Shadow: Difference between revisions
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[[Shadow]] is a instant kill [[Special attacks|weapon special]]. It is the second lowest tier of [[Weapons#Instant_kill|instant kill]] specials (2★). [[Shadow]] weapons have a chance to instantly kill their targets. | |||
=Instant kill chance= | |||
The chance to instant kill monsters depends on [[Monsters|Enemy]] [[EDK]]. | |||
{| class="wikitable" style="text-align: center;" | |||
!Rarity||Special Name||Power | |||
|- | |||
|2★||Shadow||66% | |||
|- | |||
|} | |||
<pre> | |||
Activation Chance = ((Power) - (Enemy EDK)) * (1 - Special Reduction) * (Unit Boost) | |||
</pre> | |||
* <code>Special Reduction</code> is as follows (''See also: [[List of weapons with reduced specials]]''): | |||
**0.5 for [[Swords]], [[Daggers]], [[Partisans]] | |||
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]] | |||
* <code>Unit Boost</code> is as follows: | |||
** 2 if {{Unit|rare|V502}} is equipped | |||
** 1.5 if {{Unit|rare|V501}} is equipped | |||
*** These do not stack with each other | |||
** 1 if neither are equipped | |||
* Bosses are immune to [[Shadow]], as are any enemies with an [[EDK]] of 66 or higher. | |||
=List of Shadow weapons= | |||
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}. | |||
==Rare weapons== | |||
There are no rare weapons with [[Shadow]] as a special attack. | |||
==Common weapons== | |||
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Shadow]] as a special. [[Shadow]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Dim]] or [[Dark]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Shadow]] special (including the ability to tekk up or down from [[Dim]] and [[Dark]]). | |||
{| class="wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Shadow drop chance | |||
!colspan="3"|Area | |||
!Normal | |||
!Hard | |||
!Very Hard | |||
!Ultimate | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|0% | |||
|11.25% | |||
|11.25% | |||
|7.9% | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|0% | |||
|11.25% | |||
|10.53% | |||
|7.9% | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|12.5% | |||
|11.25% | |||
|10.53% | |||
|7.9% | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|12.5% | |||
|10.53% | |||
|10.53% | |||
|7.9% | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|12.5% | |||
|11.25% | |||
|7.9% | |||
|7.9% | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|12.5% | |||
|10.53% | |||
|7.9% | |||
|7.9% | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|12.5% | |||
|10.53% | |||
|7.9% | |||
|7.9% | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|11.25% | |||
|10.53% | |||
|7.9% | |||
|7.9% | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|11.25% | |||
|10.53% | |||
|7.9% | |||
|7.9% | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|11.25% | |||
|10.53% | |||
|7.9% | |||
|7.9% | |||
|- | |||
|} | |||
==ES weapons== | |||
[[Shadow]] can not be added to [[ES Weapons]] as a special. |
Revision as of 14:31, 19 July 2024
Shadow is a instant kill weapon special. It is the second lowest tier of instant kill specials (2★). Shadow weapons have a chance to instantly kill their targets.
Instant kill chance
The chance to instant kill monsters depends on Enemy EDK.
Rarity | Special Name | Power |
---|---|---|
2★ | Shadow | 66% |
Activation Chance = ((Power) - (Enemy EDK)) * (1 - Special Reduction) * (Unit Boost)
Special Reduction
is as follows (See also: List of weapons with reduced specials):Unit Boost
is as follows:- Bosses are immune to Shadow, as are any enemies with an EDK of 66 or higher.
List of Shadow weapons
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons
There are no rare weapons with Shadow as a special attack.
Common weapons
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Shadow as a special. Shadow can also be obtained by tekking up or down a common weapon that drops with the Dim or Dark special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Shadow special (including the ability to tekk up or down from Dim and Dark).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | Temple Alpha | - | 0% | 11.25% | 11.25% | 7.9% |
Forest 2 | Temple Beta | - | 0% | 11.25% | 10.53% | 7.9% |
Caves 1 | Spaceship Alpha | Crater East | 12.5% | 11.25% | 10.53% | 7.9% |
Caves 2 | Spaceship Beta | Crater West | 12.5% | 10.53% | 10.53% | 7.9% |
Caves 3 | Jungle North | Crater South | 12.5% | 11.25% | 7.9% | 7.9% |
Mines 1 | Jungle East | Crater North | 12.5% | 10.53% | 7.9% | 7.9% |
Mines 2 | Mountain | Crater Interior | 12.5% | 10.53% | 7.9% | 7.9% |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 11.25% | 10.53% | 7.9% | 7.9% |
Ruins 2 | Seabed Upper | Sub Desert 2 | 11.25% | 10.53% | 7.9% | 7.9% |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 11.25% | 10.53% | 7.9% | 7.9% |
ES weapons
Shadow can not be added to ES Weapons as a special.