Blizzard: Difference between revisions
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* Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column ([[Blizzard]] has a power of 110%). | * Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column ([[Blizzard]] has a power of 110%). | ||
* <code>Special Reduction</code> is as follows (''See also: [[List of weapons with reduced specials]]''): | |||
**0.5 for [[Swords]], [[Daggers]], [[Partisans]] | |||
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]] | |||
**0 for unreduced weapons | |||
* <code>Unit Boost</code> is as follows: | * <code>Unit Boost</code> is as follows: | ||
** 1.5 if either {{Unit|rare|V501}} or {{Unit|rare|V502}} are equipped | ** 1.5 if either {{Unit|rare|V501}} or {{Unit|rare|V502}} are equipped |
Revision as of 13:51, 15 July 2024
Blizzard is a freezing weapon special. It is the highest tier of freezing specials (4★). Blizzard weapons have a chance to Freeze their targets.
Freeze chance
The chance to Freeze monsters depends on Enemy ESP.
Rarity | Special Name | Power |
---|---|---|
4★ | Blizzard | 80% |
Base Freeze Chance = ((Power) - (ESP)) * (1 - Special Reduction) Freeze Chance = min((Base Freeze Chance), (Difficulty Cap)) * (Unit Boost)
- Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column (Blizzard has a power of 110%).
Special Reduction
is as follows (See also: List of weapons with reduced specials):Unit Boost
is as follows:Difficulty Cap
is 40%.
Epsilon, Zu, Pazuzu, Dorphon, Dorphon Eclair, Girtablulu, and all bosses cannot be Frozen. Characters equipped with a
Cure/Freeze are also immune to being frozen.
List of Blizzard weapons
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons
Although Frozen Shooter and
Snow Queen do not follow the rules of freezing specials, they are still listed here as the strongest weapon option to
Freeze monsters.
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
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10★ | 200-300 | 29 | 99 | 398-498 | Blizzard (Reduced) |
490 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +30 DFP |
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10★ | 300-560 | 42 | 15 | 330-590 | Blizzard | 750 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
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10★ | 820-870 | 56 | 0 | 820-870 | Blizzard | 850 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | +5 MST, +30 DFP; turns into ![]() ![]() |
![]() |
10★ | 380-390 | 40 | 60 | 500-510 | Blizzard | 470 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
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10★ | 660-730 | 67 | 25 | 710-780 | Blizzard | 800 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | Built-in +20% attack speed |
![]() |
10★ | 240-250 | 60 | 9 | 258-268 | See Notes | 162 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Special inflicts freeze on hit, has heavy accuracy and power and infinite vertical range; freezes user every two minutes; Turns into ![]() ![]() |
![]() |
11★ | 330-350 | 60 | 18 | 366-386 | See Notes | 162 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Cannot combo; bullets pierce; special inflicts freeze on hit, has heavy accuracy and power and infinite vertical range; freezes user every two minutes |
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10★ | 175-185 | 40 | 9 | 193-203 | Blizzard | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
![]() |
10★ | 240-250 | 38 | 18 | 276-286 | Blizzard | 120 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × |
Common weapons
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Blizzard as a special. Blizzard can also be obtained by tekking up a common weapon that drops with the Freeze special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Blizzard special (including the ability to tekk up from Freeze).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | Temple Alpha | - | 0% | 0% | 0% | 4.55% |
Forest 2 | Temple Beta | - | 0% | 0% | 3.03% | 4.55% |
Caves 1 | Spaceship Alpha | Crater East | 0% | 0% | 3.03% | 4.55% |
Caves 2 | Spaceship Beta | Crater West | 0% | 3.03% | 3.03% | 4.55% |
Caves 3 | Jungle North | Crater South | 0% | 0% | 4.55% | 4.55% |
Mines 1 | Jungle East | Crater North | 0% | 3.03% | 4.55% | 4.55% |
Mines 2 | Mountain | Crater Interior | 0% | 3.03% | 4.55% | 4.55% |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 2 | Seabed Upper | Sub Desert 2 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 0% | 3.03% | 4.55% | 4.55% |
ES weapons
Blizzard can be added to ES Weapons as a special for 30 Photon drops.