Editing Photon Filter
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|desc = Changes the photon color of certain weapons. | |desc = Changes the photon color of certain weapons. | ||
}} | }} | ||
[[Photon Filter]] is a rare tool that can change the photon color of certain skinned weapons. | |||
==Color Cycle== | ==Color Cycle== | ||
Each use of a Photon Filter on a compatible weapon will change the weapon's color and consume the Photon Filter. The color chosen is the next color in the cycle listed below. When a Photon Filter is used on a White-colored weapon, its color will change to Green, restarting the cycle | Each use of a Photon Filter on a compatible weapon will change the weapon's color and consume the Photon Filter. The color chosen is the next color in the cycle listed below. When a Photon Filter is used on a White-colored weapon, its color will change to Green, restarting the cycle. | ||
The color values in the following table are in | The color values in the following table are in RGBA format and are the photon colors applied to colorable weapons. For example, a Saber uses Green and a Brand uses Blue. The color of the weapon transitions between the two colors. The Index value is the color's index in the Photon Color table in the ItemPMT. | ||
Photon bullets use static textures that are approximations of the photon colors. These textures can be found in <code>EphineaPSO\data\default\bullets.xvm</code> where the color index maps to the texture. For example, Mauve is index 10 and uses the 10th texture in bullets.xvm. If you were opening bullets.xvm in TextureManager, this would be Texture 9 because there is no texture for photon color index 0. | Photon bullets use static textures that are approximations of the photon colors. These textures can be found in <code>EphineaPSO\data\default\bullets.xvm</code> where the color index maps to the texture. For example, Mauve is index 10 and uses the 10th texture in bullets.xvm. If you were opening bullets.xvm in TextureManager, this would be Texture 9 because there is no texture for photon color index 0. | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! | ! Color | ||
! Index | ! Index | ||
! Color | !colspan=2| Color 1 | ||
! | !colspan=2| Color 2 | ||
|- | |- | ||
| Green | | Green | ||
| 1 | | 1 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#80FF80FF| || #80FF80FF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#198033FF| || #198033FF | ||
|- | |- | ||
| Blue | | Blue | ||
| 2 | | 2 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#4080FFFF| || #4080FFFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#0033B2FF| || #0033B2FF | ||
|- | |- | ||
| Purple | | Purple | ||
| 3 | | 3 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FF80FFFF| || #FF80FFFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#663366FF| || #663366FF | ||
|- | |- | ||
| Red | | Red | ||
| 4 | | 4 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FF5959FF| || #FF5959FF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#B20000FF| || #B20000FF | ||
|- | |- | ||
| Yellow | | Yellow | ||
| 5 | | 5 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FFFF00FF| || #FFFF00FF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#996600FF| || #996600FF | ||
|- | |- | ||
| Blue and Green | | Blue and Green | ||
| 6 | | 6 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#80FF80FF| || #80FF80FF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#4080FFFF| || #4080FFFF | ||
|- | |- | ||
| Rose | | Rose | ||
| 7 | | 7 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FF80FFFF| || #FF80FFFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FF5959FF| || #FF5959FF | ||
|- | |- | ||
| Chartreuse | | Chartreuse | ||
| 8 | | 8 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FFFF4CFF| || #FFFF4CFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#80FF80FF| || #80FF80FF | ||
|- | |- | ||
| Mauve | | Mauve | ||
| 10 | | 10 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#80CCFFFF| || #80CCFFFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#B24CFFFF| || #B24CFFFF | ||
|- | |- | ||
| Cyan | | Cyan | ||
| 23 | | 23 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#40FFFFFF| || #40FFFFFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#1A6666FF| || #1A6666FF | ||
|- | |- | ||
| Orange | | Orange | ||
| 24 | | 24 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FF8000FF| || #FF8000FF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#664200FF| || #664200FF | ||
|- | |- | ||
| White | | White | ||
| 25 | | 25 | ||
| style="width: 10%; background:# | | style="width: 10%; background:#FFFFFFFF| || #FFFFFFFF | ||
| style="width: 10%; background:# | | style="width: 10%; background:#666666FF| || #666666FF | ||
|- | |- | ||
|} | |} | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! Weapon | ! Skinned Weapon | ||
! Starting Color | ! Starting Color | ||
|- | |- | ||
| Dark Flow* (Heart of Daisy Chain) | |||
| Yellow | | Yellow | ||
|- | |- | ||
| Excalibur* (Heart of Flamberge) | |||
| Blue | | Blue | ||
|- | |- | ||
| Heaven Striker* (Heart of Suppressed Gun) | |||
| Green | | Green | ||
|- | |- | ||
|} | |} | ||
Each of these combinations produces another photon color of the skinned weapon. A Photon Filter can be used on the resulting item to change its color again. | |||
==Availability== | ==Availability== | ||
===Enemy Drops=== | ===Enemy Drops=== | ||
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===Events=== | ===Events=== | ||
Photon Filter can be obtained from the | Photon Filter can be obtained from the [[Anniversary Badge Shop]] in exchange for 35 [[Anniv. Gold Badge]]s. | ||
{{Tools}} | |||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Combination Items]] | [[Category:Combination Items]] |