Heart: Difference between revisions
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# | [[Heart]] is a TP drain [[Special attacks|weapon special]]. It is the lowest tier of [[Weapons#TP drain|TP drain]] specials (1★). [[Heart]] weapons siphon [[Stats#TP|TP]] from their targets. | ||
=Damage= | |||
[[Heart]] weapon special attacks deal {{Note|2/3|0.67x}} the damage of a normal [[Attack#Special_attack|attack]]. | |||
{| class="wikitable" style="text-align:center;" | |||
!Rarity||Special Name||Power | |||
|- | |||
|1★||Heart||3% | |||
|- | |||
|} | |||
TP drain specials cannot drain more than a certain amount of TP from their targets, depending on the difficulty level (denoted by <code>Difficulty Cap</code> in the formula below). The formula <code>min</code> means that the lesser of two values (separated by ",") will be chosen. | |||
<pre> | |||
Base TP Drain = min((Power) * (Player Max TP), (Difficulty Cap)) | |||
TP Drained = (Base TP Drain) * (1 - Special Reduction) | |||
</pre> | |||
* <code>Difficulty Cap</code> is as follows: | |||
** 25 for Normal | |||
** 50 for Hard | |||
** 75 for Very Hard | |||
** 100 for Ultimate | |||
* <code>Special Reduction</code> is as follows (''See also: [[List of weapons with reduced specials]]''): | |||
**0.5 for [[Swords]], [[Daggers]], [[Partisans]] | |||
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]] | |||
**0 for unreduced weapons | |||
=List of Heart weapons= | |||
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}. | |||
==Rare weapons== | |||
{| class="wikitable sortable" style="text-align:center;" | |||
{{WeaponTableHead}} | |||
{{WeaponTableSort}} | |||
{{WeaponTableRowMelee|Vivienne|11|575-590|49|50|675-690|580 ATP|special=Heart|notes=+20% attack speed if equipped with {{Frame|rare|Sweetheart}}|class=010101010101}} | |||
{{WeaponTableRowTechnique|Lollipop|9|150-200|32|12|174-224|222 ATP|special=Heart|notes=+33 MST, +12 LCK}} | |||
|} | |||
==Common weapons== | |||
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Heart]] as a special. [[Heart]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Mind]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Heart]] special (including the ability to tekk down from [[Mind]]). | |||
{| class="wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Heart drop chance | |||
!colspan="3"|Area | |||
!Normal | |||
!Hard | |||
!Very Hard | |||
!Ultimate | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|0% | |||
|11.25% | |||
|11.25% | |||
|5.63% | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|0% | |||
|11.25% | |||
|7.5% | |||
|5.63% | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|12.5% | |||
|11.25% | |||
|7.5% | |||
|5.63% | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|12.5% | |||
|7.5% | |||
|7.5% | |||
|5.63% | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|12.5% | |||
|11.25% | |||
|5.63% | |||
|5.63% | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|12.5% | |||
|7.5% | |||
|5.63% | |||
|5.63% | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|12.5% | |||
|7.5% | |||
|5.63% | |||
|5.63% | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|11.25% | |||
|7.5% | |||
|5.63% | |||
|5.63% | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|11.25% | |||
|7.5% | |||
|5.63% | |||
|5.63% | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|11.25% | |||
|7.5% | |||
|5.63% | |||
|5.63% | |||
|- | |||
|} | |||
==ES weapons== | |||
[[Heart]] can not be added to [[ES Weapons]] as a special. |
Revision as of 10:45, 2 August 2024
Heart is a TP drain weapon special. It is the lowest tier of TP drain specials (1★). Heart weapons siphon TP from their targets.
Damage
Heart weapon special attacks deal 0.67x the damage of a normal attack.
Rarity | Special Name | Power |
---|---|---|
1★ | Heart | 3% |
TP drain specials cannot drain more than a certain amount of TP from their targets, depending on the difficulty level (denoted by Difficulty Cap
in the formula below). The formula min
means that the lesser of two values (separated by ",") will be chosen.
Base TP Drain = min((Power) * (Player Max TP), (Difficulty Cap)) TP Drained = (Base TP Drain) * (1 - Special Reduction)
Difficulty Cap
is as follows:- 25 for Normal
- 50 for Hard
- 75 for Very Hard
- 100 for Ultimate
Special Reduction
is as follows (See also: List of weapons with reduced specials):
List of Heart weapons
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
Vivienne | 11★ | 575-590 | 49 | 50 | 675-690 | Heart | 580 ATP | × | ○ | × | ○ | × | ○ | × | ○ | × | ○ | × | ○ | +20% attack speed if equipped with Sweetheart |
Lollipop | 9★ | 150-200 | 32 | 12 | 174-224 | Heart | 222 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +33 MST, +12 LCK |
Common weapons
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Heart as a special. Heart can also be obtained by tekking down a common weapon that drops with the Mind special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Heart special (including the ability to tekk down from Mind).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | Temple Alpha | - | 0% | 11.25% | 11.25% | 5.63% |
Forest 2 | Temple Beta | - | 0% | 11.25% | 7.5% | 5.63% |
Caves 1 | Spaceship Alpha | Crater East | 12.5% | 11.25% | 7.5% | 5.63% |
Caves 2 | Spaceship Beta | Crater West | 12.5% | 7.5% | 7.5% | 5.63% |
Caves 3 | Jungle North | Crater South | 12.5% | 11.25% | 5.63% | 5.63% |
Mines 1 | Jungle East | Crater North | 12.5% | 7.5% | 5.63% | 5.63% |
Mines 2 | Mountain | Crater Interior | 12.5% | 7.5% | 5.63% | 5.63% |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 11.25% | 7.5% | 5.63% | 5.63% |
Ruins 2 | Seabed Upper | Sub Desert 2 | 11.25% | 7.5% | 5.63% | 5.63% |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 11.25% | 7.5% | 5.63% | 5.63% |
ES weapons
Heart can not be added to ES Weapons as a special.