Game mechanics/Frame data: Difference between revisions
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''Combo'' is the frame data when this attack is not the ending step of a combo. ''Full'' is the frame data when the combo ends on this attack. Heavy and Special are the same unless explicitly marked. | ''Combo'' is the frame data when this attack is not the ending step of a combo. ''Full'' is the frame data when the combo ends on this attack. Heavy and Special are the same unless explicitly marked. | ||
======Calculating a Combo====== | |||
Examples using HUmar frame data: | |||
Handgun N: <code>N1(Full) = 27 = 27f total</code> | |||
Handgun NNN: <code>N1(Combo) + N2(Combo) + N3(Full) = 14 + 11 + 19 = 44f total</code> | |||
Handgun NH: <code>N1(Combo) + H2(Full) = 14 + 30 = 44f total</code> | |||
==HUcast with V101== | ==HUcast with V101== | ||
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Revision as of 02:09, 24 July 2021
These values are measured, not ripped from the game, so there is a small margin of error.
Combo is the frame data when this attack is not the ending step of a combo. Full is the frame data when the combo ends on this attack. Heavy and Special are the same unless explicitly marked.
Calculating a Combo
Examples using HUmar frame data:
Handgun N: N1(Full) = 27 = 27f total
Handgun NNN: N1(Combo) + N2(Combo) + N3(Full) = 14 + 11 + 19 = 44f total
Handgun NH: N1(Combo) + H2(Full) = 14 + 30 = 44f total
HUcast with V101
Category | Weapon | Attack | Combo Step 1 | Combo Step 2 | Combo Step 3 | ||
---|---|---|---|---|---|---|---|
Full | Combo | Full | Combo | Full | |||
Melee | Saber | Normal | 29 | 13 | 24 | 10 | 31 |
Heavy | 37 | 21 | 29 | 15 | 34 | ||
Sword | Normal | 39 | 17 | 31 | 15 | 43 | |
Heavy | 46 | 24 | 35 | 19 | 43 | ||
Daggers | Normal | 40 | 21 | 30 | 15 | 50 | |
Heavy | 46 | 27 | 35 | 20 | 49 | ||
Partisans | Normal | 39 | 17 | 30 | 14 | 33 | |
Heavy | 46 | 24 | 35 | 19 | 35 | ||
Slicers | Normal | 40 | 21 | 32 | 12 | 42 | |
Heavy | 47 | 28 | 37 | 17 | 43 | ||
Double Sabers | Normal | 39 | 22 | 27 | 11 | 51 | |
Heavy | 46 | 29 | 32 | 16 | 49 | ||
Claws | Normal | 27 | 16 | 22 | 11 | 37 | |
Heavy | 35 | 24 | 27 | 16 | 39 | ||
Katanas | Normal | 30 | 14 | 29 | 15 | 44 | |
Heavy | 38 | 22 | 33 | 19 | 44 | ||
Twin Swords | Normal | 37 | 18 | 34 | 19 | 51 | |
Heavy | 44 | 25 | 37 | 22 | 49 | ||
Fists | Normal | 26 | 19 | 26 | 19 | 35 | |
Heavy | 33 | 26 | 29 | 22 | 36 | ||
Ranged | Handguns | Normal | 27 | 14 | 25 | 11 | 19 |
Heavy | 34 | 22 | 30 | 16 | 25 | ||
Master Raven | Normal | 26 | |||||
Heavy | 36 | ||||||
Rifles | Normal | 29 | 15 | 25 | 12 | 20 | |
Heavy | 37 | 23 | 30 | 17 | 26 | ||
Mechguns | Normal | 49 | 12 | 45 | 10 | 42 | |
Heavy | 58 | 21 | 50 | 15 | 48 | ||
Shots | Normal | 50 | 25 | 43 | 21 | 34 | |
Heavy | 56 | 31 | 46 | 24 | 38 | ||
L&K38 Combat | Normal | 46 | |||||
Heavy | 55 | ||||||
Launchers | Normal | ||||||
Heavy | |||||||
Technique | Canes | Normal | |||||
Heavy | |||||||
Rods | Normal | 29 | 14 | 27 | 14 | 40 | |
Heavy | 37 | 22 | 32 | 19 | 41 | ||
Wands | Normal | ||||||
Heavy | |||||||
Cards | Normal | 33 | 18 | 30 | 17 | 47 | |
Heavy | 40 | 25 | 34 | 21 | 47 |