Editing Template:DropRow

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==Usage==
==Usage==
<pre>{{DropRow|id=|idspan=|diff=|diffspan=|nolink=|enemy|drop rate}}</pre>
<pre>{{DropRow|id=|idspan=|diff=|diffspan=|nolink=|enemy|drop rate}}</pre>
This template is used immediately after <code><nowiki>{{DropTableHead}}</nowiki></code>, <code><nowiki>{{BoxDropTableHead}}</nowiki></code>, or <code><nowiki>{{AreaDropTableHead}}</nowiki></code>, and its last use in a drop table ''must'' be followed by <code>|}</code> to end the drop table. The <code>id</code> argument is the section ID for the row - don't specify this if you're making a row whose section ID is spanned by another row. The <code>idspan</code> argument determines how many rows the ID you select will extend for - again, don't specify this if you're making a spanned row. If the ID only applies to the current row and none below it, don't bother specifying <code>idspan</code> - its value is 1 if you leave it blank. <code>diff</code> and <code>diffspan</code> work identically to <code>id</code> and <code>idspan</code>, but for difficulty instead of ID. If ''any'' value for <code>nolink</code> is specified, the row will display the enemy/area name in plain text, not as a link. The last two arguments, in order, are the enemy (or box) that drops the item and the rate the item drops at.
This template comes after uses of <code><nowiki>{{DropTableHead}}</nowiki></code>, and its last use in a page ''must'' be followed by <code>|}</code> to end the drop table. The <code>id</code> argument is the section ID for the row - don't specify this if you're making a row whose section ID is spanned by another row. The <code>idspan</code> argument determines how many rows the ID you select will extend for - again, don't specify this if you're making a spanned row. If the ID only applies to the current row and none below it, don't bother specifying <code>idspan</code> - its value is 1 if you leave it blank. <code>diff</code> and <code>diffspan</code> work identically to <code>id</code> and <code>idspan</code>. If ''any'' value for <code>nolink</code> is specified, the row will display the enemy/area name in plain text, not as a link. The last two arguments, in order, are the enemy (or box) that drops the item and the rate the item drops at.
[[Category:Templates]]
[[Category:Templates]]
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