Christmas Event Shop/Dialogue: Difference between revisions

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__TOC__
__TOC__
==The Scavenger==
==The Scavenger==
<div style="line-height:50%;">
{{DialogueStart}}


:''(Only during first interaction)''  
:''(Only during first interaction)''  
Line 12: Line 12:
:''(After first speech and when initiating conversation again)''
:''(After first speech and when initiating conversation again)''


</div>
{{DialogueOption|indent=1|text=I'd like to trade}}
:<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">I'd like to trade</div>
<div style="line-height:50%;">


::''(If you don't have enough space)''
::''(If you don't have enough space)''
Line 32: Line 30:
::Yes, yes, pick a colour. And be quick about it!
::Yes, yes, pick a colour. And be quick about it!


</div>
{{DialogueOption|indent=2|text=Green<br>Blue<br>Purple<br>Red<br>Yellow}}
::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Green<br>Blue<br>Purple<br>Red<br>Yellow</div>
<div style="line-height:50%;">


:::1 piece of coal and it's yours. Chop chop.
:::1 piece of coal and it's yours. Chop chop.


</div>
{{DialogueOption|indent=3|text=Yes}}
:::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Yes</div>
<div style="line-height:50%;">


::::''(If you don't have enough space)''
::::''(If you don't have enough space)''
Line 61: Line 55:
::::''(Conversation jumps back to 'Yes/No' decision after you've selected a colour)''
::::''(Conversation jumps back to 'Yes/No' decision after you've selected a colour)''


</div>
{{DialogueOption|indent=3|text=No}}
:::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">No</div>
<div style="line-height:50%;">


::::''(Conversation ends)''
::::''(Conversation ends)''


</div>
{{DialogueOption|indent=2|text=Never mind}}
::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Never mind</div>
<div style="line-height:50%;">


:::Yes, yes. Move out of the way so I can do business with paying customers.
:::Yes, yes. Move out of the way so I can do business with paying customers.
:::''(Conversation ends)''
:::''(Conversation ends)''


</div>
{{DialogueOption|indent=1|text=Who are you?}}
:<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Who are you?</div>
<div style="line-height:50%;">


::Bah! Humbug!
::Bah! Humbug!
Line 94: Line 82:
::''(Conversation jumps back to after first speech)''
::''(Conversation jumps back to after first speech)''


</div>
{{DialogueOption|indent=1|text=Why do you want coal?}}
:<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Why do you want coal?</div>
<div style="line-height:50%;">


::Heh heh. Now there's an interesting tale.
::Heh heh. Now there's an interesting tale.
Line 114: Line 100:
::''(Conversation jumps back to after first speech)''
::''(Conversation jumps back to after first speech)''


</div>
{{DialogueOption|indent=1|text=Goodbye}}
:<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Goodbye</div>
<div style="line-height:50%;">


::Yes, yes. Move out of the way so I can do business with paying customers.
::Yes, yes. Move out of the way so I can do business with paying customers.
::''(Conversation ends)''
::''(Conversation ends)''


</div>
{{DialogueEnd}}




← ''Return to'' {{PSO link|Quest|Christmas Event Shop}}
← ''Return to'' {{PSO link|Quest|Christmas Event Shop}}
==The Hunter==
==The Hunter==
<div style="line-height:50%;">
{{DialogueStart}}


:''(Only during first interaction)''  
:''(Only during first interaction)''  
Line 136: Line 120:


:''(After first speech and when initiating conversation again)''
:''(After first speech and when initiating conversation again)''
</div>
 
:<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">I'd like to trade</div>
{{DialogueOption|indent=1|text=I'd like to trade}}
<div style="line-height:50%;">


::''(If you don't have enough space)''
::''(If you don't have enough space)''
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::What kind of present do you want?
::What kind of present do you want?


</div>
{{DialogueOption|indent=2|text=Common<br>Ultimate}}
::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Common<br>Ultimate</div>
<div style="line-height:50%;">


:::''(If you selected 'Common')''
:::''(If you selected 'Common')''
Line 159: Line 140:
:::That'll be 40 Coal.
:::That'll be 40 Coal.


</div>
{{DialogueOption|indent=3|text=Yes}}
:::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Yes</div>
<div style="line-height:50%;">


::::''(If you don't have enough Coal)''
::::''(If you don't have enough Coal)''
Line 174: Line 153:
::::''(Conversation ends)''
::::''(Conversation ends)''


</div>
{{DialogueOption|indent=3|text=No}}
:::<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">No</div>
<div style="line-height:50%;">


::::No worries.
::::No worries.
::::''(Conversation jumps back to after first speech)''
::::''(Conversation jumps back to after first speech)''


</div>
{{DialogueOption|indent=1|text=Goodbye}}
:<div align=center class="psoBackground psoStyle" style="max-width:200px; font-size:15px;">Goodbye</div>
<div style="line-height:50%;">


::See you.
::See you.
::''(Conversation ends)''
::''(Conversation ends)''


</div>
{{DialogueEnd}}


[[Category:Dialogue]]
[[Category:Dialogue]]

Revision as of 04:10, 4 January 2022

Return to Quest icon.pngChristmas Event Shop

The Scavenger

(Only during first interaction)
Hmmph.
...What. What do you want?
Hurry up! I haven't got all day!


(After first speech and when initiating conversation again)
I'd like to trade
(If you don't have enough space)
Marvel-- huh?
Heh heh. It seems I've burdened you with enough of my junk.
Why don't you sort out the trash first? I'll be waiting, Hunter...


(If you don't have any Tool icon.pngCoal)
Heh heh h-huh?
Eh?! What are you trying to pull? You don't have any pieces of Coal!
This isn't a charity Begone!
(Conversation ends)


(If you have any Coal)
Yes, yes, pick a colour. And be quick about it!
Green
Blue
Purple
Red
Yellow
1 piece of coal and it's yours. Chop chop.
Yes
(If you don't have enough space)
Marvel-- huh?
Heh heh. It seems I've burdened you with enough of my junk.
Why don't you sort out the trash first? I'll be waiting, Hunter...


(If you don't have any Coal)
Heh heh h-huh?
Eh?! What are you trying to pull? You don't have any pieces of Coal!
This isn't a charity Begone!
(Conversation ends)


(If you have any Coal)
(Consumes Tool icon.png Coal ×1 from inventory: Obtain Sword icon.pngGun icon.png random affixed non-rare Weapon ×1 from the available offerings)
"You have received <Affixed Weapon>!"
Marvelous. Heh heh. Perhaps you would like another?
(Conversation jumps back to 'Yes/No' decision after you've selected a colour)
No
(Conversation ends)
Never mind
Yes, yes. Move out of the way so I can do business with paying customers.
(Conversation ends)
Who are you?
Bah! Humbug!
Are all Hunters as incompetent as you?
Surely, you've heard of me. Everyone has, by now.
I go by many names, but most call me the Scavenger.
I'm in the business of... Heh heh heh. Let's just call it "reclaiming" treasure.
I choose to leave the fighting to the commonfolk. I am above such work.
But there is something else you can do for me.
Those fools, hosting their festivities... hmmph.
They seem to have a large stockpile of that precious ore, "Coal."
Bring me this... "Coal," and I shall reward you with a weapon I found.
...Hmm? What's that? What do these weapons do? How should I know?!
They're just... weapons! Regular weapons! Ah! Erm... with special properties. Heh heh.
Bah, you're a resourceful Hunter. You can figure out the specifics, yourself.
Now, hurry up! I haven't got all day.
(Conversation jumps back to after first speech)
Why do you want coal?
Heh heh. Now there's an interesting tale.
When Pioneer 2 first arrived on Ragol, its scientists began a search for viable resources.
The precious ore, "Coal," was something they found... and tossed aside!
My late business partner and I had hypothesized on its utilities.
Marley-that is to say, my partner-believed it could be used as a fuel source.
The old fool died before he could probe any further.
...But. Heh heh. And this is my favourite 'but'.
It just so happens he may have been on to something,
And any conceivable profits are mine for the taking!
If I can find a way to unlock its hidden potential, I'll be rich!
Well, heh heh... Richer. At any rate.
So, why don't you be a good little Hunter...
...and get me some Coal!
Hurry up! I haven't got all day!
(Conversation jumps back to after first speech)
Goodbye
Yes, yes. Move out of the way so I can do business with paying customers.
(Conversation ends)


Return to Quest icon.pngChristmas Event Shop

The Hunter

(Only during first interaction)
Hey there, uh, you. It's RAdolph!
So. I stole some presents from the Grinch.
I won't let him get away with ruining things!
I'll let you have some for some Tool icon.pngCoal.


(After first speech and when initiating conversation again)
I'd like to trade
(If you don't have enough space)
Looks like you don't have any space left.
(Conversation ends)


(If you have enough space)
What kind of present do you want?
Common
Ultimate
(If you selected 'Common')
That'll be 8 Coal.


(If you selected 'Ultimate')
That'll be 40 Coal.
Yes
(If you don't have enough Coal)
Don't ask for things you can't afford. Go find more Coal.
(Conversation ends)


(If you have enough Coal)
I hope you get something good!
(Consumes Tool icon.png Coal ×8 or x40 from inventory depending on earlier decision of 'Common/Ultimate': Obtain Tool icon.pngPresent (Christmas) ×1)
"You have received Present!"
(Conversation ends)
No
No worries.
(Conversation jumps back to after first speech)
Goodbye
See you.
(Conversation ends)