Weapon attributes: Difference between revisions

From Ephinea PSO Wiki
(Created page with "There are five weapon attributes which can have a value between 0% and 100%. * Native * Altered Beast * Machine * Dark * Hit The first four increase equipment ATP by their p...")
 
m (Ryan moved page Weapon Attributes to Weapon attributes without leaving a redirect)
(No difference)

Revision as of 22:19, 28 December 2022

There are five weapon attributes which can have a value between 0% and 100%.

  • Native
  • Altered Beast
  • Machine
  • Dark
  • Hit

The first four increase equipment ATP by their percentage on enemies of the respective type. The last one, hit, works differently. It simply increases ATA by a fixed amount. X% hit actually means an increase of +X ATA.