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| [[File:Divine_Punishment.gif|thumb|Divine Punishment's beam attack.|280x280px]] | | [[File:Divine_Punishment.gif|right|Divine Punishment's beam attack]] |
| '''Divine Punishment''' is a unique [[Weapons#Special_attacks|special attack]] that is granted to the rare weapons {{Gun|rare|Heaven Punisher}} and {{Gun|rare|Mille Marteaux}}, as well as {{Gun|rare|Heaven Striker}} while a {{Mag|rare|Striker Unit}} is equipped, when the hundreds digit of the [[Beat time|beat time]] is even. It summons beams of light from the sky to attack enemies. | | '''Divine Punishment''' is a unique special attack that summons beams of light from the sky to attack enemies. This special is granted by using [[Heaven Punisher]], [[Mille Marteaux]], and [[Heaven Striker]] (when worn with a [[Striker Unit]]) while the hundreds digit of the beat time is even. |
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| ==Usage== | | ==Usage== |
| Divine Punishment can be used by all [[Classes#Rangers|Rangers]], with [[RAmarl]] considered the best user as she has the highest [[MST]], and a faster [[Handguns|handgun]] animation for Heaven Punisher and Heaven Striker. | | Divine Punishment can be used on all rangers, but [[RAmarl]] is usually preferred because she has the highest MST. She also has a very fast handgun animation for [[Heaven Punisher]] and [[Heaven Striker]] allowing Divine Punishment to be used faster. |
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| Divine Punishment can target a maximum of 10 enemies and has a range of 150 units, giving it a range between that of a [[Shots|shot]] and a handgun. | |
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| Damage dealt by Divine Punishment is light-based damage like {{Grants}}, but its [[Techniques#Base power values|technique base power]] is fixed at 2000. Examples of maximum damage per Divine Punishment beam can be calculated following the [[Game mechanics#Technique damage formula|technique damage formula]]:
| | Divine Punishment deals ELT damage with a target cap of 10 enemies and has a range that sits between a handgun and rifle. It has a base damage of 200 and gains 1 damage per 2.5 MST. Enemies with high ELT will take less damage from Divine Punishment. |
| * [[RAcast]] and [[RAcaseal]] can do a maximum of 400 damage to a target with 0 ELT.
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| * A [[RAmar]] with max MST can do a maximum of 533 damage to a target with 0 ELT.
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| * A [[RAmarl]] with max MST can do a maximum of 606 damage to a target with 0 ELT.
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| This means that every 5 points of MST is an extra point of damage, before ELT.
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| ==Notes== | | ==Notes== |
| * Divine Punishment attacks are used by both [[Dark Falz]] and [[Olga Flow]], but their damage cannot be resisted with ELT.
| | Divine Punishment is used by [[Olga Flow]] and [[Dark Falz]], but their damage can't be resisted with ELT. |
| * When Mille Marteaux is granted Divine Punishment for its special attack, it calls down only ''one'' beam of light per combo attack, despite [[Mechguns|mechguns]] normally striking an enemy three times per combo attack. Because it still retains its mechgun animations [[Game mechanics/Frame data|frame data]], it is considered the least effective weapon for using the special.
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