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[[File:ES Saber.png|thumb|ES Saber|right]] ES weapons (often referred to as "S-Rank weapons" or simply "S-Ranks") are a special category of weapon which encompasses all weapon types in addition to a few extras (such as {{Gun|es|ES Needle}}, based on {{Gun|rare|Spread Needle}}). For ES weapons of basic weapon types, they have the visual of a basic weapon with a brown photon. Unlike regular weapons, they have the following unique properties: *Cannot have any attributes *May be given a custom 8-character name (A-Z only, entered at the time the weapon is received) * Can have a custom special applied, which will not be reduced regardless of weapon type ES weapons are obtained upon a character's completion of [[Challenge Mode]] with an S-Rank rating, with the choice of ES weapon types offered depending on the episode cleared. ==List of ES weapons== ===Episode 1=== {| class="wikitable sortable" style="text-align:center;" {{WeaponTableHead}} {{WeaponTableSort}} {{WeaponTableRowES|ES Blade|12|10|35|200|410|800 ATP|special=|notes=|class=111100000000|Melee}} {{WeaponTableRowES|ES Cane|12|10|40|120|250|800 MST|special=|notes=+5 EVP|class=000000001111|Technique}} {{WeaponTableRowES|ES Claw|12|180|55|250|680|800 ATP|special=|notes=|class=111111111110|Melee}} {{WeaponTableRowES|ES Gun|12|10|45|200|410|180 ATA|notes=|special=|class=111111110011|Ranged}} {{WeaponTableRowES|ES Mechgun|12|10|20|50|110|180 ATA|special=|notes=|class=111111110011|Ranged}} {{WeaponTableRowES|ES Partisan|12|10|40|200|410|800 ATP|special=|notes=|class=111100000000|Melee}} {{WeaponTableRowES|ES Rifle|12|10|60|220|450|180 ATA|class=000011110000|notes=|special=|Ranged}} {{WeaponTableRowES|ES Rod|12|10|50|180|370|800 MST|special=|notes=+35 DFP|class=000000001111|Technique}} {{WeaponTableRowES|ES Saber|12|150|50|250|650|800 ATP|special=|notes=|class=111111111110|Melee}} {{WeaponTableRowES|ES Shot|12|10|40|125|260|180 ATA|special=|notes=|class=000011110000|Ranged}} {{WeaponTableRowES|ES Slicer|12|10|35|140|290|800 ATP|notes=|special=|class=111111111110|Melee}} {{WeaponTableRowES|ES Sword|12|200|35|250|700|800 ATP|special=|notes=|class=111100000000|Melee}} {{WeaponTableRowES|ES Twin|12|50|40|250|550|800 ATP|special=|notes=|class=111111111110|Melee}} {{WeaponTableRowES|ES Wand|12|10|40|100|210|800 MST|special=|notes=+35 MST|class=000000001111|Technique}} |} ===Episode 2=== {| class="wikitable sortable" style="text-align:center;" {{WeaponTableHead}} {{WeaponTableSort}} {{WeaponTableRowES|ES Axe|12|200|50|250|700|800 ATP|special=|notes=Based off {{Sword|rare|Victor Axe}}|class=111111111110|Melee}} {{WeaponTableRowES|ES Bazooka|12|10|40|250|510|180 ATA|special=|notes=Based off {{Gun|rare|Inferno Bazooka}}|class=000011110000|Ranged}} {{WeaponTableRowES|ES Cards|12|10|45|150|310|800 MST|special=|notes=|class=000000001111|Technique}} {{WeaponTableRowES|ES Hammer|12|150|50|250|650|800 ATP|special=|notes=Based off {{Sword|rare|Toy Hammer}}|class=111111111110|Melee}} {{WeaponTableRowES|ES Harisen|12|150|50|250|650|800 ATP|special=|notes=Based off {{Sword|rare|Harisen Battle Fan}}|class=111111111110|Melee}} {{WeaponTableRowES|ES J-Cutter|12|25|35|150|325|800 ATP|notes=Based off {{Sword|rare|Flight Cutter}}|special=|class=111111111110|Melee}} {{WeaponTableRowES|ES Katana|12|170|50|250|670|800 ATP|special=|notes=|class=111100000000|Melee}} {{WeaponTableRowES|ES Knuckle|12|250|65|250|750|800 ATP|special=See Notes|class=111111111110|notes=Built in 20% battle speed;<br>Cannot have D-Rank specials|Melee}} {{WeaponTableRowES|ES Launcher|12|10|40|180|190|180 ATA|special=|notes=Damage doesn't diminish; +5 EVP|class=000011110000|Ranged}} {{WeaponTableRowES|ES Moon|12|10|40|120|250|800 MST|special=|notes=Based off {{Cane|rare|Summit Moon}}; +35 MST|class=000000001111|Technique}} {{WeaponTableRowES|ES Needle|12|10|40|70|150|180 ATA|class=000011110000|notes=Based off {{Gun|rare|Spread Needle}}|special=|Ranged}} {{WeaponTableRowES|ES Psychogun|12|10|20|50|110|180 ATA|special=See Notes|notes=Based off {{Gun|rare|Twin Psychogun}} (including special);<br>D-Rank specials only|class=110011000000|Ranged}} {{WeaponTableRowES|ES Punch|12|10|40|250|460|180 ATA|special=|notes=Based off {{Gun|rare|Rocket Punch}}|class=111111110000|Ranged}} {{WeaponTableRowES|ES Scythe|12|10|40|180|370|800 ATP|special=|notes=Based off {{Sword|rare|Soul Eater}}|class=111111111110|Melee}} {{WeaponTableRowES|ES Swords|12|180|45|250|680|800 ATP|special=|notes=|class=111100000000|Melee}} {{WeaponTableRowES|ES Windmill|12|10|40|120|250|800 MST|special=See Notes|notes=Based off {{Cane|rare|Windmill}} (including special);<br>S-Rank and D-Rank specials only; +35 MST|class=010001001111|Technique}} |} ==Additional information== * Unless otherwise stated, each weapon can have any of the specials from Paganini. * ES weapons cannot be equipped by android characters if they have a [[Spirit]], [[Geist]], or TP Recovery special added. * Despite having a rarity of 12 stars, ES weapons are only worth 5 Team Points individually when donated. ==Adding specials== {{AddingSpecials}} ==Usage== ES Weapons are especially useful since specials added to them are unreduced regardless of weapon type. This gives them a much higher success rate or special power at inflicting special effects to multiple targets, or repeatedly inflict special effects to a single target, compared to most other weapons. They also fill in the weapon catalog, such as having a Needle-type weapon with specials other than Seize, or having a Partisan-type weapon with Hell. Since the specials Berserk, Spirit and Charge are never reduced, non-rare counterparts, if they exist, are typical more powerful if they come with high hit% attribute. Certain rare weapons with unreduced specials will also be more powerful than the ES weapon of the same type and with the same special effect. ==Trivia== * According to [[Paganini]], ES weapons were developed by the [[Principal Tyrell|Principal]]. * Using the data from {{Quest link|The East Tower}}, Paganini discovered a method to add Special Effect to ES weapons with a certain amount of {{Tool|rare|Photon Drop|Photon Drops}}. * ES weapons cannot have attributes, as the data for attributes is used to store the custom name. {{Items}} [[Category:Weapons]] [[Category:ES Weapons]]
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