Editing ES weapons

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[[File:ES Saber.png|thumb|ES Saber|right]]
[[File:ES Saber.png|thumb|ES Saber|right]]
ES weapons (often referred to as "S-Rank weapons" or simply "S-Ranks") are a special category of weapon which encompasses all weapon types in addition to a few extras (such as {{Gun|es|ES Needle}}, based on {{Gun|rare|Spread Needle}}). For ES weapons of basic weapon types, they have the visual of a basic weapon with a brown photon. Unlike regular weapons, they have the following unique properties:
'''ES Weapons''', informally known as '''S-Rank Weapons''' or '''S-Ranks''', are a special category of weapon which encompass all the weapon types and a few extras, such as the Needle. They have the visual of a basic weapon with a brown photon, and a <div style="color: #fe3c28; display: inline;">unique color</div> in the player's inventory. Unlike regular weapons, they have a few unique properties:
*Cannot have any attributes
* Custom 8-character name (A-Z only)
*May be given a custom 8-character name (A-Z only, entered at the time the weapon is received)
* Cannot have any attributes
* Can have a custom special applied, which will not be reduced regardless of weapon type
* Can have a custom special applied, which has no reduction regardless of weapon type.
ES weapons are obtained upon a character's completion of [[Challenge Mode]] with an S-Rank rating, with the choice of ES weapon types offered depending on the episode cleared.


==List of ES weapons==
All ES weapons are obtained from Challenge Mode by earning an S-Rank rating, which is done by clearing the Episode under 7 hours or 5 hours, depending on if you're playing Episode 1 or Episode 2, respectively.
 
==List of ES Weapons==
Unless otherwise stated, each weapon can have any of the specials from Paganini.
===Episode 1===
===Episode 1===
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
{{WeaponTableSort}}
{{WeaponTableRow|ES Blade{{!}}Blade|12|10|35|200|800 ATP|special=|notes=|class=111100000000}}
{{WeaponTableRowES|ES Blade|12|10|35|200|410|800 ATP|special=|notes=|class=111100000000|Melee}}
{{WeaponTableRow|ES Cane{{!}}Cane|12|10|40|120|800 MST|special=|notes=&#43;5 EVP|class=000000001111}}
{{WeaponTableRowES|ES Cane|12|10|40|120|250|800 MST|special=|notes=&#43;5 EVP|class=000000001111|Technique}}
{{WeaponTableRow|ES Claw{{!}}Claw|12|180|55|250|800 ATP|special=|notes=|class=111111111110}}
{{WeaponTableRowES|ES Claw|12|180|55|250|680|800 ATP|special=|notes=|class=111111111110|Melee}}
{{WeaponTableRow|ES Gun{{!}}Gun|12|10|45|200|180 ATA|notes=|special=|class=111111110011}}
{{WeaponTableRowES|ES Gun|12|10|45|200|410|180 ATA|notes=|special=|class=111111110011|Ranged}}
{{WeaponTableRow|ES Mechgun{{!}}Mechgun|12|10|20|50|180 ATA|special=|notes=|class=111111110011}}
{{WeaponTableRowES|ES Mechgun|12|10|20|50|110|180 ATA|special=|notes=|class=111111110011|Ranged}}
{{WeaponTableRow|ES Partisan{{!}}Partisan|12|10|40|200|800 ATP|special=|notes=|class=111100000000}}
{{WeaponTableRowES|ES Partisan|12|10|40|200|410|800 ATP|special=|notes=|class=111100000000|Melee}}
{{WeaponTableRow|ES Rifle{{!}}Rifle|12|10|60|220|180 ATA|class=000011110000|notes=|special=}}
{{WeaponTableRowES|ES Rifle|12|10|60|220|450|180 ATA|class=000011110000|notes=|special=|Ranged}}
{{WeaponTableRow|ES Rod{{!}}Rod|12|10|50|180|800 MST|special=|notes=&#43;35 DFP|class=000000001111}}
{{WeaponTableRowES|ES Rod|12|10|50|180|370|800 MST|special=|notes=&#43;35 DFP|class=000000001111|Technique}}
{{WeaponTableRow|ES Saber{{!}}Saber|12|150|50|250|800 ATP|special=|notes=|class=111111111110}}
{{WeaponTableRowES|ES Saber|12|150|50|250|650|800 ATP|special=|notes=|class=111111111110|Melee}}
{{WeaponTableRow|ES Shot{{!}}Shot|12|10|40|125|180 ATA|special=|notes=|class=000011110000}}
{{WeaponTableRowES|ES Shot|12|10|40|125|260|180 ATA|special=|notes=|class=000011110000|Ranged}}
{{WeaponTableRow|ES Slicer{{!}}Slicer|12|10|35|140|800 ATP|notes=|special=|class=111111111110}}
{{WeaponTableRowES|ES Slicer|12|10|35|140|290|800 ATP|notes=|special=|class=111111111110|Melee}}
{{WeaponTableRow|ES Sword{{!}}Sword|12|200|35|250|800 ATP|special=|notes=|class=111100000000}}
{{WeaponTableRowES|ES Sword|12|200|35|250|700|800 ATP|special=|notes=|class=111100000000|Melee}}
{{WeaponTableRow|ES Twin{{!}}Twin|12|50|40|250|800 ATP|special=|notes=|class=111111111110}}
{{WeaponTableRowES|ES Twin|12|50|40|250|550|800 ATP|special=|notes=|class=111111111110|Melee}}
{{WeaponTableRow|ES Wand{{!}}Wand|12|10|40|100|800 MST|special=|notes=&#43;35 MST|class=000000001111}}
{{WeaponTableRowES|ES Wand|12|10|40|100|210|800 MST|special=|notes=&#43;35 MST|class=000000001111|Technique}}
|}
|}


===Episode 2===
===Episode 2===
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
{{WeaponTableSort}}
{{WeaponTableRow|ES Axe{{!}}Axe|12|200|50|250|800 ATP|special=|notes=Based off [[Victor Axe]]|class=111111111110}}
{{WeaponTableRowES|ES Axe|12|200|50|250|700|800 ATP|special=|notes=Based off {{Sword|rare|Victor Axe}}|class=111111111110|Melee}}
{{WeaponTableRow|ES Bazooka{{!}}Bazooka|12|10|40|250|180 ATA|special=|notes=Based off [[Inferno Bazooka]]|class=000011110000}}
{{WeaponTableRowES|ES Bazooka|12|10|40|250|510|180 ATA|special=|notes=Based off {{Gun|rare|Inferno Bazooka}}|class=000011110000|Ranged}}
{{WeaponTableRow|ES Cards{{!}}Cards|12|10|45|150|800 MST|special=|notes=|class=000000001111}}
{{WeaponTableRowES|ES Cards|12|10|45|150|310|800 MST|special=|notes=|class=000000001111|Technique}}
{{WeaponTableRow|ES Harisen{{!}}Harisen|12|150|50|250|800 ATP|special=|notes=Based off [[Harisen Battle Fan]]|class=111111111110}}
{{WeaponTableRowES|ES Hammer|12|150|50|250|650|800 ATP|special=|notes=Based off {{Sword|rare|Toy Hammer}}|class=111111111110|Melee}}
{{WeaponTableRow|ES J-Cutter{{!}}J-Cutter|12|25|35|150|800 ATP|notes=Based off [[Flight Cutter]]|special=|class=111111111110}}
{{WeaponTableRowES|ES Harisen|12|150|50|250|650|800 ATP|special=|notes=Based off {{Sword|rare|Harisen Battle Fan}}|class=111111111110|Melee}}
{{WeaponTableRow|ES Katana{{!}}Katana|12|170|50|250|800 ATP|special=|notes=|class=111100000000}}
{{WeaponTableRowES|ES J-Cutter|12|25|35|150|325|800 ATP|notes=Based off {{Sword|rare|Flight Cutter}}|special=|class=111111111110|Melee}}
{{WeaponTableRow|ES Knuckle{{!}}Knuckle|12|250|65|250|800 ATP|special=See Notes|class=111111111110|notes=Built in 20% battle speed;<br>Cannot have D-Rank specials}}
{{WeaponTableRowES|ES Katana|12|170|50|250|670|800 ATP|special=|notes=|class=111100000000|Melee}}
{{WeaponTableRow|ES Launcher{{!}}Launcher|12|10|40|180|180 ATA|special=|notes=Damage doesn't diminish; +5 EVP|class=000011110000}}
{{WeaponTableRowES|ES Knuckle|12|250|65|250|750|800 ATP|special=See Notes|class=111111111110|notes=Built in 20% battle speed;<br>Cannot have D-Rank specials|Melee}}
{{WeaponTableRow|ES Moon{{!}}Moon|12|10|40|120|800 MST|special=|notes=Based off [[Summit Moon]]; &#43;35 MST|class=000000001111}}
{{WeaponTableRowES|ES Launcher|12|10|40|180|190|180 ATA|special=|notes=Damage doesn't diminish; +5 EVP|class=000011110000|Ranged}}
{{WeaponTableRow|ES Needle{{!}}Needle|12|10|40|70|180 ATA|class=000011110000|notes=Based off [[Spread Needle]]|special=}}
{{WeaponTableRowES|ES Moon|12|10|40|120|250|800 MST|special=|notes=Based off {{Cane|rare|Summit Moon}}; &#43;35 MST|class=000000001111|Technique}}
{{WeaponTableRow|ES Psychogun{{!}}Psychogun|12|10|20|50|180 ATA|special=See Notes|notes=Based off [[Twin Psychogun]], including<br>special; D-Rank specials only|class=110011000000}}
{{WeaponTableRowES|ES Needle|12|10|40|70|150|180 ATA|class=000011110000|notes=Based off {{Gun|rare|Spread Needle}}|special=|Ranged}}
{{WeaponTableRow|ES Punch{{!}}Punch|12|10|40|250|180 ATA|special=|notes=Based off [[Rocket Punch]]|class=111111110000}}
{{WeaponTableRowES|ES Psychogun|12|10|20|50|110|180 ATA|special=See Notes|notes=Based off {{Gun|rare|Twin Psychogun}} (including special);<br>D-Rank specials only|class=110011000000|Ranged}}
{{WeaponTableRow|ES Scythe{{!}}Scythe|12|10|40|180|800 ATP|special=|notes=Based off [[Soul Eater]]|class=111111111110}}
{{WeaponTableRowES|ES Punch|12|10|40|250|460|180 ATA|special=|notes=Based off {{Gun|rare|Rocket Punch}}|class=111111110000|Ranged}}
{{WeaponTableRow|ES Swords{{!}}Swords|12|180|45|250|800 ATP|special=|notes=|class=111100000000}}
{{WeaponTableRowES|ES Scythe|12|10|40|180|370|800 ATP|special=|notes=Based off {{Sword|rare|Soul Eater}}|class=111111111110|Melee}}
{{WeaponTableRow|ES Windmill{{!}}Windmill|12|10|40|120|800 MST|special=See Notes|notes=Based off [[Windmill]], including special;<br>S-Rank and D-Rank specials only; &#43;35 MST|class=010001001111}}
{{WeaponTableRowES|ES Swords|12|180|45|250|680|800 ATP|special=|notes=|class=111100000000|Melee}}
{{WeaponTableRowES|ES Windmill|12|10|40|120|250|800 MST|special=See Notes|notes=Based off {{Cane|rare|Windmill}} (including special);<br>S-Rank and D-Rank specials only; &#43;35 MST|class=010001001111|Technique}}
|}
|}


==Additional information==
==Additional Information==
* Unless otherwise stated, each weapon can have any of the specials from Paganini.
ES Weapons cannot be equipped by Android classes if they have Spirit, Geist, or TP Recovery special added.
* ES weapons cannot be equipped by android characters if they have a [[Spirit]], [[Geist]], or TP Recovery special added.
 
* Despite having a rarity of 12 stars, ES weapons are only worth 5 Team Points individually when donated.
Despite having a rarity of 12 stars, ES Weapons are only worth 5 Team Points individually when donated.
 
To add specials to ES Weapons, you have to talk to [[Paganini]] in the quest [[East Tower]], and bring him the data from the terminal on the top floor of East Tower. Once you have this completed, you will have the option to "Modify ES Weapon" when talking to Paganini in the quest [[Gallon's Shop]].


==Adding specials==
The list of specials that can be added to ES weapons can be found here. On [[Phantasy Star Online: Blue Burst]], the specials are categorized into S, A, B, C and D-Ranks, which should not be confused with Challenge Mode rankings. Each rank costs a different amount of [[Photon Drop|Photon Drops]] to have the special added.
{{AddingSpecials}}
 
* S Rank (60 Photon Drops): Jellen, Zalure
* A Rank (50 Photon Drops): Hell, Demon's, Arrest
* B Rank (40 Photon Drops): Spirit, Berserk, Chaos, King's, Geist, Gush
* C Rank (30 Photon Drops): Blizzard, Burning, Tempest
* D Rank (20 Photon Drops): HP-Revival, TP-Revival
 
Note that HP and TP revival refer to passive recovery.
 
Certain ES Weapons have a restricted set of specials available to them, these are [[ES Knuckle|Knuckle]], [[ES Psychogun|Psychogun]] and [[ES Windmill|Windmill]].


==Usage==
==Usage==
ES Weapons are especially useful since specials added to them are unreduced regardless of weapon type. This gives them a much higher success rate or special power at inflicting special effects to multiple targets, or repeatedly inflict special effects to a single target, compared to most other weapons. They also fill in the weapon catalog, such as having a Needle-type weapon with specials other than Seize, or having a Partisan-type weapon with Hell.
ES Weapons are especially useful since specials added to them are unreduced regardless of weapon type. This gives them a much higher success rate or special power at inflicting special effects to multiple targets, or repeatedly inflict special effects to a single target, compared to most other weapons. They also fill in the weapon catalog, such as having a Needle-type weapon with specials other than Seize, or having a Partisan-type weapon with Hell.


Since the specials Berserk, Spirit and Charge are never reduced, non-rare counterparts, if they exist, are typical more powerful if they come with high hit% attribute. Certain rare weapons with unreduced specials will also be more powerful than the ES weapon of the same type and with the same special effect.
Since the specials Berserk, Spirit, and Charge are never reduced, non-rare counterparts, if they exist, are typical more powerful if they come with high hit% attribute. Certain rare weapons with unreduced specials will also more powerful than the ES weapon of the same type and the same special effect.
==Trivia==
==Trivia==
* According to [[Paganini]], ES weapons were developed by the [[Principal Tyrell|Principal]].
* According to [[Paganini]], ES Weapons were developed by the [[Principal Tyrell|Principal]].
* Using the data from {{Quest link|The East Tower}}, Paganini discovered a method to add Special Effect to ES weapons with a certain amount of {{Tool|rare|Photon Drop|Photon Drops}}.
* Using the data from [[East Tower]], Paganini discovered a method to add Special Effect to ES Weapons with a certain amount of [[Photon Drop|Photon Drops]].
* ES weapons cannot have attributes, as the data for attributes is used to store the custom name.
* ES Weapons cannot have attributes since the data for attribute were used to store the custom name.
 


{{Items}}
{{Items}}


[[Category:Weapons]]
[[Category:ES Weapons]]
[[Category:ES Weapons]]
[[Category: Weapons]]
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