Anguish: Difference between revisions

From Ephinea PSO Wiki
m (freeze/para lengths)
m (ft change, freeze/confusion changes, evp change)
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==Details==
==Details==
[[Traps#Freeze traps|Freeze traps]] are not available to androids in any difficulty. [[Weapons#Freezing|Freezing specials]] function normally, albeit with the freeze time and activation rate reductions listed below.
Each Anguish level has a base percentage boost rate, ranging from 15% at level 1 to 300% at level 10. Most monster parameters are increased by the base rate shown in-game, but others are higher or lower depending on the stat:
Each Anguish level has a base percentage boost rate, ranging from 15% at level 1 to 300% at level 10. Most monster parameters are increased by the base rate shown in-game, but others are higher or lower depending on the stat:


Line 21: Line 23:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 4.6 seconds
* Freeze: 4.433 seconds
* Paralysis: 6.333 seconds
* Paralysis: 6.333 seconds
* Confusion: 8 seconds
* Confusion: 7.6 seconds
* HP Cut: 44% activation chance
* HP Cut: 44% activation chance
<br>
<br>
Line 100: Line 102:
* MST: +38%
* MST: +38%
* ATA: +13%
* ATA: +13%
* EVP: +6%
* EVP: +4%
* LCK: +10%
* LCK: +10%
* EFR, EIC, ETH, ELT: +7%
* EFR, EIC, ETH, ELT: +7%
Line 109: Line 111:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 4.133 seconds
* Freeze: 3.8 seconds
* Paralysis: 5.6 seconds
* Paralysis: 5.6 seconds
* Confusion: 6.154 seconds
* Confusion: 5.6 seconds
* HP Cut: 35% activation chance
* HP Cut: 35% activation chance
<br>
<br>
Line 188: Line 190:
* MST: +60%
* MST: +60%
* ATA: +20%
* ATA: +20%
* EVP: +10%
* EVP: +6%
* LCK: +16%
* LCK: +16%
* EFR, EIC, ETH, ELT: +11%
* EFR, EIC, ETH, ELT: +11%
Line 197: Line 199:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 3.733 seconds
* Freeze: 3.333 seconds
* Paralysis: 5 seconds
* Paralysis: 5 seconds
* Confusion: 5 seconds
* Confusion: 4.433 seconds
* HP Cut: 26% activation chance
* HP Cut: 26% activation chance
<br>
<br>
Line 276: Line 278:
* MST: +90%
* MST: +90%
* ATA: +30%
* ATA: +30%
* EVP: +15%
* EVP: +10%
* LCK: +24%
* LCK: +24%
* EFR, EIC, ETH, ELT: +16%
* EFR, EIC, ETH, ELT: +16%
Line 285: Line 287:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 3.333 seconds
* Freeze: 2.833 seconds
* Paralysis: 4.367 seconds
* Paralysis: 4.367 seconds
* Confusion: 4 seconds
* Confusion: 3.467 seconds
* HP Cut: 14% activation chance
* HP Cut: 14% activation chance
<br>
<br>
Line 364: Line 366:
* MST: +120%
* MST: +120%
* ATA: +40%
* ATA: +40%
* EVP: +20%
* EVP: +13%
* LCK: +32%
* LCK: +32%
* EFR, EIC, ETH, ELT: +21%
* EFR, EIC, ETH, ELT: +21%
Line 373: Line 375:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 3 seconds
* Freeze: 2.5 seconds
* Paralysis: 3.867 seconds
* Paralysis: 3.867 seconds
* Confusion: 3.333 seconds
* Confusion: 2.833 seconds
* HP Cut: 2% activation chance
* HP Cut: 2% activation chance
<br>
<br>
Line 452: Line 454:
* MST: +150%
* MST: +150%
* ATA: +50%
* ATA: +50%
* EVP: +25%
* EVP: +16%
* LCK: +40%
* LCK: +40%
* EFR, EIC, ETH, ELT: +27%
* EFR, EIC, ETH, ELT: +27%
Line 461: Line 463:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 2.7 seconds
* Freeze: 2.2 seconds
* Paralysis: 3.5 seconds
* Paralysis: 3.5 seconds
* Confusion: 2.857 seconds
* Confusion: 2.4 seconds
* HP Cut: 1% activation chance
* HP Cut: 1% activation chance
<br>
<br>
Line 540: Line 542:
* MST: +180%
* MST: +180%
* ATA: +60%
* ATA: +60%
* EVP: +30%
* EVP: +19%
* LCK: +48%
* LCK: +48%
* EFR, EIC, ETH, ELT: +32%
* EFR, EIC, ETH, ELT: +32%
Line 549: Line 551:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 2.5 seconds
* Freeze: 2 seconds
* Paralysis: 3.167 seconds
* Paralysis: 3.167 seconds
* Confusion: 2.5 seconds
* Confusion: 2.1 seconds
* HP Cut: 1% activation chance
* HP Cut: 1% activation chance
<br>
<br>
Line 628: Line 630:
* MST: +225%
* MST: +225%
* ATA: +75%
* ATA: +75%
* EVP: +38%
* EVP: +24%
* LCK: +60%
* LCK: +60%
* EFR, EIC, ETH, ELT: +39%
* EFR, EIC, ETH, ELT: +39%
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<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 2.2 seconds
* Freeze: 1.733 seconds
* Paralysis: 2.8 seconds
* Paralysis: 2.8 seconds
* Confusion: 2.105 seconds
* Confusion: 1.733 seconds
* HP Cut: 1% activation chance
* HP Cut: 1% activation chance
<br>
<br>
Line 716: Line 718:
* MST: +263%
* MST: +263%
* ATA: +88%
* ATA: +88%
* EVP: +44%
* EVP: +28%
* LCK: +70%
* LCK: +70%
* EFR, EIC, ETH, ELT: +46%
* EFR, EIC, ETH, ELT: +46%
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<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 2.033 seconds
* Freeze: 1.567 seconds
* Paralysis: 2.533 seconds
* Paralysis: 2.533 seconds
* Confusion: 1.86 seconds
* Confusion: 1.533 seconds
* HP Cut: 1% activation chance
* HP Cut: 1% activation chance
<br>
<br>
Line 804: Line 806:
* MST: +300%
* MST: +300%
* ATA: +100%
* ATA: +100%
* EVP: +50%
* EVP: +32%
* LCK: +80%
* LCK: +80%
* EFR, EIC, ETH, ELT: +53%
* EFR, EIC, ETH, ELT: +53%
Line 813: Line 815:
<br>
<br>
Special attack effectiveness is diminished as well:
Special attack effectiveness is diminished as well:
* Freeze: 1.867 seconds
* Freeze: 1.4 seconds
* Paralysis: 2.333 seconds
* Paralysis: 2.333 seconds
* Confusion: 1.667 seconds
* Confusion: 1.367 seconds
* HP Cut: 1% activation chance
* HP Cut: 1% activation chance
<br>
<br>

Revision as of 01:50, 1 September 2023

Anguish is a Diablo III-inspired game mode unique to Ephinea that allows players to challenge themselves with increased monster difficulty. There are ten Anguish levels, and any of them can be accessed by any character at Level 80 or above, just like Ultimate mode. Anguish is exclusive to Ultimate mode, and can be activated in the game creation menu at the lobby counter.

Details

Freeze traps are not available to androids in any difficulty. Freezing specials function normally, albeit with the freeze time and activation rate reductions listed below.

Each Anguish level has a base percentage boost rate, ranging from 15% at level 1 to 300% at level 10. Most monster parameters are increased by the base rate shown in-game, but others are higher or lower depending on the stat:

  • HP: +15%
  • XP: +20%
  • ATP: +15%
  • DFP: No boost
  • MST: +15%
  • ATA: +5%
  • EVP: +2%
  • LCK: +4%
  • EFR, EIC, ETH, ELT: +3%
  • EDK: +6%
  • ESP: +7%
  • Damage: +25%
  • Fixed damage: +10%

Special attack effectiveness is diminished as well:
  • Freeze: 4.433 seconds
  • Paralysis: 6.333 seconds
  • Confusion: 7.6 seconds
  • HP Cut: 44% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +1%
  • Rare Drop Rate (RDR): +2%
  • Meseta quantity dropped: +16%
  • ID-specific common weapon rate: +1%
  • Untekked common weapon rate: +1%
  • Photon Drop rate: +0.15%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 2 1 1
Forest 2 Temple Beta - 2 1 1
Caves 1 Spaceship Alpha Crater East 2 2 2
Caves 2 Spaceship Beta Crater West 3 2 2
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 3 3 3
Mines 2 Mountain Crater Interior 4 3 3
Ruins 1 Seaside & CCA Sub Desert 1 4 4 3
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +38%
  • XP: +50%
  • ATP: +38%
  • DFP: No boost
  • MST: +38%
  • ATA: +13%
  • EVP: +4%
  • LCK: +10%
  • EFR, EIC, ETH, ELT: +7%
  • EDK: +15%
  • ESP: +18%
  • Damage: +63%
  • Fixed damage: +25%

Special attack effectiveness is diminished as well:
  • Freeze: 3.8 seconds
  • Paralysis: 5.6 seconds
  • Confusion: 5.6 seconds
  • HP Cut: 35% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +2%
  • Rare Drop Rate (RDR): +4%
  • Meseta quantity dropped: +39%
  • ID-specific common weapon rate: +2%
  • Untekked common weapon rate: +2%
  • Photon Drop rate: +0.3%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 2 2 1
Forest 2 Temple Beta - 2 2 1
Caves 1 Spaceship Alpha Crater East 3 2 2
Caves 2 Spaceship Beta Crater West 3 3 2
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 3 3
Mines 2 Mountain Crater Interior 4 4 3
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +60%
  • XP: +80%
  • ATP: +60%
  • DFP: No boost
  • MST: +60%
  • ATA: +20%
  • EVP: +6%
  • LCK: +16%
  • EFR, EIC, ETH, ELT: +11%
  • EDK: +24%
  • ESP: +28%
  • Damage: +100%
  • Fixed damage: +40%

Special attack effectiveness is diminished as well:
  • Freeze: 3.333 seconds
  • Paralysis: 5 seconds
  • Confusion: 4.433 seconds
  • HP Cut: 26% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +3%
  • Rare Drop Rate (RDR): +6%
  • Meseta quantity dropped: +62%
  • ID-specific common weapon rate: +3%
  • Untekked common weapon rate: +3%
  • Photon Drop rate: +0.45%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 2 2 2
Forest 2 Temple Beta - 2 2 2
Caves 1 Spaceship Alpha Crater East 3 3 2
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 3
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +90%
  • XP: +120%
  • ATP: +90%
  • DFP: No boost
  • MST: +90%
  • ATA: +30%
  • EVP: +10%
  • LCK: +24%
  • EFR, EIC, ETH, ELT: +16%
  • EDK: +36%
  • ESP: +42%
  • Damage: +150%
  • Fixed damage: +60%

Special attack effectiveness is diminished as well:
  • Freeze: 2.833 seconds
  • Paralysis: 4.367 seconds
  • Confusion: 3.467 seconds
  • HP Cut: 14% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +4%
  • Rare Drop Rate (RDR): +8%
  • Meseta quantity dropped: +93%
  • ID-specific common weapon rate: +4%
  • Untekked common weapon rate: +4%
  • Photon Drop rate: +0.6%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 2 2
Forest 2 Temple Beta - 3 2 2
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +120%
  • XP: +160%
  • ATP: +120%
  • DFP: No boost
  • MST: +120%
  • ATA: +40%
  • EVP: +13%
  • LCK: +32%
  • EFR, EIC, ETH, ELT: +21%
  • EDK: +48%
  • ESP: +56%
  • Damage: +200%
  • Fixed damage: +80%

Special attack effectiveness is diminished as well:
  • Freeze: 2.5 seconds
  • Paralysis: 3.867 seconds
  • Confusion: 2.833 seconds
  • HP Cut: 2% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +5%
  • Rare Drop Rate (RDR): +11%
  • Meseta quantity dropped: +124%
  • ID-specific common weapon rate: +5%
  • Untekked common weapon rate: +5%
  • Photon Drop rate: +0.75%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 3 2
Forest 2 Temple Beta - 3 3 2
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +150%
  • XP: +200%
  • ATP: +150%
  • DFP: No boost
  • MST: +150%
  • ATA: +50%
  • EVP: +16%
  • LCK: +40%
  • EFR, EIC, ETH, ELT: +27%
  • EDK: +60%
  • ESP: +70%
  • Damage: +250%
  • Fixed damage: +100%

Special attack effectiveness is diminished as well:
  • Freeze: 2.2 seconds
  • Paralysis: 3.5 seconds
  • Confusion: 2.4 seconds
  • HP Cut: 1% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +6%
  • Rare Drop Rate (RDR): +14%
  • Meseta quantity dropped: +155%
  • ID-specific common weapon rate: +6%
  • Untekked common weapon rate: +6%
  • Photon Drop rate: +0.9%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 3 3
Forest 2 Temple Beta - 3 3 3
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +180%
  • XP: +225%
  • ATP: +180%
  • DFP: No boost
  • MST: +180%
  • ATA: +60%
  • EVP: +19%
  • LCK: +48%
  • EFR, EIC, ETH, ELT: +32%
  • EDK: +72%
  • ESP: +84%
  • Damage: +300%
  • Fixed damage: +120%

Special attack effectiveness is diminished as well:
  • Freeze: 2 seconds
  • Paralysis: 3.167 seconds
  • Confusion: 2.1 seconds
  • HP Cut: 1% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +7%
  • Rare Drop Rate (RDR): +18%
  • Meseta quantity dropped: +186%
  • ID-specific common weapon rate: +7%
  • Untekked common weapon rate: +7%
  • Photon Drop rate: +1.05%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 3 3
Forest 2 Temple Beta - 3 3 3
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +225%
  • XP: +250%
  • ATP: +225%
  • DFP: No boost
  • MST: +225%
  • ATA: +75%
  • EVP: +24%
  • LCK: +60%
  • EFR, EIC, ETH, ELT: +39%
  • EDK: +90%
  • ESP: +105%
  • Damage: +375%
  • Fixed damage: +150%

Special attack effectiveness is diminished as well:
  • Freeze: 1.733 seconds
  • Paralysis: 2.8 seconds
  • Confusion: 1.733 seconds
  • HP Cut: 1% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +8%
  • Rare Drop Rate (RDR): +23%
  • Meseta quantity dropped: +233%
  • ID-specific common weapon rate: +8%
  • Untekked common weapon rate: +8%
  • Photon Drop rate: +1.2%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 3 3
Forest 2 Temple Beta - 3 3 3
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +263%
  • XP: +275%
  • ATP: +263%
  • DFP: No boost
  • MST: +263%
  • ATA: +88%
  • EVP: +28%
  • LCK: +70%
  • EFR, EIC, ETH, ELT: +46%
  • EDK: +105%
  • ESP: +122%
  • Damage: +438%
  • Fixed damage: +175%

Special attack effectiveness is diminished as well:
  • Freeze: 1.567 seconds
  • Paralysis: 2.533 seconds
  • Confusion: 1.533 seconds
  • HP Cut: 1% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +9%
  • Rare Drop Rate (RDR): +28%
  • Meseta quantity dropped: +272%
  • ID-specific common weapon rate: +9%
  • Untekked common weapon rate: +9%
  • Photon Drop rate: +1.35%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 3 3
Forest 2 Temple Beta - 3 3 3
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

  • HP: +300%
  • XP: +300%
  • ATP: +300%
  • DFP: No boost
  • MST: +300%
  • ATA: +100%
  • EVP: +32%
  • LCK: +80%
  • EFR, EIC, ETH, ELT: +53%
  • EDK: +120%
  • ESP: +140%
  • Damage: +500%
  • Fixed damage: +200%

Special attack effectiveness is diminished as well:
  • Freeze: 1.4 seconds
  • Paralysis: 2.333 seconds
  • Confusion: 1.367 seconds
  • HP Cut: 1% activation chance

In addition, many drop chances have small boosts in Anguish mode:
  • Drop Anything Rate (DAR): +10%
  • Rare Drop Rate (RDR): +34%
  • Meseta quantity dropped: +311%
  • ID-specific common weapon rate: +10%
  • Untekked common weapon rate: +10%
  • Photon Drop rate: +1.5%

Weapon percentage patterns are altered:
Area Patterns
Forest 1 Temple Alpha - 3 3 3
Forest 2 Temple Beta - 3 3 3
Caves 1 Spaceship Alpha Crater East 3 3 3
Caves 2 Spaceship Beta Crater West 3 3 3
Caves 3 Jungle North Crater South 3 3 3
Mines 1 Jungle East Crater North 4 4 4
Mines 2 Mountain Crater Interior 4 4 4
Ruins 1 Seaside & CCA Sub Desert 1 4 4 4
Ruins 2 Seabed Upper Sub Desert 2 4 4 4
Ruins 3 Seabed Lower & Tower Sub Desert 3 4 4 4
Rares (Anywhere) 5 5 5

The common weapons for each ID: