|
|
Line 829: |
Line 829: |
|
| |
|
| Special attack effectiveness is diminished as well: | | Special attack effectiveness is diminished as well: |
| * Freeze: 4.433 seconds | | * Freeze/Paralysis/Confusion length: 2 seconds |
| * Paralysis: 6.333 seconds
| | * HP Cut: 15% activation chance |
| * Confusion: 7.6 seconds
| |
| * HP Cut: 44% activation chance | |
|
| |
|
| The common weapons for each ID: | | The common weapons for each ID: |
Revision as of 23:40, 18 November 2023
Anguish is a Diablo III-inspired game mode unique to Ephinea that allows players to challenge themselves with increased monster difficulty. There are ten Anguish levels, and any of them can be accessed by any character at Level 80 or above, just like Ultimate mode. Anguish is exclusive to Ultimate mode, and can be activated in the game creation menu at the lobby counter.
Details
Freeze traps are not available to androids in any difficulty. Freezing specials function normally, albeit with the freeze time and activation rate reductions listed below.
Each Anguish level has a base percentage boost rate, ranging from 15% at level 1 to 300% at level 10. Most monster parameters are increased by the base rate shown in-game, but others are higher or lower depending on the stat:
- HP: +15%
- XP: +20%
- ATP: +15%
- DFP: No boost
- MST: +15%
- ATA: +5%
- EVP: +2%
- LCK: +4%
- EFR, EIC, ETH, ELT: +3%
- EDK: +6%
- ESP: +7%
- Damage: +25%
- Fixed damage: +10%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +1%
- Rare Drop Rate (RDR): +2%
- Meseta quantity dropped: +16%
- ID-specific common weapon rate: +1%
- Untekked common weapon rate: +1%
- Photon Drop rate: +0.15%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
2 1 1
|
Forest 2
|
Temple Beta
|
-
|
2 1 1
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
2 2 2
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 2 2
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
3 3 3
|
Mines 2
|
Mountain
|
Crater Interior
|
4 3 3
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 3
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +38%
- XP: +50%
- ATP: +38%
- DFP: No boost
- MST: +38%
- ATA: +13%
- EVP: +4%
- LCK: +10%
- EFR, EIC, ETH, ELT: +7%
- EDK: +15%
- ESP: +18%
- Damage: +63%
- Fixed damage: +25%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +2%
- Rare Drop Rate (RDR): +4%
- Meseta quantity dropped: +39%
- ID-specific common weapon rate: +2%
- Untekked common weapon rate: +2%
- Photon Drop rate: +0.3%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
2 2 1
|
Forest 2
|
Temple Beta
|
-
|
2 2 1
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 2 2
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 2
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 3 3
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 3
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +60%
- XP: +80%
- ATP: +60%
- DFP: No boost
- MST: +60%
- ATA: +20%
- EVP: +6%
- LCK: +16%
- EFR, EIC, ETH, ELT: +11%
- EDK: +24%
- ESP: +28%
- Damage: +100%
- Fixed damage: +40%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +3%
- Rare Drop Rate (RDR): +6%
- Meseta quantity dropped: +62%
- ID-specific common weapon rate: +3%
- Untekked common weapon rate: +3%
- Photon Drop rate: +0.45%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
2 2 2
|
Forest 2
|
Temple Beta
|
-
|
2 2 2
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 2
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 3
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +90%
- XP: +120%
- ATP: +90%
- DFP: No boost
- MST: +90%
- ATA: +30%
- EVP: +10%
- LCK: +24%
- EFR, EIC, ETH, ELT: +16%
- EDK: +36%
- ESP: +42%
- Damage: +150%
- Fixed damage: +60%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +4%
- Rare Drop Rate (RDR): +8%
- Meseta quantity dropped: +93%
- ID-specific common weapon rate: +4%
- Untekked common weapon rate: +4%
- Photon Drop rate: +0.6%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 2 2
|
Forest 2
|
Temple Beta
|
-
|
3 2 2
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +120%
- XP: +160%
- ATP: +120%
- DFP: No boost
- MST: +120%
- ATA: +40%
- EVP: +13%
- LCK: +32%
- EFR, EIC, ETH, ELT: +21%
- EDK: +48%
- ESP: +56%
- Damage: +200%
- Fixed damage: +80%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +5%
- Rare Drop Rate (RDR): +11%
- Meseta quantity dropped: +124%
- ID-specific common weapon rate: +5%
- Untekked common weapon rate: +5%
- Photon Drop rate: +0.75%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 3 2
|
Forest 2
|
Temple Beta
|
-
|
3 3 2
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +150%
- XP: +200%
- ATP: +150%
- DFP: No boost
- MST: +150%
- ATA: +50%
- EVP: +16%
- LCK: +40%
- EFR, EIC, ETH, ELT: +27%
- EDK: +60%
- ESP: +70%
- Damage: +250%
- Fixed damage: +100%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +6%
- Rare Drop Rate (RDR): +14%
- Meseta quantity dropped: +155%
- ID-specific common weapon rate: +6%
- Untekked common weapon rate: +6%
- Photon Drop rate: +0.9%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 3 3
|
Forest 2
|
Temple Beta
|
-
|
3 3 3
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +180%
- XP: +225%
- ATP: +180%
- DFP: No boost
- MST: +180%
- ATA: +60%
- EVP: +19%
- LCK: +48%
- EFR, EIC, ETH, ELT: +32%
- EDK: +72%
- ESP: +84%
- Damage: +300%
- Fixed damage: +120%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +7%
- Rare Drop Rate (RDR): +18%
- Meseta quantity dropped: +186%
- ID-specific common weapon rate: +7%
- Untekked common weapon rate: +7%
- Photon Drop rate: +1.05%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 3 3
|
Forest 2
|
Temple Beta
|
-
|
3 3 3
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +225%
- XP: +250%
- ATP: +225%
- DFP: No boost
- MST: +225%
- ATA: +75%
- EVP: +24%
- LCK: +60%
- EFR, EIC, ETH, ELT: +39%
- EDK: +90%
- ESP: +105%
- Damage: +375%
- Fixed damage: +150%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +8%
- Rare Drop Rate (RDR): +23%
- Meseta quantity dropped: +233%
- ID-specific common weapon rate: +8%
- Untekked common weapon rate: +8%
- Photon Drop rate: +1.2%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 3 3
|
Forest 2
|
Temple Beta
|
-
|
3 3 3
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +263%
- XP: +275%
- ATP: +263%
- DFP: No boost
- MST: +263%
- ATA: +88%
- EVP: +28%
- LCK: +70%
- EFR, EIC, ETH, ELT: +46%
- EDK: +105%
- ESP: +122%
- Damage: +438%
- Fixed damage: +175%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +9%
- Rare Drop Rate (RDR): +28%
- Meseta quantity dropped: +272%
- ID-specific common weapon rate: +9%
- Untekked common weapon rate: +9%
- Photon Drop rate: +1.35%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 3 3
|
Forest 2
|
Temple Beta
|
-
|
3 3 3
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
- HP: +300%
- XP: +300%
- ATP: +300%
- DFP: No boost
- MST: +300%
- ATA: +100%
- EVP: +32%
- LCK: +80%
- EFR, EIC, ETH, ELT: +53%
- EDK: +120%
- ESP: +140%
- Damage: +500%
- Fixed damage: +200%
In addition, many drop chances have small boosts in Anguish mode:
- Drop Anything Rate (DAR): +10%
- Rare Drop Rate (RDR): +34%
- Meseta quantity dropped: +311%
- ID-specific common weapon rate: +10%
- Untekked common weapon rate: +10%
- Photon Drop rate: +1.5%
Weapon percentage patterns are altered:
Area
|
Patterns
|
Forest 1
|
Temple Alpha
|
-
|
3 3 3
|
Forest 2
|
Temple Beta
|
-
|
3 3 3
|
Caves 1
|
Spaceship Alpha
|
Crater East
|
3 3 3
|
Caves 2
|
Spaceship Beta
|
Crater West
|
3 3 3
|
Caves 3
|
Jungle North
|
Crater South
|
3 3 3
|
Mines 1
|
Jungle East
|
Crater North
|
4 4 4
|
Mines 2
|
Mountain
|
Crater Interior
|
4 4 4
|
Ruins 1
|
Seaside & CCA
|
Sub Desert 1
|
4 4 4
|
Ruins 2
|
Seabed Upper
|
Sub Desert 2
|
4 4 4
|
Ruins 3
|
Seabed Lower & Tower
|
Sub Desert 3
|
4 4 4
|
Rares (Anywhere)
|
5 5 5
|
|
Special attack effectiveness is diminished as well:
- Freeze/Paralysis/Confusion length: 2 seconds
- HP Cut: 15% activation chance
The common weapons for each ID: