Anomalous Ordeal 1: Difference between revisions

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{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Ruins|Ruins 2]]
!colspan=2|[[Ruins|Ruins 2]]
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|[[Chaos Bringer]]
|[[Chaos Bringer]]
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{| class="wikitable" style="display:inline-table;vertical-align:top;"
! colspan="2" |Boxes
|-
!Box Type
!Count
|-
! colspan="2" |[[Forest|Forest 1]]
|-
|[[Box]]
|43
|-
|[[Box|Box (Armor)]]
|1
|-
|[[Box|Box (Weapon)]]
|1
|-
! colspan="2" |[[Ruins|Ruins 2]]
|-
|[[Box]]
|38
|-
|[[Box|Box (Sol Atomizer)]]
|1
|-
|[[Box|Box (Weapon)]]
|1
|1
|}
|}


==Random Enemy Spawn Chances==
==Random Enemy Spawn Chances==
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Forest|Forest 1]]
! colspan="2" |[[Forest|Forest 1]]
|-
|-
!Enemy
!Enemy
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|-
|-
|[[Barbarous Wolf]]
|[[Barbarous Wolf]]
|9/102
| 9/102
|-
|-
|[[Monest]]
|[[Monest]]
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|11/102
|11/102
|}
|}
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Ruins|Ruins 2]]
! colspan="2" |[[Ruins|Ruins 2]]
|-
|-
!Enemy
!Enemy
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|7/100
|7/100
|}
|}
[[Category:Quests]][[Category:Episode 1 Quests]]
[[Category:Quests]]
[[Category:Episode 1 Quests]]
[[Category:Extermination Quests]]
[[Category:Extermination Quests]]

Revision as of 08:40, 4 December 2023

Quest icon.pngAnomalous Ordeal #1
Episode 1
Category: Extermination
Client: Scientist
Info: Clear the Forest and Ruins of all monsters! Be careful! The monsters change every run!
Reward: Normal: 2000
Hard: 4000
Very Hard: 6000
Ultimate: 8000
Author: Ender
Languages: English, Japanese
Total XP

N H VH U
??? ??? ??? ???

N H VH U
??? ??? ??? ???

The monsters are relentless and appearing without formation.
- Quest description

Information

This quest uses the random spawns mechanism used in Episode 1 Challenge. There are some fixed enemies in each area with designated waves. These enemies will always spawn if the client generates a spawn for their wave number.

Fixed Enemy Counts

Forest 1
Enemy Count
Monest 1
Ruins 2
Enemy Count
Delsaber 2
Dark Gunner 15
Death Gunner 6
Chaos Bringer 1
Boxes
Box Type Count
Forest 1
Box 43
Box (Armor) 1
Box (Weapon) 1
Ruins 2
Box 38
Box (Sol Atomizer) 1
Box (Weapon) 1

Random Enemy Spawn Chances

Forest 1
Enemy Chance
Booma 21/102
Gobooma 19/102
Gigobooma 17/102
Savage Wolf 12/102
Barbarous Wolf 9/102
Monest 3/102
Rag Rappy 10/102
Hildebear 11/102
Ruins 2
Enemy Chance
Dimenian 22/100
La Dimenian 18/100
So Dimenian 15/100
Bulclaw 10/100
Claw 18/100
Delsaber 11/100
Chaos Bringer 7/100