User contributions for Thunder
From Ephinea PSO Wiki
23 February 2025
- 17:4817:48, 23 February 2025 diff hist −16 m FOnewm/Guide →Material and Mag plans current
- 17:3517:35, 23 February 2025 diff hist +14 FOnewm/Guide →Material and Mag plans: marking basic leveling melee plan as optional
- 17:3117:31, 23 February 2025 diff hist +1,653 FOnewm/Guide →Material and Mag plans: separated Basic Leveling from Optimized Leveling, and explained up top. added demons & hell raygun, and bringer's rifle breakpoints & ATA requirements. mirror headers to bottom. added blurbs below on ATP stuff, and one additional point against max stats for using RR for MST..
- 16:4416:44, 23 February 2025 diff hist +893 FOnewm/Guide →Material and Mag plans: added Basic Leveling - Nuking and Basic Leveling - Melee plans (linked in simple pow and mind mag guides), linked in Merges for barriers on basic nuking, shuffled some stuff around, rowspanned on stuff that is the same for a few rows, and separated each section in the table. hopefully new players can ONLY look at the Basic plans and not get so overwhelmed
20 February 2025
- 00:0200:02, 20 February 2025 diff hist −1 m Quests →Extermination: crather current
17 February 2025
- 03:1103:11, 17 February 2025 diff hist +553 FOnewm/Guide →Material and Mag plans: line breaks in the table. fancy links. added ES J-Cutter/Slicer for benefits of ATP. expansion on what utility units are lost for max stat plan. added smartlink into many of the plans (this needs to go onto HU guide pages too iirc) - should v502 be included in the tables like that too?
9 February 2025
- 20:1020:10, 9 February 2025 diff hist +399 Heart of Samba Maracas neutralizer removes divine/lock-on filter first for Mille Marteaux current
- 20:0920:09, 9 February 2025 diff hist +399 Heart of Yasminkov 9000M neutralizer removes divine/lock-on filter first for Mille Marteaux current
- 20:0720:07, 9 February 2025 diff hist +479 Lock-on Filter can be removed with Neutralizer. if the weapon is both skinned and filtered, neutralizer only removes the filter current
- 20:0520:05, 9 February 2025 diff hist +478 Divine Filter can be removed with Neutralizer. if the weapon is both skinned and filtered, neutralizer only removes the filter current
- 19:5919:59, 9 February 2025 diff hist +360 Mille Marteaux →Reskins: neutralizer removes divine/lock-on filter first current
- 19:5419:54, 9 February 2025 diff hist +532 Neutralizer neutralizer removes divine/lock-on filter first for Heaven Punisher & Mille Marteaux current
- 19:4919:49, 9 February 2025 diff hist +401 Heart of Ruby Bullet neutralizer removes divine/lock-on filter first for Heaven Punisher current
- 19:4819:48, 9 February 2025 diff hist +401 Heart of Suppressed Gun neutralizer removes divine/lock-on filter first for Heaven Punisher current
- 19:4719:47, 9 February 2025 diff hist +401 Heart of Tension Blaster neutralizer removes divine/lock-on filter first for Heaven Punisher current
- 19:4619:46, 9 February 2025 diff hist −2 m Heaven Punisher →Reskins current
- 19:4319:43, 9 February 2025 diff hist +364 Heaven Punisher →Reskins: neutralizer removes divine/lock-on filter first
- 06:2506:25, 9 February 2025 diff hist +13,225 Accuracy glitch big rewrite and lots more details. I need to verify a few things still but I want to get this up at least. not 100% sure on the exact workings in the code. I haven't tested/verified firsthand if dagger combo step 2 can be glitched with combo step 3. need to check each combo step on ES cards. need to verify most of the melee projectiles. and would like to note if any of these accuracy glitches are actually affected by battle speed. probably needs other touch-ups etc
- 02:4102:41, 9 February 2025 diff hist +13 m Hildebear's Cane special is random foie level 1-10 current
8 February 2025
- 22:1522:15, 8 February 2025 diff hist 0 Hildebear's Cane →Technique Boost: corrected 20%->30%
- 20:4720:47, 8 February 2025 diff hist +307 Type converting to disambiguation for TypeM weapons, weapon types, and classes current Tag: Removed redirect
4 December 2024
- 20:2320:23, 4 December 2024 diff hist −6 m L&K14 Combat fancy green charge vulcan link
- 00:4800:48, 4 December 2024 diff hist +354 Chaos Sorcerer →Mechanics: inaccessible drop bug was fixed on ephinea for sorcs, dorphons, and zu. + some clarification
3 December 2024
- 20:1020:10, 3 December 2024 diff hist 0 m Techniques →Equipment-based boosts
20 November 2024
- 16:0916:09, 20 November 2024 diff hist −1 m Sinow Zele →Notes current
13 November 2024
- 18:0018:00, 13 November 2024 diff hist +48 m PB/Increase →Notes current
- 17:5917:59, 13 November 2024 diff hist +49 m PB/Create →Notes current
- 17:5817:58, 13 November 2024 diff hist +49 m PB/Generate →Notes current
- 17:5717:57, 13 November 2024 diff hist +48 m PB/Amplifier →Notes current
- 17:5517:55, 13 November 2024 diff hist +1,406 Gods Shield "Kouryu" timer notes current
- 17:4417:44, 13 November 2024 diff hist +1,374 PB/Increase timer notes
- 17:4217:42, 13 November 2024 diff hist +1,375 PB/Create timer notes
- 17:3817:38, 13 November 2024 diff hist +1,378 PB/Generate timer notes
- 17:3517:35, 13 November 2024 diff hist +1,379 PB/Amplifier timer notes
- 16:3916:39, 13 November 2024 diff hist +35 Tsumikiri J-Sword →Notes: compare and link to TJS current
- 16:3816:38, 13 November 2024 diff hist +1,647 Berdysh info on pb drain current
- 03:2903:29, 13 November 2024 diff hist +1,262 Tsumikiri J-Sword more pb drain info
11 November 2024
- 06:4206:42, 11 November 2024 diff hist +468 Template:Guides added episode 1 challenge stages guide links
- 06:3606:36, 11 November 2024 diff hist +32 Episode 1: Stage 1/Guide guides nav and category current
- 06:3406:34, 11 November 2024 diff hist +7 Episode 1: Stage 1/Guide →Level 1 Stat Deficit
- 06:1906:19, 11 November 2024 diff hist +26,501 N Episode 1: Stage 1/Guide Created page with "==General Tips== * Ask if your allies can spare a few recovery items if you are almost out. Sharing resources is necessary for this game mode. * Similarly, do not take all items to yourself. Challenge mode uses Classic drop style, meaning that there is only 1 instance of any drop which must be shared among the party. It is mutually beneficial to spread out good weapons across the party if possible so that each player is powerful enough to handle their roles effectively...."
9 November 2024
- 17:5417:54, 9 November 2024 diff hist +30 Class comparison →Level 1: missing black border
8 November 2024
- 22:3522:35, 8 November 2024 diff hist +3,869 Tools →Tool drop table: added challenge table. note that this table omits Photon Drop to fit TP Material as the ToolDropHead and ToolDropRow templates don't allow an extra column afaik
- 20:5720:57, 8 November 2024 diff hist +10,404 Techniques →Technique disks drop table: added challenge table
- 17:4917:49, 8 November 2024 diff hist +1,596 Item box →Item box drop tables: added challenge table
- 02:4802:48, 8 November 2024 diff hist +20 Weapon drop tables →Common weapon drop table
- 02:4502:45, 8 November 2024 diff hist +1,627 Weapon drop tables →Pattern selection: added challenge tables (both the patterns per floor table as well as the unique pattern values table)
- 02:4102:41, 8 November 2024 diff hist +812 Weapon drop tables →Area percent chances: added challenge table
- 02:4002:40, 8 November 2024 diff hist +557 Weapon drop tables →Untekked and special rate table: added challenge table
- 02:3902:39, 8 November 2024 diff hist +2,270 Weapon drop tables →Common weapon drop table: added challenge table - this table looks a little jank but I had the info and wanted to put it somewhere