Editing RAmar
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{{Class | {{Class | ||
|icon=gun | |icon=gun | ||
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|100 | |100 | ||
|180 | |180 | ||
| | |360 | ||
|638 | |638 | ||
|806 | |806 | ||
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|20 | |20 | ||
|83 | |83 | ||
| | |160 | ||
|279 | |279 | ||
|455 | |455 | ||
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!ATA | !ATA | ||
|80 | |80 | ||
| | |97 | ||
| | |114 | ||
| | |148 | ||
|200 | |200 | ||
|230 | |230 | ||
|249 | |249 | ||
|- | |- | ||
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| | |317 | ||
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* Has access to Techniques (see sidebar) | * Has access to Techniques (see sidebar) | ||
* Can use up to 250 materials (Power, Def, Mind, Evade, Luck) | * Can use up to 250 materials (Power, Def, Mind, Evade, Luck) | ||
==Material Plans== | |||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling. | |||
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200. | |||
'''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended. | |||
{|class="wikitable" style="text-align: center;" | |||
|rowspan="2"| | |||
!rowspan="2"|Mag | |||
!rowspan="2"|Units | |||
!rowspan="2"|Shield | |||
!colspan="6"|Materials | |||
|- | |||
!Power | |||
!Def | |||
!Mind | |||
!Evade | |||
!Luck | |||
!Unused | |||
|- | |||
|Important Stats Only | |||
|rowspan="2"|5/160/35/0 | |||
|rowspan="2"|[[V101]] | |||
|rowspan="2"|[[Red Ring]] | |||
|222 | |||
| - | |||
| - | |||
| - | |||
|rowspan="2"|28 | |||
|rowspan="2"| - | |||
|- | |||
|Min-Max & Max Stat | |||
|60 | |||
|68 | |||
|63 | |||
|31 | |||
|- | |||
|Min-Max & Max Stat | |||
with Adept (for Spirit special) | |||
|11/186/3/0 | |||
|[[V101]], [[Adept]] | |||
|[[Red Ring]] | |||
|29+ | |||
|60 | |||
|58 | |||
|26 | |||
|23 | |||
|54 | |||
|- | |||
|} | |||
==Recommended Equipment== | |||
'''Melee''' | |||
*3 Targets: [[Excalibur]] | |||
*1 Target Multi-Hit: [[Daylight Scar]] | |||
'''Ranged''' | |||
*10 Targets: [[Cannon Rouge]] | |||
*5 Targets: [[Arms]] (Charge, Berserk, Spirit), [[ES Needle]] (Berserk, Spirit) | |||
*4 Targets: [[Baranz Launcher]], [[ES Launcher]] (Berserk, Spirit) | |||
*1 Target: [[Heaven Striker]] | |||
*1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk, Spirit), [[M&A60 Vise]], [[Yasminkov 9000M]] | |||
'''Specials''' | |||
*10 Targets: [[ES Scythe]] (Hell) | |||
*5 Targets: [[ES Needle]] (Arrest, Hell, Demons, Zalure), [[ES Shot]] (Arrest, Hell, Demons, Zalure), | |||
*4 Targets: [[ES Launcher]] (Hell, Demons) | |||
*1 Target: [[Raygun]] / [[Laser]] (Arrest, Hell, Demons), [[ES Gun]] / [[ES Rifle]] (Zalure), [[Bringer's Rifle]] | |||
*1 Target Multi-Hit: [[ES Mechgun]] (Hell, Demon's), [[S-Beat's Blade]] | |||
'''Special Purpose''' | |||
*[[Frozen Shooter]], [[Snow Queen]] | |||
*[[Girasole]] | |||
*[[Dark Meteor]] | |||
*[[Twin Blaze]] | |||
*[[Rianov 303SNR-5]] | |||
'''Armors''' | |||
*[[Stealth Suit]], [[Dress Plate]] | |||
'''Shields''' | |||
*[[Ranger Wall]], [[Red Ring]], [[Anti-Dark Ring]], [[Yata Mirror]], [[God's Shield "Kouryu"]], [[Shifta Merge]]/[[Rupika]] | |||
'''Units''' | |||
*[[V101]], [[V502]], [[V801]] | |||
{{Classes}} | {{Classes}} | ||
[[Category:Classes]] | [[Category:Classes]] |