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| [[File:Shopping District (Episode 1) 01.png|thumb|200px|Shopping District (Episode 1 & 4) (outside)]] | | #REDIRECT [[Pioneer 2#Shopping District]] |
| [[File:Shopping District (Episode 1) 02.png|thumb|200px|Shopping District (Episode 1 & 4) (inside)]]
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| The [[Shopping District]] is an area in Pioneer 2 which houses the various shops, at which players can spend {{Meseta}} for [[Weapons]], [[Frames]] and [[Barriers]], and [[Tools]]. The [[Tekker]] is also located here.
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| In Episode 1 and 4, the [[Check Room]] is located outside of the Shopping District. In Episode 2, the Check Room is located inside.
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| ==Arms shop==
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| [[File:Arms Shop (Episode 1).png|thumb|200px|Arms Shop NPC (Episode 1 & 4)]]
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| The Arms Shop allows the player to purchase common weapons. Stronger tiers of common weapons are made available both as a character's level increases, and are also affected by difficulty.
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| Weapons offered by the Arms Shop are randomized each time the player enters Pioneer 2. A player can purchase an unlimited amount of copies of any weapon available.
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| Weapons on offer can have up to second-tier specials (e.g. [[Heat]] or [[Fire]], but never [[Flame]] or [[Burning]]), and can sometimes have one or two [[Weapon attributes|attributes]], up to a maximum of 50% in each.
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| Notably, common [[Swords|sword]]-, [[Partisans|partisan]]-, [[Slicers|slicer]]-, [[Handguns|handgun]]-, [[Mechguns|mechgun]]-, and [[Shots|shot]]-type weapons with the [[Charge]] special and 50% Hit may be available for purchase, and are some of the strongest options available to players.
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| Second-tier specials, including Charge, begin appearing in Ultimate at level 100+. The highest tier of common weapons ([[Gladius]], [[Calibur]], [[Ripper]], [[Gungnir]], [[Diska]], [[Raygun]], [[Laser]], [[Vulcan]], [[Arms]], [[Club]], [[Striker]], and [[Scepter]]) are all available in Ultimate by level 151+.
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| The distribution of weapon types seen in the Arms Shop is partially affected by [[Section ID]] - somewhat like weapon [[item drops]] - as seen on the [[Weapon drop tables#Weapon type drop rates|weapon drop tables]] page. For example, {{Purplenum}} is the most likely Section ID to see Mechguns, {{Whitill}} is the most likely to see Slicers, and {{Viridia}} is the most likely to see Shots. Contrary to weapon item drops, the Arms Shop also follows a few rules regulating the amount of melee, ranged, and technique weapons available. There will always be several weapons available for each of these three categories.
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| ==Tools shop==
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| [[File:Tools Shop (Episode 1).png|thumb|200px|Tools Shop NPC (Episode 1 & 4)]]
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| {| class="wikitable"
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| !Tool
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| !Price
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| |{{Mate|Monomate}} || {{Meseta|50}}
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| |{{Mate|Dimate}} || {{Meseta|300}}
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| |{{Mate|Trimate}} || {{Meseta|2,000}}
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| |{{Fluid|Monofluid}} || {{Meseta|100}}
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| |{{Fluid|Difluid}} || {{Meseta|500}}
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| |{{Fluid|Trifluid}} || {{Meseta|3,600}}
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| |{{Tool|Sol Atomizer}} || {{Meseta|300}}
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| |{{Tool|Moon Atomizer}} || {{Meseta|500}}
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| |{{Tool|Star Atomizer}} || {{Meseta|5,000}}
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| |{{Tool|Antidote}} || {{Meseta|60}}
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| |{{Tool|Antiparalysis}} || {{Meseta|60}}
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| |{{Tool|Telepipe}} || {{Meseta|350}}
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| |{{Tool|Trap Vision}} || {{Meseta|100}}
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| |}
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| ==Guard shop==
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| [[File:Guard Shop (Episode 1).png|thumb|200px|Guard Shop NPC (Episode 1 & 4)]]
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| ==Tekker==
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| [[File:Tekker (Episode 1).png|thumb|200px|Tekker (Episode 1 & 4)]]
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| : ''Main article: [[Tekking]]
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| {{Areas}}
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