Satellite Lizard: Difference between revisions
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[[Category:Crater Enemies]] | [[Category:Crater Enemies]] | ||
[[Category:Desert Enemies]] | [[Category:Desert Enemies]] | ||
==Hunting== | |||
The following quests are recommended for hunting this enemy: | |||
* [Extermination] [[War of Limits 2|War of Limits #2]]: Clear Quest (92) | |||
* [Extermination] [[New Mop-Up Operation 3|New Mop-Up Operation #3]]: Clear Quest (73) | |||
* [Extermination] [[Sweep-up Operation 12|Sweep-up Operation #12]]: Clear Quest (50) | |||
==Mechanics== | |||
Satellite Lizards and [[Yowie]]s slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals [[List of fixed-damage attacks#Episode 4|fixed damage]] (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Satellite Lizards and Yowies is that a Yowie has higher stats and will do more damage to the player. | |||
Satellite Lizards and Yowies share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Satellite Lizard will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Satellite Lizard still can't be targeted by a technique. | |||
Satellite Lizards and Yowies respond uniquely to the {{Confusion}} status effect compared to all other enemies. When affected, they will target the nearest ''enemy'' in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players. | |||
==Rare Drops== | |||
{{EnemyDropTable|Satellite Lizard|N=1}} | |||
{{Episode4Enemies}} |
Latest revision as of 04:32, 20 July 2024
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Hunting[edit | edit source]
The following quests are recommended for hunting this enemy:
- [Extermination] War of Limits #2: Clear Quest (92)
- [Extermination] New Mop-Up Operation #3: Clear Quest (73)
- [Extermination] Sweep-up Operation #12: Clear Quest (50)
Mechanics[edit | edit source]
Satellite Lizards and Yowies slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals fixed damage (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Satellite Lizards and Yowies is that a Yowie has higher stats and will do more damage to the player.
Satellite Lizards and Yowies share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Satellite Lizard will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Satellite Lizard still can't be targeted by a technique.
Satellite Lizards and Yowies respond uniquely to the Confusion status effect compared to all other enemies. When affected, they will target the nearest enemy in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players.
Rare Drops[edit | edit source]
Hard | |||||||||
---|---|---|---|---|---|---|---|---|---|
Vjaya | Photon Claw | Visk-235W | Photon Claw | H&S25 Justice | Photon Claw | Angry Fist | Photon Claw | Photon Claw | Double Saber |
1/379 | 1/284 | 1/427 | 1/284 | 1/427 | 1/284 | 1/263 | 1/284 | 1/284 | 1/213 |
Very Hard | |||||||||
Alliance Uniform | Heavenly/Arms | Alliance Uniform | Heavenly/Arms | Alliance Uniform | Mace of Adaman | Heavenly/Arms | Alliance Uniform | Alliance Uniform | Alliance Uniform |
1/683 | 1/2482 | 1/683 | 1/2482 | 1/683 | 1/427 | 1/2482 | 1/683 | 1/683 | 1/683 |
Ultimate | |||||||||
Rianov 303SNR-4 | Photon Crystal | Photon Crystal | Photon Crystal | Glide Divine | Glide Divine | Photon Crystal | Slicer of Fanatic | Photon Crystal | Morning Glory |
1/975 | 1/853 | 1/853 | 1/853 | 1/975 | 1/975 | 1/853 | 1/1241 | 1/853 | 1/975 |
Episode 4 Monsters | |
---|---|
Crater | Sand Rappy • Del Rappy • Satellite Lizard • Yowie • Boota • Ze Boota • Ba Boota • Zu • Pazuzu • Astark • Dorphon • Dorphon Eclair |
Subterranean Desert | Sand Rappy • Del Rappy • Satellite Lizard • Yowie • Goran • Pyro Goran • Goran Detonator • Merissa A • Merissa AA • Zu • Pazuzu • Girtablulu |
Bosses | Saint-Milion • Shambertin • Kondrieu |