Mag*: Difference between revisions

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|cell=[[Mag Kit]]
|cell=[[Mag Kit]]
|conditions=Level 50+ [[Mags#Third Evolution Mags|Mag]]
|conditions=Level 50+ [[Mags#Third Evolution Mags|Mag]]
|hex=024E00
|triggerrate=50
|triggerrate=50
|triggerpb=invinc
|triggerpb=invinc

Revision as of 17:53, 29 May 2018

Mag icon.pngMag*
Mag.png
Type
:
Mag
Evolution
:
4
Cell
:
Mag Kit
Conditions
:
Level 50+ Mag
Triggers:
100 PB1/10 HPBoss
Invincibility Invincibility Invincibility
50% 50% 50%
Hex
:
024E00

Mag* is a cell Mag. It appears as a normal Mag when equipped; similar to other cosmetic Mags, the only indications that Mag* isn't a normal Mag are the invincibility bonuses it gives.

Availability

Evolution

Mag* can be evolved from any third evolution Mag using a Mag Kit. The Mag to be evolved must be equipped when the Mag Kit is used.

Feeding Table

Table 7
Item DEF POW DEX MIND Synchro IQ
Mate icon.pngMonomate −4 21 −15 −5 −1 0
Mate icon.pngDimate −1 27 −10 −16 0 1
Mate icon.pngTrimate 5 29 −7 −25 2 0
Fluid icon.pngMonofluid −10 −5 −10 21 −1 0
Fluid icon.pngDifluid −5 −16 −5 25 0 1
Fluid icon.pngTrifluid −7 −25 6 29 2 0
Tool icon.pngAntidote −10 −10 28 −10 −1 1
Tool icon.pngAntiparalysis 9 −18 25 −15 2 −1
Tool icon.pngSol Atomizer 19 18 −15 −20 2 1
Tool icon.pngMoon Atomizer −15 −20 19 18 2 1
Tool icon.pngStar Atomizer 3 7 3 3 4 2

Trivia

  • This Mag is an Ephinea-exclusive item, added on May 27, 2018 with the Seasons Shop update. As with all other custom items, its effects are completely cosmetic.