - | |||
|- | |- | ||
|Min-Max | |Min-Max & Max Stat | ||
|60 | |60 | ||
|68 | |68 | ||
|63 | |63 | ||
|31 | |31 | ||
|- | |- | ||
|Min-Max | |Min-Max & Max Stat | ||
| | with Adept (for Spirit special) | ||
| | |11/186/3/0 | ||
| | |[[V101]], [[Adept]] | ||
| | |[[Red Ring]] | ||
| | |29+ | ||
| | |60 | ||
| | |58 | ||
| | |26 | ||
|23 | |||
|54 | |||
|- | |||
|} | |} | ||
==Equipment progression== | ==Equipment progression== | ||
==Strategy== | ==Strategy== | ||
==Recommended endgame equipment== | ==Recommended endgame equipment== | ||
'''Melee''' | '''Melee''' | ||
*3 Targets: | *3 Targets: [[Excalibur]] | ||
*1 Target Multi-Hit: | *1 Target Multi-Hit: [[Daylight Scar]] | ||
'''Ranged''' | '''Ranged''' | ||
*10 Targets: | *10 Targets: [[Cannon Rouge]] | ||
*5 Targets: | *5 Targets: [[Arms]] (Charge, Berserk, Spirit), [[ES Needle]] (Berserk, Spirit) | ||
*4 Targets: | *4 Targets: [[Baranz Launcher]], [[ES Launcher]] (Berserk, Spirit) | ||
*1 Target: | *1 Target: [[Heaven Striker]] | ||
*1 Target Multi-Hit: | *1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk, Spirit), [[M&A60 Vise]], [[Yasminkov 9000M]] | ||
'''Specials''' | '''Specials''' | ||
*10 Targets: | *10 Targets: [[ES Scythe]] (Hell) | ||
*5 Targets: | *5 Targets: [[ES Needle]] (Arrest, Hell, Demons, Zalure), [[ES Shot]] (Arrest, Hell, Demons, Zalure), | ||
*4 Targets: | *4 Targets: [[ES Launcher]] (Hell, Demons) | ||
*1 Target: | *1 Target: [[Raygun]] / [[Laser]] (Arrest, Hell, Demons), [[ES Gun]] / [[ES Rifle]] (Zalure), [[Bringer's Rifle]] | ||
*1 Target Multi-Hit: | *1 Target Multi-Hit: [[ES Mechgun]] (Hell, Demon's), [[S-Beat's Blade]] | ||
'''Special Purpose''' | '''Special Purpose''' | ||
* | *[[Frozen Shooter]], [[Snow Queen]] | ||
* | *[[Girasole]] | ||
* | *[[Dark Meteor]] | ||
* | *[[Twin Blaze]] | ||
'''Armors''' | '''Armors''' | ||
* | *[[Stealth Suit]], [[Dress Plate]] | ||
'''Shields''' | '''Shields''' | ||
* | *[[Ranger Wall]], [[Red Ring]], [[Anti-Dark Ring]], [[Yata Mirror]], [[God's Shield "Kouryu"]], [[Shifta Merge]]/[[Rupika]] | ||
'''Units''' | '''Units''' | ||
* | *[[V101]], [[V502]], [[V801]] | ||