Editing Divine Punishment

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[[File:Divine_Punishment.gif|thumb|Divine Punishment's beam attack.|280x280px]]
[[File:Divine_Punishment.gif|thumb|Divine Punishment's beam attack|280x280px]]
'''Divine Punishment''' is a unique [[Weapons#Special_attacks|special attack]] that is granted to the rare weapons {{Gun|rare|Heaven Punisher}} and {{Gun|rare|Mille Marteaux}}, as well as {{Gun|rare|Heaven Striker}} while a {{Mag|rare|Striker Unit}} is equipped, when the hundreds digit of the [[Beat time|beat time]] is even. It summons beams of light from the sky to attack enemies.
'''Divine Punishment''' is a unique special attack that is granted to the rare weapons {{Gun|rare|Heaven Punisher}}, {{Gun|rare|Mille Marteaux}}, and {{Gun|rare|Heaven Striker}} (while a {{Mag|rare|Striker Unit}} is equipped) when the hundreds digit of the beat time is even. It summons beams of light from the sky to attack enemies.
==Usage==
==Usage==
Divine Punishment can be used by all [[Classes#Rangers|Rangers]], with [[RAmarl]] considered the best user as she has the highest [[MST]], and a faster [[Handguns|handgun]] animation for Heaven Punisher and Heaven Striker.
Divine Punishment can be used on all [[Classes#Rangers|Rangers]], but [[RAmarl]] is considered the best user as she has the highest MST and a faster [[Handguns|handgun]] animation for Heaven Punisher and Heaven Striker, which allows Divine Punishment to be used faster.


Divine Punishment can target a maximum of 10 enemies and has a range of 150 units, giving it a range between that of a [[Shots|shot]] and a handgun.
Divine Punishment deals ELT damage with a target cap of 10 enemies and has a range that sits between a handgun and [[Rifles|rifle]].


Damage dealt by Divine Punishment is light-based damage like {{Grants}}, but its [[Techniques#Base power values|technique base power]] is fixed at 2000. Examples of maximum damage per Divine Punishment beam can be calculated following the [[Game mechanics#Technique damage formula|technique damage formula]]:
It has a base damage of 200, and gains extra damage depending on the user's MST:
* [[RAcast]] and [[RAcaseal]] can do a maximum of 400 damage to a target with 0 ELT.
* If the user is a RAmar, damage gained is <code>MST/2</code>.
* A [[RAmar]] with max MST can do a maximum of 533 damage to a target with 0 ELT.
* If the user is a RAmarl, damage gained is <code>MST/2.5</code>.
* A [[RAmarl]] with max MST can do a maximum of 606 damage to a target with 0 ELT.
 
This means that every 5 points of MST is an extra point of damage, before ELT.
As Divine Punishment deals ELT damage, damage is reduced by enemy ELT.


==Notes==
==Notes==
* Divine Punishment attacks are used by both [[Dark Falz]] and [[Olga Flow]], but their damage cannot be resisted with ELT.
A Divine Punishment attack is used by [[Dark Falz]] and [[Olga Flow]], but their damage cannot be resisted with ELT.
* When Mille Marteaux is granted Divine Punishment for its special attack, it calls down only ''one'' beam of light per combo attack, despite [[Mechguns|mechguns]] normally striking an enemy three times per combo attack. Because it still retains its mechgun animations [[Game mechanics/Frame data|frame data]], it is considered the least effective weapon for using the special.
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