Editing Divine Punishment

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Divine Punishment can target a maximum of 10 enemies and has a range of 150 units, giving it a range between that of a [[Shots|shot]] and a handgun.
Divine Punishment can target a maximum of 10 enemies and has a range of 150 units, giving it a range between that of a [[Shots|shot]] and a handgun.


Damage dealt by Divine Punishment is light-based damage like {{Grants}}, but its [[Techniques#Base power values|technique base power]] is fixed at 2000. Examples of maximum damage per Divine Punishment beam can be calculated following the [[Game mechanics#Technique damage formula|technique damage formula]]:
Damage dealt by Divine Punishment is light-based damage like [[Grants]], but its technique base power is fixed at 2000. Examples of maximum damage per Divine Punishment beam can be calculated following the [[Game_mechanics#Technique_damage|technique damage formula]]:
* [[RAcast]] and [[RAcaseal]] can do a maximum of 400 damage to a target with 0 ELT.
* [[RAcast]] and [[RAcaseal]] can do a maximum of 400 damage to a target with 0 ELT.
* A [[RAmar]] with max MST can do a maximum of 533 damage to a target with 0 ELT.
* A [[RAmar]] with max MST can do a maximum of 533 damage to a target with 0 ELT.
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