Yowie: Difference between revisions
(Added navbox) |
m (→Hunting) |
||
(9 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Enemy|name=Yowie (Crater)}} | {{Enemy|name=Yowie (Crater)}} | ||
{{Enemy|name=Yowie (Desert)}} | {{Enemy|name=Yowie (Desert)}} | ||
==Mechanics== | |||
Yowies and [[Satellite Lizard|Satellite Lizards]] slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals [[List of fixed-damage attacks#Episode 4|fixed damage]] (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Yowies and Satellite Lizards is that a Yowie has higher stats and will do more damage to the player. | |||
Yowies and Satellite Lizards share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Yowie will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Yowie still can't be targeted by a technique. | |||
Yowies and Satellite Lizards respond uniquely to the {{Confusion}} status effect compared to all other enemies. When affected, they will target the nearest ''enemy'' in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players. | |||
===Fixed Damage=== | |||
{| | |||
| | |||
{{#tag:tabber| | |||
Normal= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 50 | |||
|- | |||
| Subterranean Desert || 103 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 38 | |||
|- | |||
| Subterranean Desert || 77 | |||
|} | |||
</tabber> | |||
{{!}}-{{!}} | |||
Hard= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 162 | |||
|- | |||
| Subterranean Desert || 222 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 121 | |||
|- | |||
| Subterranean Desert || 166 | |||
|} | |||
</tabber> | |||
{{!}}-{{!}} | |||
Very Hard= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 275 | |||
|- | |||
| Subterranean Desert || 315 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 206 | |||
|- | |||
| Subterranean Desert || 236 | |||
|} | |||
</tabber> | |||
{{!}}-{{!}} | |||
Ultimate= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater || rowspan="2"|Acid Breath || 441 | |||
|- | |||
| Subterranean Desert || 599 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable" style="text-align:center" | |||
! Area | |||
! Attack | |||
! Damage | |||
|- | |||
| Crater ||rowspan="2"|Acid Breath || 331 | |||
|- | |||
| Subterranean Desert || 449 | |||
|} | |||
</tabber> | |||
}} | |||
|- | |||
|} | |||
==Hunting== | |||
The following quests are recommended for hunting this enemy: | |||
{{HuntingTableHead}} | |||
{{HuntingTableRow4|category=Maximum Attack|catspan=2|quest=Maximum Attack 4th Stage -4A-|questspan=2|details=Clear first room<br>([[Maximum Attack 4th Stage -4B-{{!}}MA4B]], [[Maximum Attack 4th Stage -4C-{{!}}MA4C]] also work)|count=12}} | |||
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear up to first warp<br>([[Maximum Attack 4th Stage -4B-{{!}}MA4B]], [[Maximum Attack 4th Stage -4C-{{!}}MA4C]] also work)|count=24}} | |||
{{HuntingTableRow4|category=Extermination|catspan=|quest=New Mop-Up Operation 3{{!}}New Mop-Up Operation #3|questspan=|details=Clear quest|count=41}} | |||
|} | |||
==Rare Drops== | |||
{{EnemyDropTable|Yowie|N=1}} | |||
{{Episode4Enemies}} | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Crater Enemies]] | [[Category:Crater Enemies]] | ||
[[Category:Desert Enemies]] | [[Category:Desert Enemies]] | ||
Latest revision as of 23:50, 10 July 2025
|
|
Mechanics
Yowies and Satellite Lizards slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals fixed damage (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Yowies and Satellite Lizards is that a Yowie has higher stats and will do more damage to the player.
Yowies and Satellite Lizards share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Yowie will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Yowie still can't be targeted by a technique.
Yowies and Satellite Lizards respond uniquely to the Confusion status effect compared to all other enemies. When affected, they will target the nearest enemy in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players.
Fixed Damage
|
Hunting
The following quests are recommended for hunting this enemy:
Category | Quest | Details | Count |
---|---|---|---|
![]() |
![]() |
Clear first room (MA4B, MA4C also work) |
12 |
Clear up to first warp (MA4B, MA4C also work) |
24 | ||
![]() |
![]() |
Clear quest | 41 |
Rare Drops
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|
Hard | |||||||||
Brionac | Cross Scar | Double Saber | Flowen's Sword | Club of Laconium | Club of Laconium | Double Saber | Angry Fist | Varista | H&S25 Justice |
1/455 | 1/228 | 1/163 | 1/414 | 1/414 | 1/414 | 1/163 | 1/253 | 1/455 | 1/455 |
Very Hard | |||||||||
Officer Uniform | Officer Uniform | Kaladbolg | Photon Crystal | Photon Crystal | Battle Verge | Officer Uniform | Officer Uniform | Officer Uniform | Officer Uniform |
1/700 | 1/700 | 1/455 | 1/350 | 1/350 | 1/379 | 1/700 | 1/700 | 1/700 | 1/700 |
Ultimate | |||||||||
Photon Crystal | Snake Spire | Snake Spire | Girasole | Photon Crystal | Photon Crystal | Snake Spire | Photon Crystal | Rianov 303SNR-1 | Photon Crystal |
1/759 | 1/455 | 1/455 | 1/910 | 1/759 | 1/759 | 1/455 | 1/759 | 1/455 | 1/759 |
Episode 4 Monsters | |
---|---|
Crater | Boota • Ze Boota • Ba Boota • Sand Rappy (Rare: Del Rappy) • Satellite Lizard • Yowie • Zu (Rare: Pazuzu) • Astark • Dorphon (Rare: Dorphon Eclair) |
Subterranean Desert | Goran • Pyro Goran • Goran Detonator • Sand Rappy (Rare: Del Rappy) • Satellite Lizard • Yowie • Zu (Rare: Pazuzu) • Merissa A (Rare: Merissa AA) • Girtablulu |
Bosses | Saint-Milion • Shambertin • Rare: Kondrieu |