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Show new changes starting from 23:09, 20 September 2024
   
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20 September 2024

     05:21  Template:RagolBoostRoad diffhist +1 AydinY talk contribs
     05:20  Daily Forecast log diffhist −4 AydinY talk contribs

19 September 2024

     04:39  Daily Forecast log‎‎ 5 changes history +49 [AydinY‎ (5×)]
     
04:39 (cur | prev) −22 AydinY talk contribs
     
04:39 (cur | prev) +44 AydinY talk contribs
     
04:37 (cur | prev) −8 AydinY talk contribs
     
04:35 (cur | prev) −13 AydinY talk contribs
     
04:33 (cur | prev) +48 AydinY talk contribs
     04:27  Template:RagolBoostRoad‎‎ 3 changes history +2 [AydinY‎ (3×)]
     
04:27 (cur | prev) 0 AydinY talk contribs
     
04:27 (cur | prev) 0 AydinY talk contribs
     
04:25 (cur | prev) +2 AydinY talk contribs

18 September 2024

17 September 2024

     16:18  Techniques‎‎ 2 changes history −25 [Richardian‎ (2×)]
     
16:18 (cur | prev) +328 Richardian talk contribs (→‎Casting Speed Items)
     
16:17 (cur | prev) −353 Richardian talk contribs (→‎Other Factors)
     13:29  Section IDs diffhist +31 XmusJaxon talk contribs (→‎List of section IDs)

13 September 2024

     13:03  Game mechanics‎‎ 2 changes history +687 [XmusJaxon‎ (2×)]
     
13:03 (cur | prev) +415 XmusJaxon talk contribs (→‎Physical damage: even more clarification on variance)
     
09:12 (cur | prev) +272 XmusJaxon talk contribs (Clarification on how attributes are only applied to minimum weapon ATP)
     12:49  Weapon attribute drop tables diffhist +8 XmusJaxon talk contribs (clear wording on attributes only increasing minimum weapon ATP)
     12:46  Weapons diffhist +8 XmusJaxon talk contribs (→‎Attributes: clear wording on attributes only increasing minimum weapon ATP)

12 September 2024

     07:42  Game mechanics‎‎ 2 changes history −25 [XmusJaxon‎ (2×)]
     
07:42 (cur | prev) 0 XmusJaxon talk contribs (→‎Physical damage)
     
07:42 (cur | prev) −25 XmusJaxon talk contribs (→‎Physical damage: Cleanup)

11 September 2024

     22:36  Game mechanics‎‎ 6 changes history +328 [Zakon‎ (2×); XmusJaxon‎ (4×)]
     
22:36 (cur | prev) −41 Zakon talk contribs (→‎Physical damage: randomness)
     
22:12 (cur | prev) −365 Zakon talk contribs (→‎Physical damage: tried making it concise and consistent with the rest)
     
21:01 (cur | prev) −2 XmusJaxon talk contribs (→‎Physical damage)
     
20:45 (cur | prev) +6 XmusJaxon talk contribs (→‎Physical damage)
     
20:45 (cur | prev) −4 XmusJaxon talk contribs (→‎Physical damage)
     
20:42 (cur | prev) +734 XmusJaxon talk contribs (→‎Physical damage: Clarification on damage variance due to class and weapon spread)

10 September 2024

     21:08  Photon Drop diffhist 0 Sundark talk contribs (THE something something ryan smells initiative)

9 September 2024

     12:13  Game mechanics diffhist +181 XmusJaxon talk contribs (Information on damage truncation)
     12:07  Class comparison diffhist +411 XmusJaxon talk contribs (Adding information on each class specific ATP deviation)

8 September 2024

     18:19  Techniques diffhist −184 Richardian talk contribs (Modifying the Casting Animation section of Techniques to align with recently gathered data that will be in the Game mechanics/Frame data page)
     15:35  Template:RagolBoostRoad diffhist +20 DusDus talk contribs (Update week's RBR)